Player Matchup

Terra
Terra
DrCesarTheGreat
Terra
Level 117
God Stats
2W - 4L
1,385 SR
Queue Stats
68W - 65L
1,463 Elo+
Party 1
Discordia
Discordia
Nini420
Discordia
Level 96
God Stats
57W - 48L
1,520 SR
Queue Stats
107W - 125L
1,496 Elo+
Party 1
Mercury
Mercury
Omegachito
Mercury
Level 92
God Stats
20W - 9L
1,744 SR
Queue Stats
114W - 122L
1,526 Elo+
Party 1
Team Averages
Level 102
1,550 SR
1,495 Elo+

VS

Team Averages
Level 102
1,599 SR
1,515 Elo+
Olorun
Olorun
HungSoloInUrBit
Olorun
Level 56
God Stats
5W - 4L
1,696 SR
Queue Stats
8W - 13L
1,550 Elo+
Party 2
Medusa
Medusa
LoGK XCON
Medusa
Level 146
God Stats
4W - 2L
1,506 SR
Queue Stats
11W - 18L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
kiddsunny1
Cthulhu
Level 105
God Stats
1W - 0L
1,596 SR
Queue Stats
69W - 53L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
10,323
737
7,792
22,443
24,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Nini420
Discordia
3
0 / 0 / 0
5,546
396
0
0
0
Mercury
Omegachito
Mercury
17
3 / 1 / 1
10,055
718
17,627
16,665
8,181
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
9,400
671
10,042
11,245
6,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
LoGK XCON
Medusa
13
0 / 2 / 2
9,184
656
8,796
10,503
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
kiddsunny1
Cthulhu
15
1 / 0 / 1
9,440
674
11,658
13,096
16,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
2
2
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
1
2
1
0.75
W
Medusa
LoGK XCON
Medusa
0
2
2
0.5
L
Discordia
Nini420
Discordia
0
0
0
0
L
Mercury
Omegachito
Mercury
3
1
1
3.5
W
Cthulhu
kiddsunny1
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
30,496
39,108
Taken
34,844
32,571
Mitigated
27,587
14,512
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,792
719
3,951
8,123
22,443
24,390
0
11,777
9,273
31,195
0
W
10,042
5,552
1,209
5,779
11,245
6,402
1,952
3,622
7,623
31,518
0
W
Medusa
LoGK XCON
Medusa
8,796
3,723
626
1,094
10,503
5,146
979
1,635
8,868
0
54,266
L
Discordia
Nini420
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Omegachito
Mercury
17,627
8,284
0
2,438
16,665
8,181
0
7,892
8,084
31
66,546
W
Cthulhu
kiddsunny1
Cthulhu
11,658
946
694
2,285
13,096
16,039
476
2,873
10,223
35,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
28,024
124
Minions Killed
162
0
Camps Cleared
0
610,647
Distance Traveled
760,118
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,323
737
29
2
0
275,948
0
W
Olorun
9,400
671
52
4
0
239,461
1
W
Medusa
9,184
656
73
5
0
245,065
0
L
Discordia
5,546
396
0
0
0
0
0
L
Mercury
10,055
718
95
7
0
334,699
0
W
Cthulhu
9,440
674
37
3
0
275,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role