Player Matchup

Chaac
Chaac
AFHO
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AmBiTiOuS_GaMeRg
Kukulkan
Level 83
God Stats
13W - 16L
1,459 SR
Queue Stats
43W - 53L
1,424 Elo+
Solo
Fenrir
Fenrir
Zupanator
Fenrir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,190 Elo+
Party 2
Team Averages
Level 81
1,486 SR
1,371 Elo+

VS

Team Averages
Level 102
1,501 SR
1,540 Elo+
Ah Muzen Cab
Ah Muzen Cab
CMxWisconsin
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,534 Elo+
Party 1
Terra
Terra
H0ustin
Terra
Level 120
God Stats
329W - 271L
1,536 SR
Queue Stats
607W - 611L
1,458 Elo+
Solo
Yu Huang
Yu Huang
NICKSTER1240
Yu Huang
Level 99
God Stats
3W - 3L
1,467 SR
Queue Stats
188W - 180L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AFHO
Chaac
10
0 / 5 / 1
5,938
594
948
12,352
9,211
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 4 / 0
6,691
669
6,926
9,581
4,068
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Zupanator
Fenrir
11
0 / 0 / 0
6,716
672
1,677
10,834
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CMxWisconsin
Ah Muzen Cab
13
5 / 0 / 4
7,986
799
13,306
7,146
3,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
H0ustin
Terra
12
0 / 1 / 9
7,718
772
4,313
9,143
8,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
NICKSTER1240
Yu Huang
13
4 / 0 / 5
7,876
788
10,372
3,572
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
9
9
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
AFHO
Chaac
0
5
1
0.1
L
1
4
0
0.25
W
Ah Muzen Cab
CMxWisconsin
Ah Muzen Cab
5
0
4
7
W
Terra
H0ustin
Terra
0
1
9
4.5
W
Yu Huang
NICKSTER1240
Yu Huang
4
0
5
6.5
L
Fenrir
Zupanator
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,551
Damage
27,991
32,767
Taken
19,861
20,846
Mitigated
12,846
9,691
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AFHO
Chaac
948
407
0
2,980
12,352
9,211
0
4,265
8,087
0
9,336
L
6,926
1,207
498
1,686
9,581
4,068
0
4,256
5,325
36,669
0
W
Ah Muzen Cab
CMxWisconsin
Ah Muzen Cab
13,306
6,532
0
3,715
7,146
3,205
930
3,627
3,519
0
33,708
W
Terra
H0ustin
Terra
4,313
892
4,041
4,106
9,143
8,103
90
1,956
7,187
12,767
0
W
Yu Huang
NICKSTER1240
Yu Huang
10,372
427
194
479
3,572
1,538
641
1,399
2,129
27,860
0
L
Fenrir
Zupanator
Fenrir
1,677
267
0
4,527
10,834
7,567
0
6,188
4,646
0
5,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,345
Gold Earned
23,580
89
Minions Killed
106
0
Camps Cleared
0
546,081
Distance Traveled
574,633
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,938
594
12
1
0
175,838
0
L
Kukulkan
6,691
669
69
7
0
164,351
0
W
Ah Muzen Cab
7,986
799
37
4
0
197,142
0
W
Terra
7,718
772
22
2
0
205,137
2
W
Yu Huang
7,876
788
47
5
0
172,354
0
L
Fenrir
6,716
672
8
1
0
205,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role