Player Matchup

Yemoja
Yemoja
ARANID
Yemoja
Level 152
God Stats
4W - 2L
1,582 SR
Queue Stats
128W - 159L
1,342 Elo+
Party 3
Thanatos
Thanatos
MiniBeastJacob
Thanatos
Level 100
God Stats
1W - 0L
1,481 SR
Queue Stats
50W - 51L
1,303 Elo+
Party 3
Heimdallr
Heimdallr
StrangerNubbys
Heimdallr
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 87L
1,580 Elo+
Party 2
Bacchus
Bacchus
XSparkedshadowX
Bacchus
Level 107
God Stats
2W - 2L
1,743 SR
Queue Stats
153W - 172L
1,374 Elo+
Party 3
Freya
Freya
bachtrevor17
Freya
Level 157
God Stats
4W - 5L
1,297 SR
Queue Stats
495W - 495L
1,537 Elo+
Party 2
Team Averages
Level 132
1,521 SR
1,427 Elo+

VS

Team Averages
Level 99
1,421 SR
1,382 Elo+
The Morrigan
The Morrigan
CGUJerrico
The Morrigan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,557 Elo+
Party 1
Yemoja
Yemoja
CrushedBeerCan
Yemoja
Level 151
God Stats
0W - 1L
1,501 SR
Queue Stats
32W - 110L
1,206 Elo+
Party 4
Anhur
Anhur
DeTHydRa
Anhur
Level 127
God Stats
0W - 2L
1,228 SR
Queue Stats
56W - 49L
1,575 Elo+
Party 1
Charybdis
Charybdis
JaketheDistiller
Charybdis
Level 58
God Stats
1W - 5L
1,374 SR
Queue Stats
62W - 160L
1,171 Elo+
Party 4
Zeus
Zeus
TYDOLAZ
Zeus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ARANID
Yemoja
16
0 / 0 / 8
9,202
708
825
3,280
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
6 / 3 / 10
10,425
802
20,876
15,199
7,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
StrangerNubbys
Heimdallr
19
6 / 1 / 12
11,283
868
16,414
16,787
9,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 2 / 11
10,409
801
9,311
19,264
28,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
11 / 4 / 7
11,530
887
20,089
16,811
9,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CGUJerrico
The Morrigan
16
2 / 6 / 7
9,123
702
8,708
14,153
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 2 / 3
9,842
757
6,976
14,505
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
DeTHydRa
Anhur
15
1 / 5 / 6
8,733
672
9,366
15,738
9,806
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
14
0 / 6 / 5
8,200
631
6,809
13,635
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
TYDOLAZ
Zeus
17
3 / 5 / 5
9,643
742
16,741
14,023
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
24
Kills
10
10
Deaths
24
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ARANID
Yemoja
0
0
8
4
L
The Morrigan
CGUJerrico
The Morrigan
2
6
7
0.92
L
4
2
3
2.75
L
Anhur
DeTHydRa
Anhur
1
5
6
0.8
L
Charybdis
0
6
5
0.42
W
Thanatos
6
3
10
3.67
W
Heimdallr
StrangerNubbys
Heimdallr
6
1
12
12
L
Zeus
TYDOLAZ
Zeus
3
5
5
1.1
W
1
2
11
3.25
W
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,515
Damage
48,600
71,341
Taken
72,054
56,856
Mitigated
39,735
49,435
Healing
23,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ARANID
Yemoja
825
540
20,748
1,994
3,280
2,483
263
1,475
1,755
4,298
0
L
The Morrigan
CGUJerrico
The Morrigan
8,708
1,864
1,448
1,342
14,153
5,223
0
5,372
8,781
15,769
1,060
L
6,976
1,915
9,401
2,846
14,505
13,234
0
5,674
8,831
10,434
0
L
Anhur
DeTHydRa
Anhur
9,366
5,194
2,230
1,373
15,738
9,806
0
6,013
9,725
0
15,574
L
Charybdis
6,809
2,158
0
1,038
13,635
5,520
0
7,284
6,351
0
13,212
W
Thanatos
20,876
2,658
560
10,369
15,199
7,354
468
7,889
7,106
0
30,695
W
Heimdallr
StrangerNubbys
Heimdallr
16,414
6,079
801
4,757
16,787
9,218
3,900
6,289
10,238
0
53,478
L
Zeus
TYDOLAZ
Zeus
16,741
4,285
1,590
2,344
14,023
5,952
106
5,882
8,137
41,573
0
W
9,311
576
1,157
4,447
19,264
28,470
406
5,936
12,938
15,816
0
W
20,089
5,385
0
4,602
16,811
9,331
2,132
8,528
7,939
37,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,849
Gold Earned
45,541
140
Minions Killed
120
0
Camps Cleared
0
1,260,047
Distance Traveled
1,117,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,202
708
8
1
0
227,582
0
L
The Morrigan
9,123
702
18
1
0
200,639
0
L
Yemoja
9,842
757
8
1
0
201,666
0
L
Anhur
8,733
672
13
1
0
220,076
0
L
Charybdis
8,200
631
14
1
0
202,805
0
W
Thanatos
10,425
802
16
1
0
295,234
0
W
Heimdallr
11,283
868
57
4
0
244,325
0
L
Zeus
9,643
742
67
5
0
292,552
0
W
Bacchus
10,409
801
11
1
0
268,551
0
W
Freya
11,530
887
48
4
0
224,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role