Player Matchup

Jing Wei
Jing Wei
MustyMufasa
Jing Wei
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,314 Elo+
Party 2
Ymir
Ymir
RazorScoot
Ymir
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 12L
1,146 Elo+
Party 2
Freya
Freya
avocadolawl
Freya
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,192 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,218 Elo+

VS

Team Averages
Level 75
1,521 SR
1,396 Elo+
Baron Samedi
Baron Samedi
MannMafia4
Baron Samedi
Level 49
God Stats
5W - 6L
1,562 SR
Queue Stats
5W - 7L
1,453 Elo+
Solo
Horus
Horus
TheChangeableGam
Horus
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 76L
1,235 Elo+
Party 1
Medusa
Medusa
crazypathman
Medusa
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MustyMufasa
Jing Wei
13
3 / 0 / 5
8,246
750
7,579
8,497
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 6
7,407
673
3,967
8,748
9,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 1 / 3
8,293
754
9,140
6,461
2,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MannMafia4
Baron Samedi
12
0 / 3 / 3
7,020
638
5,776
6,759
2,868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 2
8,022
729
3,165
13,263
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
10
1 / 4 / 1
6,534
594
1,463
7,237
3,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
2
3
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MannMafia4
Baron Samedi
0
3
3
0.5
W
Jing Wei
MustyMufasa
Jing Wei
3
0
5
5.5
W
1
2
6
2
L
1
2
2
1
W
5
1
3
6.5
L
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,686
Damage
10,404
23,706
Taken
27,259
15,432
Mitigated
18,579
9,365
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MannMafia4
Baron Samedi
5,776
492
900
956
6,759
2,868
140
3,872
2,887
21,545
0
W
Jing Wei
MustyMufasa
Jing Wei
7,579
6,443
0
5,725
8,497
3,326
1,496
745
7,752
0
40,057
W
3,967
894
429
1,581
8,748
9,272
29
3,240
5,508
12,310
0
L
3,165
1,752
153
2,826
13,263
11,744
54
6,397
6,866
0
18,021
W
9,140
3,339
0
1,630
6,461
2,834
268
1,831
4,630
23,695
0
L
Medusa
1,463
856
0
0
7,237
3,967
0
2,958
4,279
0
3,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,946
Gold Earned
21,576
93
Minions Killed
66
0
Camps Cleared
0
503,052
Distance Traveled
475,588
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,020
638
40
4
0
163,089
0
W
Jing Wei
8,246
750
50
5
0
174,760
2
W
Ymir
7,407
673
16
1
0
147,289
0
L
Horus
8,022
729
19
2
0
179,991
0
W
Freya
8,293
754
27
2
0
181,003
0
L
Medusa
6,534
594
7
1
0
132,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role