Player Matchup

Ne Zha
Ne Zha
DeYoungBloods
Ne Zha
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 127L
1,452 Elo+
Solo
Bellona
Bellona
DreadMelon
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,400 Elo+
Party 2
Merlin
Merlin
Ohgi
Merlin
Level 156
God Stats
4W - 5L
1,497 SR
Queue Stats
122W - 123L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
Skorbie
Danzaburou
Level 92
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,747 Elo+
Party 2
Athena
Athena
vPafuv
Athena
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 105
1,542 SR
1,492 Elo+

VS

Team Averages
Level 120
1,573 SR
1,510 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Aplezorah
Odin
Level 146
God Stats
4W - 2L
1,837 SR
Queue Stats
452W - 421L
1,526 Elo+
Party 1
He Bo
He Bo
Niburi00
He Bo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,476 Elo+
Solo
Maui
Maui
Pumpernickle927
Maui
Level 147
God Stats
3W - 4L
1,528 SR
Queue Stats
322W - 281L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,962
496
3,414
8,868
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
DreadMelon
Bellona
10
0 / 2 / 0
5,352
535
3,864
10,450
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Ohgi
Merlin
8
0 / 3 / 0
4,938
494
1,228
4,932
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Skorbie
Danzaburou
8
1 / 4 / 0
4,934
493
6,298
8,724
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
vPafuv
Athena
7
0 / 1 / 0
4,571
457
1,787
5,083
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 0 / 0
6,077
608
3,553
3,108
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
9
1 / 2 / 2
5,220
522
5,126
7,609
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
11
3 / 0 / 0
6,475
648
6,122
7,559
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

He Bo
Niburi00
He Bo
10
2 / 0 / 3
5,513
551
3,808
6,621
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 5
5,382
538
3,313
6,438
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
11
13
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
0
4
W
Anhur
 
Anhur
1
2
2
1
W
Odin
3
0
0
3
L
1
3
0
0.33
L
Bellona
DreadMelon
Bellona
0
2
0
0
W
He Bo
Niburi00
He Bo
2
0
3
3.5
L
Merlin
Ohgi
Merlin
0
3
0
0
W
1
0
5
3.5
L
Danzaburou
Skorbie
Danzaburou
1
4
0
0.25
L
Athena
vPafuv
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,591
Damage
21,922
38,057
Taken
31,335
18,701
Mitigated
17,938
12,800
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,553
247
140
1,756
3,108
1,607
0
908
2,200
39,540
0
W
Anhur
 
Anhur
5,126
2,418
0
3,265
7,609
2,386
0
612
6,997
0
33,604
W
Odin
6,122
1,216
0
3,414
7,559
7,546
0
0
7,559
1,289
43,292
L
3,414
817
0
1,247
8,868
3,068
0
3,110
5,717
0
29,497
L
Bellona
DreadMelon
Bellona
3,864
2,294
0
5,504
10,450
8,570
0
835
8,491
0
40,097
W
He Bo
Niburi00
He Bo
3,808
599
0
2,198
6,621
1,921
0
482
6,139
36,848
0
L
Merlin
Ohgi
Merlin
1,228
0
0
1,240
4,932
1,768
0
3,562
1,370
31,626
0
W
3,313
1,262
208
2,915
6,438
4,478
0
1,013
5,425
18,211
0
L
Danzaburou
Skorbie
Danzaburou
6,298
4,004
0
3,529
8,724
2,887
0
2,466
6,258
0
34,374
L
Athena
vPafuv
Athena
1,787
818
0
1,280
5,083
2,408
0
1,498
3,585
6,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,757
Gold Earned
28,667
235
Minions Killed
290
0
Camps Cleared
0
938,490
Distance Traveled
965,479
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,077
608
74
7
0
179,852
2
W
Anhur
5,220
522
48
5
0
170,488
0
W
Odin
6,475
648
84
8
0
190,088
1
L
Ne Zha
4,962
496
42
4
0
196,509
0
L
Bellona
5,352
535
71
7
0
188,596
2
W
He Bo
5,513
551
56
6
0
212,299
0
L
Merlin
4,938
494
59
6
0
176,012
2
W
Maui
5,382
538
28
3
0
212,752
4
L
Danzaburou
4,934
493
55
6
0
172,319
0
L
Athena
4,571
457
8
1
0
205,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role