Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Air_bet_360-spin
Horus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 130L
1,483 Elo+
Party 1
Da Ji
Da Ji
GhxstIyMist
Da Ji
Level 195
God Stats
3W - 5L
1,288 SR
Queue Stats
60W - 88L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
Zexlm
Ah Puch
Level 149
God Stats
9W - 11L
1,656 SR
Queue Stats
143W - 135L
1,523 Elo+
Party 1
Sol
Sol
meril123
Sol
Level 206
God Stats
3W - 2L
1,448 SR
Queue Stats
493W - 493L
1,551 Elo+
Party 1
Team Averages
Level 151
1,478 SR
1,510 Elo+

VS

Team Averages
Level 142
1,603 SR
1,557 Elo+
Jing Wei
Jing Wei
Boaaa
Jing Wei
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 26L
1,404 Elo+
Party 2
Ganesha
Ganesha
HugofaX
Ganesha
Level 122
God Stats
2W - 1L
1,817 SR
Queue Stats
334W - 261L
1,600 Elo+
Solo
Cliodhna
Cliodhna
SlNamatik
Cliodhna
Level 158
God Stats
0W - 2L
1,360 SR
Queue Stats
60W - 72L
1,702 Elo+
Party 2
Tyr
Tyr
XxjmasterxX
Tyr
Level 148
God Stats
1W - 1L
1,709 SR
Queue Stats
37W - 54L
1,434 Elo+
Party 2
Hera
Hera
xJANDAx
Hera
Level 158
God Stats
2W - 2L
1,628 SR
Queue Stats
115W - 119L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 5
7,570
541
9,484
11,037
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
2 / 1 / 9
7,857
561
6,740
13,012
7,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 2 / 8
8,551
611
11,811
10,974
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Zexlm
Ah Puch
14
6 / 2 / 1
8,690
621
12,648
16,245
9,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 6
8,457
604
9,621
9,184
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Boaaa
Jing Wei
14
0 / 4 / 1
7,835
560
6,549
11,963
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
HugofaX
Ganesha
10
0 / 7 / 2
5,427
388
5,329
18,502
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
SlNamatik
Cliodhna
11
0 / 5 / 4
6,857
490
7,514
13,823
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 4 / 0
7,289
521
9,174
18,475
19,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
xJANDAx
Hera
13
2 / 3 / 0
7,976
570
9,672
6,705
2,331
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
6
7
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
5
2.25
W
2
1
9
6.5
L
Jing Wei
Boaaa
Jing Wei
0
4
1
0.13
W
9
2
8
6.5
L
Ganesha
HugofaX
Ganesha
0
7
2
0.14
L
Cliodhna
SlNamatik
Cliodhna
0
5
4
0.4
L
4
4
0
1
W
Ah Puch
Zexlm
Ah Puch
6
2
1
3.25
W
3
0
6
6
L
Hera
xJANDAx
Hera
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,304
Damage
38,238
60,452
Taken
69,468
28,496
Mitigated
44,521
26,557
Healing
20,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,484
2,449
0
3,469
11,037
4,101
1,066
2,179
8,472
0
60,044
W
6,740
3,241
2,533
4,031
13,012
7,212
0
2,810
9,299
0
22,959
L
Jing Wei
Boaaa
Jing Wei
6,549
4,008
0
4,894
11,963
4,621
0
5,588
6,375
0
68,178
W
11,811
3,232
0
1,269
10,974
4,622
0
507
10,423
0
56,816
L
Ganesha
HugofaX
Ganesha
5,329
685
646
2,878
18,502
13,246
0
5,465
12,743
17,513
0
L
Cliodhna
SlNamatik
Cliodhna
7,514
1,134
0
3,934
13,823
5,242
0
3,834
9,596
0
46,426
L
9,174
1,816
0
6,831
18,475
19,081
12
3,894
14,267
0
44,349
W
Ah Puch
Zexlm
Ah Puch
12,648
728
0
9,612
16,245
9,485
0
7,043
8,875
68,174
0
W
9,621
5,344
0
5,643
9,184
3,076
1,105
1,407
7,605
64,976
0
L
Hera
xJANDAx
Hera
9,672
2,465
0
1,560
6,705
2,331
25
2,492
4,090
64,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
35,384
406
Minions Killed
403
0
Camps Cleared
0
1,476,414
Distance Traveled
1,456,594
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,570
541
111
8
0
263,159
5
W
Horus
7,857
561
22
2
0
328,033
1
L
Jing Wei
7,835
560
132
9
0
270,625
2
W
Da Ji
8,551
611
71
5
0
332,756
0
L
Ganesha
5,427
388
2
0
0
268,478
3
L
Cliodhna
6,857
490
64
5
0
311,991
0
L
Tyr
7,289
521
82
6
0
327,011
0
W
Ah Puch
8,690
621
103
7
0
268,845
1
W
Sol
8,457
604
99
7
0
283,621
1
L
Hera
7,976
570
123
9
0
278,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role