Player Matchup

Hades
Hades
Alpha762
Hades
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AnxietyTorment-
Chaac
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 99L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
Haux_023
Baron Samedi
Level 129
God Stats
6W - 4L
1,786 SR
Queue Stats
341W - 333L
1,502 Elo+
Party 2
Izanami
Izanami
PlayboiiMiltt
Izanami
Level 104
God Stats
2W - 5L
1,721 SR
Queue Stats
158W - 173L
1,571 Elo+
Party 2
Fenrir
Fenrir
Plug In TyCh
Fenrir
Level 69
God Stats
8W - 8L
1,260 SR
Queue Stats
150W - 153L
1,484 Elo+
Party 2
Team Averages
Level 73
1,553 SR
1,503 Elo+

VS

Team Averages
Level 81
1,565 SR
1,447 Elo+
Nemesis
Nemesis
Doublestrike968
Nemesis
Level 47
God Stats
16W - 10L
1,613 SR
Queue Stats
156W - 159L
1,471 Elo+
Solo
Danzaburou
Danzaburou
KC GucciGang
Danzaburou
Level 83
God Stats
16W - 18L
1,441 SR
Queue Stats
170W - 169L
1,394 Elo+
Party 1
Bacchus
Bacchus
UnheardSaturn35
Bacchus
Level 108
God Stats
27W - 23L
1,561 SR
Queue Stats
193W - 166L
1,518 Elo+
Solo
Hera
Hera
XxRobtubexX
Hera
Level 79
God Stats
14W - 15L
1,475 SR
Queue Stats
120W - 150L
1,407 Elo+
Party 1
Horus
Horus
iPxrzbaI
Horus
Level 89
God Stats
25W - 15L
1,733 SR
Queue Stats
252W - 248L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alpha762
Hades
11
1 / 6 / 4
6,835
402
8,631
12,051
5,611
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 8
9,273
545
14,286
15,306
12,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Haux_023
Baron Samedi
12
3 / 2 / 8
9,207
542
8,251
11,326
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
15
7 / 5 / 5
9,447
556
22,647
21,214
8,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
5 / 3 / 4
9,066
533
8,254
11,741
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 4
8,993
529
16,652
21,403
9,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
KC GucciGang
Danzaburou
12
4 / 6 / 4
8,244
485
13,062
22,950
10,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 7 / 7
6,327
372
7,880
17,556
22,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

2
0 / 0 / 0
4,656
274
92
715
107
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
iPxrzbaI
Horus
13
3 / 5 / 6
7,656
450
8,965
18,382
14,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
19
Kills
16
18
Deaths
20
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
Alpha762
Hades
1
6
4
0.5
W
3
2
8
3.5
L
8
2
4
5
W
Baron Samedi
Haux_023
Baron Samedi
3
2
8
3.5
L
Danzaburou
KC GucciGang
Danzaburou
4
6
4
1
W
Izanami
7
5
5
1.9
W
Fenrir
5
3
4
2.33
L
1
7
7
0.64
L
0
0
0
0
L
Horus
iPxrzbaI
Horus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,069
Damage
46,651
71,638
Taken
81,006
46,178
Mitigated
57,568
26,792
Healing
21,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Alpha762
Hades
8,631
511
210
1,511
12,051
5,611
184
1,653
10,398
23,922
0
W
14,286
1,303
44
6,701
15,306
12,445
864
1,131
14,174
0
78,013
L
16,652
6,981
0
3,560
21,403
9,997
0
6,527
14,876
0
65,585
W
Baron Samedi
Haux_023
Baron Samedi
8,251
1,144
1,611
3,351
11,326
13,253
671
2,327
8,999
30,632
0
L
Danzaburou
KC GucciGang
Danzaburou
13,062
7,050
0
7,822
22,950
10,020
0
1,278
21,672
0
55,958
W
Izanami
22,647
16,338
0
11,043
21,214
8,837
2,396
1,578
19,636
0
91,227
W
Fenrir
8,254
2,044
0
2,321
11,741
6,032
564
1,282
10,459
0
62,818
L
7,880
1,603
0
3,289
17,556
22,789
0
6,228
11,328
18,285
0
L
92
0
0
160
715
107
0
0
715
2,070
0
L
Horus
iPxrzbaI
Horus
8,965
3,777
1,550
5,039
18,382
14,655
0
2,849
15,533
0
47,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,828
Gold Earned
35,876
381
Minions Killed
224
0
Camps Cleared
0
1,612,902
Distance Traveled
1,352,884
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,835
402
37
2
0
321,283
0
W
Chaac
9,273
545
105
6
0
333,667
0
L
Nemesis
8,993
529
71
4
0
405,128
1
W
Baron Samedi
9,207
542
32
2
0
312,763
0
L
Danzaburou
8,244
485
71
4
0
288,874
0
W
Izanami
9,447
556
123
7
0
268,750
0
W
Fenrir
9,066
533
84
5
0
376,439
0
L
Bacchus
6,327
372
13
1
0
326,035
0
L
Hera
4,656
274
0
0
0
16,131
0
L
Horus
7,656
450
69
4
0
316,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role