Player Matchup

Zhong Kui
Zhong Kui
Bronze III
JayMoneyii
Zhong Kui
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,600 MMR
Party 1
Cupid
Cupid
Bronze III
RAMBOx007
Cupid
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,477 MMR
Party 1
Bakasura
Bakasura
Bronze I
kRraZyC3
Bakasura
Bronze I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,109 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,500 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,410 SR
1,355 MMR
Agni
Agni
Bronze III
Intim1dator
Agni
Bronze III
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Bastet
Bastet
Silver II
Tee Blaine
Bastet
Silver II
Level 140
God Stats
15W - 13L
1,500 SR
Queue Stats
168W - 202L
1,279 MMR
Party 2
Cerberus
Cerberus
Gold V
l1ma15
Cerberus
Gold V
Level 131
God Stats
13W - 11L
1,230 SR
Queue Stats
298W - 315L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JayMoneyii
Zhong Kui
11
0 / 6 / 0
6,814
619
5,776
10,198
6,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
RAMBOx007
Cupid
12
0 / 1 / 0
6,958
633
3,651
5,872
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
kRraZyC3
Bakasura
12
0 / 3 / 0
6,833
621
2,775
9,879
4,026
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ChaacAtlasChang'eShivaCu Chulainn

VS

Bans
GebSobekKumbhakarnaArtemisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,536
776
6,574
1,975
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Tee Blaine
Bastet
15
5 / 0 / 5
8,637
785
8,973
8,665
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
l1ma15
Cerberus
14
2 / 0 / 8
7,950
723
5,413
9,594
11,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Zhong Kui
JayMoneyii
Zhong Kui
0
6
0
0
L
Cupid
RAMBOx007
Cupid
0
1
0
0
W
Bastet
Tee Blaine
Bastet
5
0
5
7.5
L
Bakasura
kRraZyC3
Bakasura
0
3
0
0
W
Cerberus
l1ma15
Cerberus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,202
Damage
20,960
25,949
Taken
20,234
12,233
Mitigated
16,340
5,165
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,574
488
9
1,142
1,975
898
1,449
898
1,077
37,739
0
L
Zhong Kui
JayMoneyii
Zhong Kui
5,776
78
0
1,466
10,198
6,286
0
4,961
4,947
22,245
0
L
Cupid
RAMBOx007
Cupid
3,651
2,638
398
1,622
5,872
1,921
0
2,096
3,750
0
21,628
W
Bastet
Tee Blaine
Bastet
8,973
1,696
0
2,474
8,665
3,780
486
2,326
6,055
0
31,564
L
Bakasura
kRraZyC3
Bakasura
2,775
1,972
0
1,679
9,879
4,026
0
4,429
5,210
0
18,982
W
Cerberus
l1ma15
Cerberus
5,413
314
0
2,140
9,594
11,662
27
2,614
6,940
22,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,605
Gold Earned
25,123
141
Minions Killed
167
0
Camps Cleared
0
616,632
Distance Traveled
680,877
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,536
776
89
8
0
199,604
1
L
Zhong Kui
6,814
619
41
4
0
179,978
0
L
Cupid
6,958
633
44
4
0
186,108
0
W
Bastet
8,637
785
44
4
0
252,716
0
L
Bakasura
6,833
621
56
5
0
250,546
0
W
Cerberus
7,950
723
34
3
0
228,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role