Player Matchup

Danzaburou
Danzaburou
GodOfGamers695
Danzaburou
Level 49
God Stats
95W - 50L
1,727 SR
Queue Stats
218W - 166L
1,626 Elo+
Party 3
Zeus
Zeus
MarioMoneyBags
Zeus
Level 149
God Stats
5W - 3L
1,290 SR
Queue Stats
329W - 273L
1,566 Elo+
Party 3
Baron Samedi
Baron Samedi
PremiumCurry
Baron Samedi
Level 41
God Stats
1W - 1L
1,317 SR
Queue Stats
30W - 39L
1,489 Elo+
Party 4
Heimdallr
Heimdallr
Resílìent
Heimdallr
Level 13
God Stats
10W - 10L
1,633 SR
Queue Stats
12W - 13L
1,599 Elo+
Party 4
Nemesis
Nemesis
qwsderter
Nemesis
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
260W - 211L
1,517 Elo+
Party 3
Team Averages
Level 63
1,493 SR
1,559 Elo+

VS

Team Averages
Level 68
1,490 SR
1,458 Elo+
Sobek
Sobek
 
Sobek
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FreezaMyBalls
Scylla
Level 42
God Stats
0W - 3L
1,227 SR
Queue Stats
25W - 33L
1,484 Elo+
Party 2
Hades
Hades
Goon_and_biond
Hades
Level 94
God Stats
48W - 40L
1,612 SR
Queue Stats
271W - 277L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
Iht8smtesomcu
Danzaburou
Level 7
God Stats
1W - 3L
1,434 SR
Queue Stats
6W - 10L
1,388 Elo+
Party 1
Thor
Thor
LilBill115
Thor
Level 118
God Stats
2W - 2L
1,675 SR
Queue Stats
98W - 91L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodOfGamers695
Danzaburou
13
8 / 0 / 4
8,660
666
6,540
7,381
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 1 / 3
8,752
673
10,127
7,222
3,349
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
PremiumCurry
Baron Samedi
12
4 / 1 / 8
7,167
551
9,561
9,899
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Resílìent
Heimdallr
12
4 / 2 / 12
7,283
560
12,480
12,442
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
qwsderter
Nemesis
12
0 / 1 / 1
6,973
536
4,793
10,937
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 5 / 1
5,713
439
4,030
15,311
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
5,862
451
3,001
7,727
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 0
6,497
500
7,497
12,702
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Iht8smtesomcu
Danzaburou
9
3 / 5 / 0
6,423
494
6,979
13,075
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 0
6,975
537
6,458
11,571
6,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
21
Kills
5
5
Deaths
21
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
1
0.1
L
0
5
0
0
W
Danzaburou
GodOfGamers695
Danzaburou
8
0
4
10
L
1
5
0
0.2
L
Danzaburou
Iht8smtesomcu
Danzaburou
3
5
0
0.6
L
1
1
0
1
W
5
1
3
6.5
W
Baron Samedi
PremiumCurry
Baron Samedi
4
1
8
8
W
Heimdallr
Resílìent
Heimdallr
4
2
12
5
W
Nemesis
qwsderter
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,501
Damage
27,965
47,881
Taken
60,386
26,255
Mitigated
35,849
17,257
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,030
229
0
3,061
15,311
13,477
0
5,007
10,283
12,951
0
L
3,001
44
0
410
7,727
3,406
0
4,734
2,862
40,393
0
W
Danzaburou
GodOfGamers695
Danzaburou
6,540
3,113
0
2,958
7,381
2,913
0
1,545
5,836
0
51,331
L
7,497
402
19
3,974
12,702
7,097
0
3,867
8,794
43,466
0
L
Danzaburou
Iht8smtesomcu
Danzaburou
6,979
2,563
0
3,002
13,075
5,444
0
3,619
9,374
0
29,972
L
6,458
1,051
0
1,259
11,571
6,425
0
2,093
8,821
0
46,407
W
10,127
2,433
0
500
7,222
3,349
0
4,060
3,162
71,042
0
W
Baron Samedi
PremiumCurry
Baron Samedi
9,561
1,341
2,254
4,211
9,899
4,475
117
3,391
6,508
43,356
0
W
Heimdallr
Resílìent
Heimdallr
12,480
8,130
0
4,737
12,442
5,433
552
5,435
7,007
0
46,382
W
Nemesis
qwsderter
Nemesis
4,793
1,580
0
2,597
10,937
10,085
557
97
10,840
0
43,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,835
Gold Earned
31,470
380
Minions Killed
264
0
Camps Cleared
0
1,351,741
Distance Traveled
1,441,124
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,713
439
21
2
0
344,789
0
L
Scylla
5,862
451
72
6
0
260,857
0
W
Danzaburou
8,660
666
79
6
0
285,526
0
L
Hades
6,497
500
56
4
0
260,595
0
L
Danzaburou
6,423
494
41
3
0
301,678
0
L
Thor
6,975
537
74
6
0
273,205
3
W
Zeus
8,752
673
117
9
0
245,285
2
W
Baron Samedi
7,167
551
56
4
0
274,921
0
W
Heimdallr
7,283
560
67
5
0
275,294
0
W
Nemesis
6,973
536
61
5
0
270,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role