Player Matchup

Ares
Ares
GAFOELCATRACHO
Ares
Level 65
God Stats
45W - 31L
1,500 SR
Queue Stats
100W - 99L
1,376 Elo+
Solo
Artemis
Artemis
GetDisCrabStick
Artemis
Level 128
God Stats
6W - 3L
1,656 SR
Queue Stats
27W - 23L
1,449 Elo+
Party 1
Odin
Odin
Hickosaurus
Odin
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,411 Elo+
Party 1
Poseidon
Poseidon
MarioEmmanuel
Poseidon
Level 118
God Stats
7W - 2L
1,823 SR
Queue Stats
98W - 99L
1,563 Elo+
Solo
Ra
Ra
VICI0US 0NE
Ra
Level 173
God Stats
11W - 10L
1,197 SR
Queue Stats
356W - 390L
1,450 Elo+
Party 1
Team Averages
Level 122
1,535 SR
1,450 Elo+

VS

Team Averages
Level 123
1,434 SR
1,479 Elo+
Hachiman
Hachiman
Doe Boi SS
Hachiman
Level 128
God Stats
1W - 5L
1,178 SR
Queue Stats
282W - 294L
1,458 Elo+
Solo
Surtr
Surtr
IanScreams
Surtr
Level 124
God Stats
43W - 41L
1,717 SR
Queue Stats
303W - 329L
1,473 Elo+
Party 2
Ne Zha
Ne Zha
Kyo2Kyo
Ne Zha
Level 106
God Stats
2W - 3L
1,465 SR
Queue Stats
80W - 71L
1,545 Elo+
Party 3
Hera
Hera
LadyHorcrux
Hera
Level 108
God Stats
22W - 21L
1,532 SR
Queue Stats
242W - 244L
1,396 Elo+
Party 2
Bacchus
Bacchus
The Jewbacca213
Bacchus
Level 147
God Stats
0W - 3L
1,276 SR
Queue Stats
68W - 65L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 9
10,519
1,052
5,015
7,214
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 3 / 5
11,142
1,114
13,113
10,715
5,558
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
2 / 0 / 9
10,120
1,012
10,884
10,758
11,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
MarioEmmanuel
Poseidon
17
5 / 4 / 6
11,563
1,156
11,539
9,057
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 0 / 12
11,141
1,114
6,656
8,790
4,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

253

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Doe Boi SS
Hachiman
15
1 / 3 / 1
9,584
958
6,098
7,572
3,449
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
16
1 / 4 / 4
10,099
1,010
10,975
17,297
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
Kyo2Kyo
Ne Zha
15
1 / 2 / 4
9,808
981
7,109
10,744
5,336
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 2
10,250
1,025
9,341
9,049
4,253
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 3
10,231
1,023
10,598
6,557
5,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
13
Kills
7
7
Deaths
13
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Doe Boi SS
Hachiman
1
3
1
0.5
W
0
0
9
4.5
W
6
3
5
2.83
W
2
0
9
6.5
L
Surtr
1
4
4
0.75
L
Ne Zha
Kyo2Kyo
Ne Zha
1
2
4
1.5
L
2
4
2
0.75
W
Poseidon
MarioEmmanuel
Poseidon
5
4
6
2
L
2
0
3
3.5
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,207
Damage
44,121
46,534
Taken
51,219
35,342
Mitigated
31,650
11,918
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Doe Boi SS
Hachiman
6,098
3,348
0
0
7,572
3,449
0
2,323
5,066
0
24,714
W
5,015
183
0
988
7,214
8,800
0
3,420
3,618
12,067
0
W
13,113
7,669
287
323
10,715
5,558
0
4,672
5,864
0
27,076
W
10,884
1,175
0
709
10,758
11,748
0
5,410
5,257
0
17,518
L
Surtr
10,975
2,750
0
4,021
17,297
13,475
0
7,854
8,869
559
22,337
L
Ne Zha
Kyo2Kyo
Ne Zha
7,109
1,714
0
1,255
10,744
5,336
0
6,082
4,461
0
19,820
L
9,341
2,446
0
0
9,049
4,253
0
4,955
4,045
43,102
0
W
Poseidon
MarioEmmanuel
Poseidon
11,539
2,072
0
993
9,057
4,257
0
3,091
5,693
53,839
0
L
10,598
985
286
1,515
6,557
5,137
0
1,996
4,516
21,074
0
W
6,656
818
4,613
4,005
8,790
4,979
0
3,592
4,974
35,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,485
Gold Earned
49,972
245
Minions Killed
209
8
Camps Cleared
9
1,064,907
Distance Traveled
956,325
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,584
958
50
5
2
141,345
2
W
Ares
10,519
1,052
12
1
1
214,924
0
W
Artemis
11,142
1,114
42
4
1
197,728
0
W
Odin
10,120
1,012
26
3
0
218,148
0
L
Surtr
10,099
1,010
22
2
3
204,407
0
L
Ne Zha
9,808
981
24
2
2
205,916
0
L
Hera
10,250
1,025
89
9
2
185,780
0
W
Poseidon
11,563
1,156
102
10
3
199,416
0
L
Bacchus
10,231
1,023
24
2
0
218,877
0
W
Ra
11,141
1,114
63
6
3
234,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role