Player Matchup

Chaac
Chaac
Bayta
Chaac
Level 18
God Stats
1W - 0L
1,292 SR
Queue Stats
17W - 10L
2,009 Elo+
Party 2
Nu Wa
Nu Wa
Dualists
Nu Wa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
2,009 Elo+
Party 2
Ne Zha
Ne Zha
Nicklipher
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
2,009 Elo+
Party 2
Team Averages
Level 51
1,431 SR
2,009 Elo+

VS

Team Averages
Level 27
1,623 SR
1,405 Elo+
Tiamat
Tiamat
Dancox12
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,384 Elo+
Party 1
Hercules
Hercules
Deathreguard
Hercules
Level 45
God Stats
3W - 3L
1,650 SR
Queue Stats
12W - 16L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
Wariker
Danzaburou
Level 26
God Stats
1W - 3L
1,718 SR
Queue Stats
6W - 7L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bayta
Chaac
13
7 / 1 / 10
8,625
958
6,103
7,678
6,642
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Dualists
Nu Wa
14
5 / 1 / 14
8,673
964
8,791
6,460
2,320
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Nicklipher
Ne Zha
13
7 / 0 / 11
8,381
931
13,328
9,083
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dancox12
Tiamat
10
0 / 7 / 1
6,284
698
6,224
9,455
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Deathreguard
Hercules
10
0 / 7 / 2
6,036
671
4,427
14,470
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Wariker
Danzaburou
10
2 / 5 / 0
6,614
735
5,815
10,879
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
19
Kills
2
2
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bayta
Chaac
7
1
10
12
L
Tiamat
Dancox12
Tiamat
0
7
1
0.07
L
Hercules
Deathreguard
Hercules
0
7
2
0.14
W
Nu Wa
Dualists
Nu Wa
5
1
14
12
W
Ne Zha
Nicklipher
Ne Zha
7
0
11
12.5
L
Danzaburou
Wariker
Danzaburou
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
16,466
23,221
Taken
34,804
16,036
Mitigated
16,017
6,808
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bayta
Chaac
6,103
1,697
0
2,488
7,678
6,642
731
2,734
4,944
1,223
19,358
L
Tiamat
Dancox12
Tiamat
6,224
401
0
1,279
9,455
4,861
0
2,411
6,852
32,910
0
L
Hercules
Deathreguard
Hercules
4,427
1,285
0
1,722
14,470
7,449
0
5,021
9,120
0
11,033
W
Nu Wa
Dualists
Nu Wa
8,791
4,181
0
1,286
6,460
2,320
1,417
1,314
5,146
25,241
0
W
Ne Zha
Nicklipher
Ne Zha
13,328
3,685
0
3,034
9,083
7,074
1,587
2,806
6,277
595
37,949
L
Danzaburou
Wariker
Danzaburou
5,815
1,903
124
1,183
10,879
3,707
0
2,515
8,055
0
26,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
18,934
111
Minions Killed
92
0
Camps Cleared
0
536,173
Distance Traveled
438,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,625
958
26
3
0
171,106
0
L
Tiamat
6,284
698
48
5
0
144,527
0
L
Hercules
6,036
671
11
1
0
152,847
0
W
Nu Wa
8,673
964
50
6
0
174,697
0
W
Ne Zha
8,381
931
35
4
0
190,370
0
L
Danzaburou
6,614
735
33
4
0
141,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role