Player Matchup

Guan Yu
Guan Yu
HOPE Mist1269
Guan Yu
Level 68
God Stats
11W - 4L
1,794 SR
Queue Stats
13W - 9L
1,577 Elo+
Party 2
Persephone
Persephone
HOPEQUINNE18
Persephone
Level 125
God Stats
8W - 8L
1,503 SR
Queue Stats
90W - 93L
1,517 Elo+
Party 2
Martichoras
Martichoras
Krextive I
Martichoras
Level 141
God Stats
0W - 2L
1,746 SR
Queue Stats
23W - 28L
1,718 Elo+
Party 2
Bacchus
Bacchus
KrextiveIV
Bacchus
Level 89
God Stats
0W - 2L
1,607 SR
Queue Stats
2W - 2L
1,718 Elo+
Party 2
Awilix
Awilix
Pip3Dr3ams
Awilix
Level 123
God Stats
0W - 1L
1,461 SR
Queue Stats
24W - 27L
1,328 Elo+
Party 2
Team Averages
Level 109
1,622 SR
1,572 Elo+

VS

Team Averages
Level 123
1,522 SR
1,537 Elo+
Thor
Thor
BioOctopuss
Thor
Level 87
God Stats
1W - 2L
1,261 SR
Queue Stats
63W - 65L
1,534 Elo+
Party 1
Ravana
Ravana
C_ENRIQUE_S
Ravana
Level 149
God Stats
6W - 6L
1,509 SR
Queue Stats
86W - 87L
1,524 Elo+
Party 1
Poseidon
Poseidon
Lau_TaquitoLoco
Poseidon
Level 128
God Stats
8W - 3L
1,687 SR
Queue Stats
56W - 57L
1,531 Elo+
Party 1
Artio
Artio
Viper851
Artio
Level 123
God Stats
26W - 18L
1,654 SR
Queue Stats
459W - 433L
1,520 Elo+
Solo
Skadi
Skadi
centaurium-prox
Skadi
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
399W - 332L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 0 / 1
8,003
534
5,936
9,078
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Persephone
HOPEQUINNE18
Persephone
12
0 / 5 / 1
7,850
523
5,574
9,912
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Krextive I
Martichoras
14
1 / 3 / 0
8,538
569
8,142
12,929
8,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
KrextiveIV
Bacchus
10
1 / 3 / 1
6,796
453
6,078
13,440
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Pip3Dr3ams
Awilix
12
3 / 3 / 0
7,427
495
3,296
12,359
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,796
586
7,595
9,728
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
14
3 / 2 / 0
8,287
552
8,394
7,996
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
14
4 / 2 / 4
8,741
583
10,173
6,409
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Viper851
Artio
13
1 / 1 / 7
8,057
537
4,791
13,282
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 1 / 2
8,604
574
5,751
7,445
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
14
14
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Ravana
3
2
0
1.5
L
Guan Yu
1
0
1
1.5
L
Persephone
HOPEQUINNE18
Persephone
0
5
1
0.1
L
Martichoras
Krextive I
Martichoras
1
3
0
0.33
L
Bacchus
KrextiveIV
Bacchus
1
3
1
0.5
W
Poseidon
4
2
4
3
L
Awilix
Pip3Dr3ams
Awilix
3
3
0
1
W
Artio
Viper851
Artio
1
1
7
4.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,026
Damage
36,704
57,718
Taken
44,860
36,031
Mitigated
26,779
14,889
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,595
1,227
0
517
9,728
3,781
0
1,654
7,940
0
75,529
W
Ravana
8,394
1,661
0
3,180
7,996
6,494
39
1,563
6,000
1,307
56,053
L
Guan Yu
5,936
713
82
3,109
9,078
9,232
540
289
7,833
9,904
43,363
L
Persephone
HOPEQUINNE18
Persephone
5,574
358
0
2,065
9,912
3,261
0
5,139
4,720
65,472
0
L
Martichoras
Krextive I
Martichoras
8,142
3,104
0
5,037
12,929
8,016
94
213
12,716
0
81,514
L
Bacchus
KrextiveIV
Bacchus
6,078
831
83
4,265
13,440
11,142
0
7,762
5,594
14,260
0
W
Poseidon
10,173
1,323
0
985
6,409
2,413
683
3,649
2,760
78,459
0
L
Awilix
Pip3Dr3ams
Awilix
3,296
1,232
0
248
12,359
4,380
0
2,377
9,749
0
45,641
W
Artio
Viper851
Artio
4,791
696
270
5,949
13,282
11,033
0
5,614
7,668
17,985
0
W
5,751
2,524
0
658
7,445
3,058
0
532
6,913
0
70,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,614
Gold Earned
42,485
452
Minions Killed
472
0
Camps Cleared
0
1,565,739
Distance Traveled
1,614,152
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,796
586
103
7
0
346,157
0
W
Ravana
8,287
552
90
6
0
304,112
3
L
Guan Yu
8,003
534
113
8
0
300,745
0
L
Persephone
7,850
523
123
8
0
286,824
4
L
Martichoras
8,538
569
137
9
0
284,999
1
L
Bacchus
6,796
453
15
1
0
315,866
0
W
Poseidon
8,741
583
134
9
0
333,323
7
L
Awilix
7,427
495
64
4
0
377,305
0
W
Artio
8,057
537
19
1
0
328,389
2
W
Skadi
8,604
574
126
8
0
302,171
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role