Player Matchup

Bastet
Bastet
Killerfruit89
Bastet
Level 47
God Stats
1W - 0L
1,841 SR
Queue Stats
35W - 39L
1,181 Elo+
Party 1
Baron Samedi
Baron Samedi
NRose7
Baron Samedi
Level 54
God Stats
12W - 10L
1,510 SR
Queue Stats
22W - 18L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
NateES17
Xbalanque
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,734 Elo+
Party 2
Gilgamesh
Gilgamesh
nuggetzorg
Gilgamesh
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 13L
1,181 Elo+
Party 1
Sol
Sol
ordo959
Sol
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 1
Team Averages
Level 45
1,570 SR
1,327 Elo+

VS

Team Averages
Level 57
1,459 SR
1,318 Elo+
Chang'e
Chang'e
DefeatedGnu4554
Chang'e
Level 46
God Stats
15W - 19L
1,368 SR
Queue Stats
174W - 242L
1,267 Elo+
Party 3
Cliodhna
Cliodhna
DunningKrüger
Cliodhna
Level 62
God Stats
2W - 3L
1,612 SR
Queue Stats
396W - 431L
1,391 Elo+
Solo
Yu Huang
Yu Huang
HammerTools
Yu Huang
Level 107
God Stats
18W - 10L
1,530 SR
Queue Stats
415W - 412L
1,346 Elo+
Solo
King Arthur
King Arthur
MasterBlackSkull
King Arthur
Level 43
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Ymir
Ymir
apatel3520
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 90L
1,087 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
8,509
608
9,095
12,074
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NRose7
Baron Samedi
13
10 / 2 / 3
8,536
610
10,861
9,198
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
NateES17
Xbalanque
13
6 / 2 / 4
8,157
583
8,630
10,017
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
nuggetzorg
Gilgamesh
12
2 / 3 / 1
7,495
535
3,733
13,840
11,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
13
4 / 0 / 5
8,033
574
9,385
4,709
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
6,867
491
5,004
13,277
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
8
0 / 6 / 0
5,296
378
638
9,684
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
HammerTools
Yu Huang
11
1 / 5 / 2
7,039
503
6,399
8,122
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
MasterBlackSkull
King Arthur
10
2 / 2 / 1
6,381
456
4,152
11,562
8,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 10 / 0
5,572
398
1,556
18,338
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
29
Kills
6
8
Deaths
29
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Cliodhna
0
6
0
0
L
Yu Huang
HammerTools
Yu Huang
1
5
2
0.4
W
7
1
8
11
L
King Arthur
MasterBlackSkull
King Arthur
2
2
1
1.25
W
Baron Samedi
NRose7
Baron Samedi
10
2
3
5.75
W
Xbalanque
NateES17
Xbalanque
6
2
4
4
L
0
10
0
0
W
Gilgamesh
nuggetzorg
Gilgamesh
2
3
1
0.83
W
Sol
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,704
Damage
17,749
49,838
Taken
60,983
25,826
Mitigated
31,211
13,923
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,004
102
826
3,972
13,277
4,082
140
2,512
10,613
31,040
0
L
Cliodhna
638
0
0
560
9,684
3,015
0
3,085
6,599
0
20,835
L
Yu Huang
HammerTools
Yu Huang
6,399
511
0
944
8,122
3,021
0
3,650
4,472
36,050
0
W
9,095
2,846
0
1,582
12,074
4,499
758
2,159
9,915
0
45,970
L
King Arthur
MasterBlackSkull
King Arthur
4,152
650
0
2,050
11,562
8,443
0
2,447
8,985
0
26,300
W
Baron Samedi
NRose7
Baron Samedi
10,861
945
202
3,076
9,198
4,155
1,574
4,858
4,340
45,435
0
W
Xbalanque
NateES17
Xbalanque
8,630
5,423
0
5,036
10,017
3,661
1,435
3,805
6,212
0
47,889
L
1,556
660
0
648
18,338
12,650
140
8,037
10,008
16,559
0
W
Gilgamesh
nuggetzorg
Gilgamesh
3,733
572
0
1,412
13,840
11,965
598
749
13,091
177
34,948
W
Sol
9,385
3,067
0
2,615
4,709
1,546
3,146
1,388
3,321
51,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
31,155
325
Minions Killed
197
0
Camps Cleared
0
1,367,958
Distance Traveled
1,190,530
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,867
491
52
4
0
254,597
1
L
Cliodhna
5,296
378
30
2
0
223,755
0
L
Yu Huang
7,039
503
61
4
0
217,608
1
W
Bastet
8,509
608
52
4
0
334,470
0
L
King Arthur
6,381
456
39
3
0
252,456
0
W
Baron Samedi
8,536
610
57
4
0
266,435
2
W
Xbalanque
8,157
583
74
5
0
251,553
0
L
Ymir
5,572
398
15
1
0
242,114
0
W
Gilgamesh
7,495
535
47
3
0
255,647
0
W
Sol
8,033
574
95
7
0
259,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role