Player Matchup

Kali
Kali
Coldbloodio
Kali
Level 40
God Stats
6W - 3L
1,904 SR
Queue Stats
89W - 89L
1,487 Elo+
Solo
Ra
Ra
ComicalLemur
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Surtr
Surtr
EsHoraDeComer
Surtr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 104L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
OsageES3
Cernunnos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,493 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OsageES4
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,302 Elo+
Party 2
Team Averages
Level 30
1,581 SR
1,456 Elo+

VS

Team Averages
Level 60
1,574 SR
1,437 Elo+
Surtr
Surtr
Gob831
Surtr
Level 72
God Stats
19W - 12L
1,513 SR
Queue Stats
350W - 337L
1,410 Elo+
Party 1
Anubis
Anubis
Influx wennie
Anubis
Level 33
God Stats
42W - 45L
1,541 SR
Queue Stats
47W - 50L
1,481 Elo+
Party 1
Nox
Nox
Rychus23
Nox
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 135L
1,425 Elo+
Party 3
Set
Set
ScornfulHarp690
Set
Level 87
God Stats
20W - 6L
1,798 SR
Queue Stats
139W - 131L
1,521 Elo+
Party 1
Izanami
Izanami
X CaNcR SmAsH X
Izanami
Level 40
God Stats
2W - 2L
1,519 SR
Queue Stats
25W - 30L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,268
570
6,469
10,935
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 6 / 1
5,336
485
1,890
6,467
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,379
489
3,457
7,961
4,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
OsageES3
Cernunnos
10
1 / 2 / 1
5,857
532
5,849
7,337
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
OsageES4
Kumbhakarna
6
0 / 1 / 2
5,009
455
1,999
9,103
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gob831
Surtr
11
1 / 0 / 0
6,612
601
5,872
8,734
7,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 2
6,972
634
5,152
4,887
2,343
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 3
5,961
542
3,184
5,839
3,863
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 2 / 1
6,743
613
6,805
8,934
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 0
5,777
525
3,030
4,960
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
10
10
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
L
1
6
1
0.25
L
0
0
0
0
W
Surtr
Gob831
Surtr
1
0
0
1
W
4
2
2
2.5
L
Cernunnos
OsageES3
Cernunnos
1
2
1
0.75
L
Kumbhakarna
OsageES4
Kumbhakarna
0
1
2
1
W
0
1
3
1.5
W
4
2
1
2.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
24,043
41,803
Taken
33,354
17,625
Mitigated
19,163
9,445
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,469
3,825
0
2,346
10,935
4,107
5
3,394
7,541
0
36,770
L
1,890
646
65
117
6,467
1,453
0
3,498
2,969
24,818
0
L
3,457
923
0
2,448
7,961
4,418
176
256
7,705
220
40,672
W
Surtr
Gob831
Surtr
5,872
1,777
0
1,504
8,734
7,591
0
692
8,042
850
40,802
W
5,152
414
0
2,155
4,887
2,343
486
1,193
3,694
38,712
0
L
Cernunnos
OsageES3
Cernunnos
5,849
2,483
0
3,495
7,337
2,316
0
165
7,172
0
41,719
L
Kumbhakarna
OsageES4
Kumbhakarna
1,999
560
0
974
9,103
5,331
0
1,453
7,650
7,342
0
W
3,184
604
221
2,954
5,839
3,863
0
878
4,961
21,790
0
W
6,805
3,284
0
2,269
8,934
3,956
224
862
8,072
0
52,297
W
3,030
2,421
0
2,258
4,960
1,410
432
314
4,646
0
34,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,849
Gold Earned
32,065
267
Minions Killed
315
0
Camps Cleared
0
1,056,137
Distance Traveled
1,040,953
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,268
570
59
5
0
238,198
0
L
Ra
5,336
485
41
4
0
188,536
0
L
Surtr
5,379
489
77
7
0
213,058
0
W
Surtr
6,612
601
76
7
0
212,154
0
W
Anubis
6,972
634
58
5
0
191,985
1
L
Cernunnos
5,857
532
81
7
0
192,670
2
L
Kumbhakarna
5,009
455
9
1
0
223,675
0
W
Nox
5,961
542
27
2
0
212,377
0
W
Set
6,743
613
86
8
0
238,761
3
W
Izanami
5,777
525
68
6
0
185,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role