Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Avtrn_
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,515 Elo+
Solo
Xbalanque
Xbalanque
DougMcCoquner
Xbalanque
Level 129
God Stats
1W - 0L
1,314 SR
Queue Stats
34W - 25L
1,611 Elo+
Party 1
Chaac
Chaac
Nitronic9o1
Chaac
Level 152
God Stats
2W - 0L
1,639 SR
Queue Stats
54W - 37L
1,648 Elo+
Party 1
Team Averages
Level 120
1,491 SR
1,555 Elo+

VS

Team Averages
Level 102
1,465 SR
1,562 Elo+
Artemis
Artemis
KneeGrowBoy69
Artemis
Level 90
God Stats
2W - 2L
1,457 SR
Queue Stats
76W - 75L
1,547 Elo+
Solo
Shiva
Shiva
MlGUEL707
Shiva
Level 145
God Stats
1W - 3L
1,866 SR
Queue Stats
257W - 239L
1,599 Elo+
Solo
Surtr
Surtr
RobWhoTakeWat-_-
Surtr
Level 25
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 8L
1,465 Elo+
Solo
Tiamat
Tiamat
Tylerisjoker
Tiamat
Level 126
God Stats
9W - 8L
1,247 SR
Queue Stats
382W - 382L
1,535 Elo+
Solo
Bastet
Bastet
XeroAbyss
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
5 / 2 / 18
9,416
942
8,866
18,750
11,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
 
Khepri
12
1 / 3 / 17
8,492
849
3,263
15,263
16,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Avtrn_
Scylla
17
5 / 1 / 19
10,305
1,031
11,458
4,596
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
DougMcCoquner
Xbalanque
17
14 / 3 / 12
10,685
1,069
13,905
12,748
6,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 20
8,732
873
12,696
16,632
18,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 8 / 2
7,031
703
3,711
12,203
5,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
MlGUEL707
Shiva
13
0 / 4 / 3
6,730
673
5,721
9,602
9,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 5 / 2
5,863
586
941
8,336
7,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
18
10 / 5 / 1
10,858
1,086
20,010
10,744
8,564
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
XeroAbyss
Bastet
15
0 / 7 / 5
7,847
785
8,380
14,854
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
24
29
Kills
11
12
Deaths
29
86
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
18
7
W
Khepri
 
Khepri
1
3
17
3.17
W
Scylla
Avtrn_
Scylla
5
1
19
14.5
W
Xbalanque
DougMcCoquner
Xbalanque
14
3
12
6.67
L
Artemis
1
8
2
0.25
L
Shiva
MlGUEL707
Shiva
0
4
3
0.38
W
4
3
20
4.67
L
0
5
2
0.2
L
Tiamat
10
5
1
2.1
L
Bastet
XeroAbyss
Bastet
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,188
Damage
38,763
67,989
Taken
55,739
54,274
Mitigated
37,931
27,730
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,866
1,198
4,313
8,228
18,750
11,752
730
4,775
13,975
261
18,073
W
Khepri
 
Khepri
3,263
169
630
2,689
15,263
16,079
500
4,640
10,623
6,399
185
W
Scylla
Avtrn_
Scylla
11,458
752
1,669
1,405
4,596
2,155
2,169
433
4,163
32,847
0
W
Xbalanque
DougMcCoquner
Xbalanque
13,905
9,204
768
3,848
12,748
6,017
4,385
5,735
7,013
0
25,222
L
Artemis
3,711
1,517
514
1,049
12,203
5,449
0
3,632
8,571
0
8,626
L
Shiva
MlGUEL707
Shiva
5,721
393
438
1,228
9,602
9,940
0
2,716
6,886
162
11,049
W
12,696
959
789
3,391
16,632
18,271
1,098
4,609
11,000
328
21,920
L
941
263
0
908
8,336
7,671
0
2,670
5,666
46
2,396
L
Tiamat
20,010
1,265
978
2,467
10,744
8,564
0
1,682
9,062
34,919
0
L
Bastet
XeroAbyss
Bastet
8,380
1,629
356
2,920
14,854
6,307
0
4,254
10,600
0
20,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
38,329
129
Minions Killed
69
0
Camps Cleared
0
949,377
Distance Traveled
653,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,416
942
16
2
0
206,641
0
W
Khepri
8,492
849
5
1
0
194,356
0
W
Scylla
10,305
1,031
67
7
0
190,742
0
W
Xbalanque
10,685
1,069
21
2
0
164,986
0
L
Artemis
7,031
703
7
1
0
132,677
0
L
Shiva
6,730
673
6
1
0
155,432
0
W
Chaac
8,732
873
20
2
0
192,652
0
L
Surtr
5,863
586
3
0
0
42,682
0
L
Tiamat
10,858
1,086
36
4
0
135,944
0
L
Bastet
7,847
785
17
2
0
187,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role