Player Matchup

Achilles
Achilles
AttilaTheNvn
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,385 Elo+
Party 1
King Arthur
King Arthur
ButtBanquet
King Arthur
Level 126
God Stats
7W - 7L
1,811 SR
Queue Stats
485W - 494L
1,409 Elo+
Party 1
Hun Batz
Hun Batz
Forsaken_Soull
Hun Batz
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 296L
1,498 Elo+
Solo
Cthulhu
Cthulhu
GDun99
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 63L
1,435 Elo+
Party 1
Xbalanque
Xbalanque
NukinFutz4
Xbalanque
Level 82
God Stats
7W - 6L
1,358 SR
Queue Stats
199W - 206L
1,452 Elo+
Party 1
Team Averages
Level 74
1,534 SR
1,436 Elo+

VS

Team Averages
Level 71
1,453 SR
1,429 Elo+
Ao Kuang
Ao Kuang
A-Aron95751
Ao Kuang
Level 87
God Stats
3W - 2L
1,267 SR
Queue Stats
403W - 405L
1,471 Elo+
Solo
Cerberus
Cerberus
LILxSPIDER
Cerberus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 86L
1,478 Elo+
Solo
Anubis
Anubis
P3Vibess
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,273 Elo+
Solo
Nu Wa
Nu Wa
Skylyphic
Nu Wa
Level 49
God Stats
10W - 4L
1,500 SR
Queue Stats
266W - 263L
1,400 Elo+
Solo
Ne Zha
Ne Zha
lil-Swezey
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AttilaTheNvn
Achilles
16
2 / 5 / 9
8,752
729
7,709
16,267
28,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ButtBanquet
King Arthur
13
1 / 9 / 9
7,791
649
8,164
18,463
16,267
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
13
2 / 5 / 4
7,535
628
10,023
11,439
3,823
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GDun99
Cthulhu
11
0 / 9 / 4
7,397
616
5,118
17,911
17,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
NukinFutz4
Xbalanque
17
7 / 6 / 4
10,478
873
15,112
11,254
5,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A-Aron95751
Ao Kuang
17
6 / 3 / 15
10,340
862
12,056
14,125
11,964
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
LILxSPIDER
Cerberus
16
3 / 2 / 23
10,162
847
7,591
14,594
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
P3Vibess
Anubis
14
6 / 5 / 13
9,660
805
12,685
9,930
5,757
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Skylyphic
Nu Wa
19
12 / 2 / 16
11,200
933
20,857
7,940
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
lil-Swezey
Ne Zha
18
7 / 1 / 21
10,769
897
14,495
11,883
7,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
122
12
Kills
34
34
Deaths
13
30
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
A-Aron95751
Ao Kuang
6
3
15
4.5
L
Achilles
AttilaTheNvn
Achilles
2
5
9
1.3
L
King Arthur
ButtBanquet
King Arthur
1
9
9
0.61
L
Hun Batz
2
5
4
0.8
L
Cthulhu
GDun99
Cthulhu
0
9
4
0.22
W
Cerberus
LILxSPIDER
Cerberus
3
2
23
7.25
L
Xbalanque
NukinFutz4
Xbalanque
7
6
4
1.5
W
Anubis
P3Vibess
Anubis
6
5
13
2.5
W
Nu Wa
Skylyphic
Nu Wa
12
2
16
10
W
Ne Zha
lil-Swezey
Ne Zha
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,126
Damage
67,684
75,334
Taken
58,472
70,534
Mitigated
50,085
8,342
Healing
26,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
A-Aron95751
Ao Kuang
12,056
3,509
1,619
5,360
14,125
11,964
4,250
1,154
12,829
23,261
0
L
Achilles
AttilaTheNvn
Achilles
7,709
2,074
541
2,082
16,267
28,048
0
11,931
4,336
0
16,231
L
King Arthur
ButtBanquet
King Arthur
8,164
358
649
388
18,463
16,267
0
13,576
4,887
1,720
15,850
L
Hun Batz
10,023
1,625
13
2,062
11,439
3,823
0
6,611
4,828
0
15,000
L
Cthulhu
GDun99
Cthulhu
5,118
570
372
532
17,911
17,187
0
13,055
4,856
13,045
0
W
Cerberus
LILxSPIDER
Cerberus
7,591
478
956
4,716
14,594
19,783
594
1,517
12,795
14,731
0
L
Xbalanque
NukinFutz4
Xbalanque
15,112
7,097
1,110
593
11,254
5,209
0
8,016
3,238
0
39,621
W
Anubis
P3Vibess
Anubis
12,685
1,312
219
2,275
9,930
5,757
208
929
8,743
22,087
0
W
Nu Wa
Skylyphic
Nu Wa
20,857
7,817
2,378
1,841
7,940
4,920
2,790
1,227
6,669
37,964
0
W
Ne Zha
lil-Swezey
Ne Zha
14,495
2,775
1,782
5,377
11,883
7,661
1,459
1,072
10,512
0
39,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,953
Gold Earned
52,131
116
Minions Killed
136
0
Camps Cleared
0
887,259
Distance Traveled
1,079,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,340
862
25
2
0
231,668
0
L
Achilles
8,752
729
20
2
0
200,418
0
L
King Arthur
7,791
649
9
1
0
181,095
0
L
Hun Batz
7,535
628
10
1
0
165,498
0
L
Cthulhu
7,397
616
13
1
0
175,657
0
W
Cerberus
10,162
847
23
2
0
248,753
0
L
Xbalanque
10,478
873
64
5
0
164,591
0
W
Anubis
9,660
805
23
2
0
151,351
0
W
Nu Wa
11,200
933
27
2
0
194,764
0
W
Ne Zha
10,769
897
38
3
0
252,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role