Player Matchup

Cernunnos
Cernunnos
MlKE_TYTHUN
Cernunnos
Level 89
God Stats
7W - 3L
1,855 SR
Queue Stats
218W - 206L
1,545 Elo+
Party 3
Ah Puch
Ah Puch
Silent Kuno
Ah Puch
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
609W - 572L
1,535 Elo+
Party 1
Ishtar
Ishtar
Sly Kuno
Ishtar
Level 127
God Stats
6W - 10L
1,736 SR
Queue Stats
660W - 673L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
ilostmypants
Baron Samedi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,461 Elo+
Party 3
Da Ji
Da Ji
skeletonhunter
Da Ji
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 125L
1,544 Elo+
Party 3
Team Averages
Level 128
1,618 SR
1,526 Elo+

VS

Team Averages
Level 94
1,514 SR
1,536 Elo+
Artio
Artio
DrowningInBliss
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,626 Elo+
Party 2
Da Ji
Da Ji
IDAnxiety
Da Ji
Level 107
God Stats
7W - 4L
1,782 SR
Queue Stats
149W - 137L
1,521 Elo+
Party 2
Cupid
Cupid
Prttylilpretzel
Cupid
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 138L
1,513 Elo+
Party 2
Surtr
Surtr
Sinistersaint02
Surtr
Level 128
God Stats
7W - 0L
1,500 SR
Queue Stats
184W - 189L
1,505 Elo+
Solo
Ullr
Ullr
victormulvihill
Ullr
Level 79
God Stats
3W - 2L
1,289 SR
Queue Stats
500W - 487L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MlKE_TYTHUN
Cernunnos
20
6 / 4 / 12
12,145
714
23,814
18,840
10,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Silent Kuno
Ah Puch
19
5 / 6 / 10
11,931
702
23,859
17,985
9,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Sly Kuno
Ishtar
19
6 / 5 / 7
11,975
704
22,003
15,270
8,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ilostmypants
Baron Samedi
16
3 / 8 / 11
10,720
631
16,924
21,598
13,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 6 / 15
11,976
704
13,988
33,286
21,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 22
11,964
704
11,708
28,491
39,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
IDAnxiety
Da Ji
20
8 / 5 / 16
12,796
753
22,433
29,513
18,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 4 / 17
12,016
707
12,487
15,528
8,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 5 / 13
12,180
716
16,596
27,318
33,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 3 / 16
13,252
780
28,613
21,735
12,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
111
21
Kills
27
29
Deaths
23
55
Assists
84
Player
Kills
Deaths
Assists
KDA
W
1
6
22
2
W
Da Ji
IDAnxiety
Da Ji
8
5
16
3.2
L
Cernunnos
MlKE_TYTHUN
Cernunnos
6
4
12
3
W
3
4
17
2.88
L
Ah Puch
Silent Kuno
Ah Puch
5
6
10
1.67
W
8
5
13
2.9
L
Ishtar
Sly Kuno
Ishtar
6
5
7
1.9
L
Baron Samedi
ilostmypants
Baron Samedi
3
8
11
1.06
L
1
6
15
1.42
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,588
Damage
91,837
106,979
Taken
122,585
62,844
Mitigated
112,329
43,093
Healing
51,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,708
288
7,701
7,280
28,491
39,310
157
8,372
20,119
19,005
0
W
Da Ji
IDAnxiety
Da Ji
22,433
3,826
379
7,918
29,513
18,193
504
8,791
20,722
0
33,966
L
Cernunnos
MlKE_TYTHUN
Cernunnos
23,814
9,746
1,741
4,362
18,840
10,746
1,158
1,065
17,775
0
44,874
W
12,487
4,283
3,970
3,586
15,528
8,286
2,780
6,349
9,179
0
32,693
L
Ah Puch
Silent Kuno
Ah Puch
23,859
919
1,122
2,895
17,985
9,316
1,086
1,981
16,004
40,759
0
W
16,596
3,678
2,940
6,918
27,318
33,951
729
8,434
18,884
564
28,763
L
Ishtar
Sly Kuno
Ishtar
22,003
12,094
3,053
2,052
15,270
8,256
1,582
1,544
13,726
0
48,132
L
Baron Samedi
ilostmypants
Baron Samedi
16,924
1,029
6,209
5,660
21,598
13,032
418
2,597
19,001
35,162
0
L
13,988
2,588
3,334
12,665
33,286
21,494
57
4,850
28,436
0
19,127
W
28,613
14,141
3,079
8,017
21,735
12,589
4,069
8,837
12,898
0
67,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,747
Gold Earned
62,208
211
Minions Killed
188
0
Camps Cleared
0
1,281,212
Distance Traveled
1,405,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,964
704
13
1
0
288,473
0
W
Da Ji
12,796
753
17
1
0
284,199
0
L
Cernunnos
12,145
714
53
3
0
264,653
0
W
Cupid
12,016
707
59
3
0
258,274
0
L
Ah Puch
11,931
702
43
3
0
278,976
0
W
Surtr
12,180
716
17
1
0
289,092
0
L
Ishtar
11,975
704
64
4
0
245,773
0
L
Baron Samedi
10,720
631
37
2
0
225,411
0
L
Da Ji
11,976
704
14
1
0
266,399
0
W
Ullr
13,252
780
82
5
0
285,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role