Player Matchup

Ah Puch
Ah Puch
DRUNKEDSOLAIRE
Ah Puch
Level 98
God Stats
8W - 7L
1,513 SR
Queue Stats
96W - 101L
1,463 Elo+
Party 2
Atlas
Atlas
ForeverAlone750
Atlas
Level 43
God Stats
158W - 146L
1,574 SR
Queue Stats
231W - 199L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
bigbaz50
Danzaburou
Level 108
God Stats
19W - 15L
1,631 SR
Queue Stats
559W - 546L
1,537 Elo+
Party 2
Team Averages
Level 83
1,573 SR
1,529 Elo+

VS

Team Averages
Level 94
1,567 SR
1,400 Elo+
Ishtar
Ishtar
DC king 317
Ishtar
Level 143
God Stats
27W - 27L
1,608 SR
Queue Stats
487W - 507L
1,461 Elo+
Party 1
Da Ji
Da Ji
saltyuno
Da Ji
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,240 Elo+
Solo
Merlin
Merlin
truthnottold
Merlin
Level 109
God Stats
133W - 110L
1,593 SR
Queue Stats
605W - 620L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,036
670
7,372
10,330
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 1
8,107
676
4,405
6,845
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Danzaburou
bigbaz50
Danzaburou
14
2 / 1 / 4
9,048
754
5,029
9,034
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 2 / 3
8,284
690
3,169
5,633
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Da Ji
saltyuno
Da Ji
13
2 / 2 / 3
8,270
689
5,960
8,559
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
14
2 / 2 / 3
8,909
742
12,159
6,659
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
5
5
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
2
3
1.25
L
1
4
3
0.63
L
3
0
1
3.5
L
Danzaburou
bigbaz50
Danzaburou
2
1
4
4
W
Da Ji
saltyuno
Da Ji
2
2
3
1.75
W
Merlin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
21,288
26,209
Taken
20,851
13,814
Mitigated
8,804
9,495
Healing
2,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
3,169
1,291
281
1,790
5,633
2,193
0
3,289
2,092
0
21,961
L
7,372
124
160
3,417
10,330
3,863
108
5,567
4,763
24,098
0
L
4,405
1,223
0
1,542
6,845
5,935
0
2,834
4,011
19,135
0
L
Danzaburou
bigbaz50
Danzaburou
5,029
1,700
295
4,081
9,034
4,016
531
3,802
5,232
0
43,078
W
Da Ji
saltyuno
Da Ji
5,960
697
0
0
8,559
3,934
0
4,148
4,227
0
26,161
W
Merlin
12,159
249
0
886
6,659
2,677
0
3,835
2,657
36,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,191
Gold Earned
25,463
146
Minions Killed
151
0
Camps Cleared
0
664,583
Distance Traveled
650,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,284
690
48
4
0
213,170
0
L
Ah Puch
8,036
670
49
4
0
214,979
0
L
Atlas
8,107
676
12
1
0
215,145
0
L
Danzaburou
9,048
754
85
7
0
234,459
0
W
Da Ji
8,270
689
37
3
0
213,644
0
W
Merlin
8,909
742
66
6
0
223,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role