Player Matchup

Odin
Odin
A SensitiveYeti
Odin
Level 115
God Stats
3W - 4L
1,530 SR
Queue Stats
13W - 9L
1,662 Elo+
Party 1
Baron Samedi
Baron Samedi
JackBurt0n
Baron Samedi
Level 144
God Stats
14W - 7L
1,630 SR
Queue Stats
344W - 273L
1,670 Elo+
Solo
Medusa
Medusa
SinAndSwill
Medusa
Level 123
God Stats
1W - 0L
1,635 SR
Queue Stats
7W - 10L
1,417 Elo+
Party 1
Nike
Nike
TheWiseManFears
Nike
Level 121
God Stats
18W - 17L
1,616 SR
Queue Stats
199W - 192L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
harrisouly
Ao Kuang
Level 109
God Stats
4W - 7L
1,573 SR
Queue Stats
148W - 134L
1,488 Elo+
Solo
Team Averages
Level 122
1,597 SR
1,540 Elo+

VS

Team Averages
Level 89
1,721 SR
1,382 Elo+
Bellona
Bellona
Burning_4U
Bellona
Level 37
God Stats
0W - 1L
1,791 SR
Queue Stats
3W - 8L
1,369 Elo+
Party 2
Merlin
Merlin
CaptainVendrick
Merlin
Level 153
God Stats
1W - 1L
1,859 SR
Queue Stats
5W - 4L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
DaFalcone
Danzaburou
Level 7
God Stats
1W - 1L
1,807 SR
Queue Stats
1W - 2L
1,367 Elo+
Party 2
Mercury
Mercury
Jubrix2good
Mercury
Level 124
God Stats
0W - 1L
1,649 SR
Queue Stats
8W - 10L
1,207 Elo+
Party 2
Xbalanque
Xbalanque
dAngelChaob
Xbalanque
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 179L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
8,147
815
6,003
8,554
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
JackBurt0n
Baron Samedi
16
3 / 2 / 8
8,833
883
9,519
6,615
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
4 / 0 / 4
8,968
897
3,983
6,981
3,204
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 9
8,299
830
11,141
10,081
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
harrisouly
Ao Kuang
15
7 / 3 / 6
8,671
867
12,716
12,914
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Burning_4U
Bellona
13
2 / 5 / 1
7,468
747
8,664
14,814
8,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 0
7,330
733
7,219
8,963
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
DaFalcone
Danzaburou
12
0 / 5 / 2
7,011
701
4,269
10,384
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Jubrix2good
Mercury
12
0 / 5 / 1
6,899
690
4,448
10,525
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
dAngelChaob
Xbalanque
13
1 / 2 / 1
6,979
698
5,724
8,323
3,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
5
5
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Bellona
Burning_4U
Bellona
2
5
1
0.5
L
2
4
0
0.5
L
Danzaburou
DaFalcone
Danzaburou
0
5
2
0.2
W
Baron Samedi
JackBurt0n
Baron Samedi
3
2
8
3.5
L
Mercury
Jubrix2good
Mercury
0
5
1
0.1
W
Medusa
4
0
4
6
W
3
0
9
7.5
L
Xbalanque
dAngelChaob
Xbalanque
1
2
1
0.75
W
Ao Kuang
harrisouly
Ao Kuang
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
30,324
45,145
Taken
53,009
33,414
Mitigated
24,606
11,434
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,003
795
283
1,300
8,554
9,381
715
1,815
6,649
859
9,898
L
Bellona
Burning_4U
Bellona
8,664
3,158
0
2,220
14,814
8,887
0
6,042
8,075
0
24,971
L
7,219
350
0
818
8,963
3,733
0
3,049
5,246
25,295
0
L
Danzaburou
DaFalcone
Danzaburou
4,269
1,849
0
963
10,384
4,021
218
4,102
5,861
0
11,950
W
Baron Samedi
JackBurt0n
Baron Samedi
9,519
199
1,790
2,342
6,615
3,652
1,905
92
6,510
33,229
0
L
Mercury
Jubrix2good
Mercury
4,448
2,312
0
1,034
10,525
4,505
61
4,899
5,219
0
19,544
W
Medusa
3,983
1,671
0
392
6,981
3,204
909
636
6,334
0
42,159
W
11,141
1,019
0
1,169
10,081
9,632
280
2,149
7,856
0
22,669
L
Xbalanque
dAngelChaob
Xbalanque
5,724
2,272
0
1,356
8,323
3,460
0
3,932
3,994
0
14,569
W
Ao Kuang
harrisouly
Ao Kuang
12,716
2,392
0
4,158
12,914
7,545
1,526
2,202
10,577
23,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
35,687
206
Minions Killed
166
0
Camps Cleared
0
1,077,701
Distance Traveled
984,862
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,147
815
8
1
0
222,971
0
L
Bellona
7,468
747
44
4
0
199,043
0
L
Merlin
7,330
733
40
4
0
201,828
0
L
Danzaburou
7,011
701
22
2
0
165,374
0
W
Baron Samedi
8,833
883
59
6
0
212,329
0
L
Mercury
6,899
690
39
4
0
237,088
0
W
Medusa
8,968
897
78
8
0
190,337
0
W
Nike
8,299
830
31
3
0
232,523
3
L
Xbalanque
6,979
698
21
2
0
181,529
0
W
Ao Kuang
8,671
867
30
3
0
219,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role