Player Matchup

Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Edrick6
Serqet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 1
Nemesis
Nemesis
HebertonMelo
Nemesis
Level 72
God Stats
1W - 6L
1,500 SR
Queue Stats
285W - 283L
1,473 Elo+
Solo
Terra
Terra
SrRengoku
Terra
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 1
Skadi
Skadi
TheRealJoseOle
Skadi
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
292W - 282L
1,503 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,419 Elo+

VS

Team Averages
Level 84
1,393 SR
1,465 Elo+
Cernunnos
Cernunnos
DAGGER MAiiDEN
Cernunnos
Level 121
God Stats
6W - 4L
1,852 SR
Queue Stats
224W - 212L
1,541 Elo+
Solo
Izanami
Izanami
Metalman697
Izanami
Level 70
God Stats
5W - 2L
1,173 SR
Queue Stats
70W - 73L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
MrG17
Sylvanus
Level 42
God Stats
5W - 6L
1,243 SR
Queue Stats
592W - 603L
1,312 Elo+
Solo
Thor
Thor
Pyro50
Thor
Level 104
God Stats
6W - 3L
1,430 SR
Queue Stats
146W - 150L
1,485 Elo+
Party 2
Chaac
Chaac
ReaperslayerTTV
Chaac
Level 83
God Stats
4W - 2L
1,266 SR
Queue Stats
128W - 111L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 4 / 5
7,272
727
8,301
16,548
22,837
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Edrick6
Serqet
13
1 / 3 / 5
6,982
698
8,801
12,010
14,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
HebertonMelo
Nemesis
16
4 / 0 / 3
8,124
812
7,959
16,624
9,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
SrRengoku
Terra
14
1 / 2 / 5
7,166
717
10,228
13,596
17,342
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 5
7,328
733
9,700
11,675
5,133
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DAGGER MAiiDEN
Cernunnos
13
1 / 2 / 8
7,660
766
12,735
9,718
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Metalman697
Izanami
14
4 / 3 / 8
8,514
851
12,341
11,286
4,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
MrG17
Sylvanus
15
4 / 1 / 6
8,317
832
8,632
12,397
9,538
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Pyro50
Thor
14
1 / 1 / 10
7,729
773
11,209
8,733
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
3 / 1 / 9
8,349
835
18,194
12,232
13,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
8
Kills
13
13
Deaths
8
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
5
0.88
W
Cernunnos
DAGGER MAiiDEN
Cernunnos
1
2
8
2.5
L
Serqet
Edrick6
Serqet
1
3
5
1.17
L
Nemesis
HebertonMelo
Nemesis
4
0
3
5.5
W
Izanami
Metalman697
Izanami
4
3
8
2.67
W
Sylvanus
MrG17
Sylvanus
4
1
6
7
W
Thor
Pyro50
Thor
1
1
10
6
W
3
1
9
7.5
L
Terra
SrRengoku
Terra
1
2
5
1.75
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,989
Damage
63,111
70,453
Taken
54,366
69,425
Mitigated
36,525
28,054
Healing
32,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,301
1,319
1,308
1,122
16,548
22,837
285
2,129
13,933
0
14,755
W
Cernunnos
DAGGER MAiiDEN
Cernunnos
12,735
4,783
868
2,707
9,718
3,714
904
1,900
7,201
0
22,379
L
Serqet
Edrick6
Serqet
8,801
1,410
260
888
12,010
14,575
224
1,596
10,294
0
9,089
L
Nemesis
HebertonMelo
Nemesis
7,959
1,061
3,095
9,452
16,624
9,538
429
1,697
14,750
0
9,854
W
Izanami
Metalman697
Izanami
12,341
8,454
964
2,362
11,286
4,714
507
2,583
7,892
0
33,076
W
Sylvanus
MrG17
Sylvanus
8,632
1,103
8,945
5,443
12,397
9,538
84
2,339
9,804
13,673
0
W
Thor
Pyro50
Thor
11,209
587
2,503
2,766
8,733
4,649
0
1,349
6,956
0
13,421
W
18,194
1,117
2,467
3,702
12,232
13,910
76
2,057
9,846
0
29,402
L
Terra
SrRengoku
Terra
10,228
526
5,229
3,588
13,596
17,342
190
2,438
10,961
18,019
0
L
9,700
3,111
1,088
2,024
11,675
5,133
804
772
10,811
0
27,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
40,569
90
Minions Killed
118
0
Camps Cleared
0
1,020,522
Distance Traveled
1,006,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,272
727
15
2
0
214,827
0
W
Cernunnos
7,660
766
24
2
0
194,665
0
L
Serqet
6,982
698
5
1
0
173,788
0
L
Nemesis
8,124
812
8
1
0
220,835
0
W
Izanami
8,514
851
48
5
0
167,051
0
W
Sylvanus
8,317
832
14
1
0
193,631
0
W
Thor
7,729
773
10
1
0
196,275
0
W
Chaac
8,349
835
22
2
0
254,491
0
L
Terra
7,166
717
20
2
0
224,022
0
L
Skadi
7,328
733
42
4
0
187,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role