Player Matchup

Ganesha
Ganesha
CaminatorZ99
Ganesha
Level 89
God Stats
13W - 6L
1,576 SR
Queue Stats
271W - 266L
1,364 Elo+
Party 3
Surtr
Surtr
Da_Iv_Meister
Surtr
Level 127
God Stats
14W - 10L
1,525 SR
Queue Stats
340W - 319L
1,499 Elo+
Party 3
Anhur
Anhur
Maxwilson881
Anhur
Level 120
God Stats
60W - 49L
1,484 SR
Queue Stats
72W - 76L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
ProfKILLingJoke
Zhong Kui
Level 68
God Stats
13W - 6L
1,280 SR
Queue Stats
162W - 149L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
Sully da bum
Ne Zha
Level 66
God Stats
4W - 1L
1,723 SR
Queue Stats
12W - 11L
1,460 Elo+
Party 2
Team Averages
Level 94
1,518 SR
1,466 Elo+

VS

Team Averages
Level 114
1,505 SR
1,505 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ShyOwl5757
Ares
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 37L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
ΩΩΩΩΩΩΩΩΩ
Cthulhu
Level 83
God Stats
2W - 2L
1,525 SR
Queue Stats
66W - 87L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CaminatorZ99
Ganesha
11
0 / 4 / 7
7,145
476
2,360
14,758
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
7 / 0 / 5
9,215
614
13,621
15,045
11,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 6
7,834
522
12,010
12,326
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
ProfKILLingJoke
Zhong Kui
13
4 / 4 / 8
8,355
557
12,795
13,754
9,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
13
8 / 1 / 9
8,557
570
10,275
11,122
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 2 / 2
7,552
503
9,812
12,617
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
 
Set
12
2 / 5 / 1
6,844
456
6,508
13,226
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
 
Janus
11
1 / 6 / 3
6,646
443
10,157
12,179
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 3
7,691
513
9,340
15,600
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 5 / 1
7,147
476
8,551
16,963
12,572
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
20
Kills
10
10
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
2
1.5
L
Set
 
Set
2
5
1
0.5
L
Janus
 
Janus
1
6
3
0.42
W
Ganesha
CaminatorZ99
Ganesha
0
4
7
0.88
W
7
0
5
9.5
W
1
1
6
4
W
Zhong Kui
ProfKILLingJoke
Zhong Kui
4
4
8
2
L
3
2
3
2.25
W
Ne Zha
8
1
9
12.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,061
Damage
44,368
67,005
Taken
70,585
42,666
Mitigated
47,270
24,592
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,812
4,357
0
6,209
12,617
5,107
71
900
11,717
0
72,054
L
Set
 
Set
6,508
1,734
0
1,798
13,226
6,134
0
2,731
10,495
0
38,503
L
Janus
 
Janus
10,157
243
0
1,370
12,179
4,939
0
6,270
5,909
47,474
0
W
Ganesha
CaminatorZ99
Ganesha
2,360
105
857
2,863
14,758
11,636
0
5,866
8,644
18,846
0
W
13,621
4,798
0
6,544
15,045
11,917
155
6,397
7,779
1,721
70,708
W
12,010
7,833
0
8,005
12,326
5,055
0
2,518
9,760
0
66,548
W
Zhong Kui
ProfKILLingJoke
Zhong Kui
12,795
944
0
3,672
13,754
9,423
0
7,795
5,628
60,282
0
L
9,340
897
141
4,545
15,600
18,518
0
2,770
12,830
31,963
0
W
Ne Zha
10,275
3,600
0
2,651
11,122
4,635
0
4,352
6,746
0
44,579
L
8,551
375
207
3,701
16,963
12,572
0
3,190
13,773
54,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,106
Gold Earned
35,880
371
Minions Killed
379
0
Camps Cleared
0
1,463,363
Distance Traveled
1,370,326
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,552
503
126
8
0
248,044
2
L
Set
6,844
456
50
3
0
305,739
0
L
Janus
6,646
443
75
5
0
260,284
0
W
Ganesha
7,145
476
7
0
0
306,068
0
W
Surtr
9,215
614
106
7
0
289,979
0
W
Anhur
7,834
522
115
8
0
265,973
0
W
Zhong Kui
8,355
557
95
6
0
271,345
1
L
Ares
7,691
513
36
2
0
281,041
0
W
Ne Zha
8,557
570
48
3
0
329,998
1
L
Cthulhu
7,147
476
92
6
0
275,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role