Player Matchup

Tiamat
Tiamat
BlueMalachi
Tiamat
Level 28
God Stats
3W - 1L
1,323 SR
Queue Stats
44W - 31L
1,581 Elo+
Party 1
Rama
Rama
Flyzly30
Rama
Level 18
God Stats
1W - 0L
1,359 SR
Queue Stats
6W - 3L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
msd4vt
Amaterasu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,504 Elo+
Party 1
Team Averages
Level 65
1,394 SR
1,487 Elo+

VS

Team Averages
Level 30
1,245 SR
1,232 Elo+
Danzaburou
Danzaburou
Corviee
Danzaburou
Level 67
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 5L
1,232 Elo+
Party 2
Tiamat
Tiamat
Omni_antihugz232
Tiamat
Level 8
God Stats
0W - 3L
1,245 SR
Queue Stats
0W - 5L
1,232 Elo+
Party 2
Lancelot
Lancelot
TitanXGames
Lancelot
Level 14
God Stats
0W - 3L
1,245 SR
Queue Stats
0W - 5L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 1 / 9
9,606
801
11,226
9,928
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
17
11 / 0 / 6
10,410
868
10,144
5,339
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
msd4vt
Amaterasu
14
1 / 0 / 14
9,423
785
8,357
13,721
14,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Corviee
Danzaburou
13
1 / 5 / 0
7,793
649
10,713
14,607
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 8 / 0
6,731
561
4,930
10,994
5,327
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
TitanXGames
Lancelot
11
0 / 5 / 0
7,150
596
3,786
10,660
4,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
18
Kills
1
1
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
1
9
10.5
L
Danzaburou
Corviee
Danzaburou
1
5
0
0.2
W
Rama
11
0
6
14
L
0
8
0
0
L
Lancelot
TitanXGames
Lancelot
0
5
0
0
W
Amaterasu
msd4vt
Amaterasu
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,727
Damage
19,429
28,988
Taken
36,261
22,072
Mitigated
16,552
13,138
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,226
411
0
1,598
9,928
5,569
30
1,370
8,558
44,900
0
L
Danzaburou
Corviee
Danzaburou
10,713
4,393
0
3,741
14,607
6,388
0
5,565
9,042
0
35,709
W
Rama
10,144
8,884
0
3,085
5,339
2,267
2,627
1,740
3,599
0
43,011
L
4,930
697
0
1,447
10,994
5,327
0
4,561
6,433
21,770
0
L
Lancelot
TitanXGames
Lancelot
3,786
1,536
0
422
10,660
4,837
0
2,940
7,720
0
13,331
W
Amaterasu
msd4vt
Amaterasu
8,357
2,494
2,105
6,350
13,721
14,236
150
1,874
11,847
2,879
16,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
21,674
149
Minions Killed
91
0
Camps Cleared
0
679,346
Distance Traveled
523,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,606
801
65
5
0
231,029
0
L
Danzaburou
7,793
649
48
4
0
167,870
0
W
Rama
10,410
868
67
6
0
211,104
0
L
Tiamat
6,731
561
24
2
0
154,144
0
L
Lancelot
7,150
596
19
2
0
201,131
0
W
Amaterasu
9,423
785
17
1
0
237,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role