Player Matchup

Yu Huang
Yu Huang
El Sakito
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 105L
1,548 Elo+
Party 1
Susano
Susano
ErebusDGrave
Susano
Level 155
God Stats
17W - 13L
1,366 SR
Queue Stats
247W - 252L
1,540 Elo+
Party 1
Bacchus
Bacchus
Pauly Sensei
Bacchus
Level 105
God Stats
2W - 1L
1,782 SR
Queue Stats
246W - 265L
1,522 Elo+
Party 1
Team Averages
Level 123
1,550 SR
1,536 Elo+

VS

Team Averages
Level 120
1,702 SR
1,636 Elo+
Ymir
Ymir
Lord Cornvallis
Ymir
Level 105
God Stats
9W - 3L
1,662 SR
Queue Stats
11W - 6L
1,671 Elo+
Party 2
Xbalanque
Xbalanque
cbcavalier437
Xbalanque
Level 132
God Stats
2W - 0L
1,699 SR
Queue Stats
21W - 20L
1,586 Elo+
Party 2
Zhong Kui
Zhong Kui
maximum air3
Zhong Kui
Level 122
God Stats
2W - 0L
1,745 SR
Queue Stats
20W - 14L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
El Sakito
Yu Huang
14
2 / 4 / 2
8,386
699
7,805
7,177
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
13
3 / 5 / 3
8,971
748
9,251
12,270
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Pauly Sensei
Bacchus
11
1 / 4 / 2
7,663
639
3,510
10,434
12,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
9,255
771
4,629
12,086
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
cbcavalier437
Xbalanque
15
3 / 2 / 9
8,982
749
9,216
7,226
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
maximum air3
Zhong Kui
15
9 / 2 / 3
9,797
816
11,588
10,196
7,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
13
13
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
El Sakito
Yu Huang
2
4
2
0.75
L
Susano
3
5
3
0.9
W
1
2
11
3.25
L
Bacchus
Pauly Sensei
Bacchus
1
4
2
0.5
W
Xbalanque
cbcavalier437
Xbalanque
3
2
9
3.75
W
Zhong Kui
maximum air3
Zhong Kui
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
25,433
29,881
Taken
29,508
20,178
Mitigated
21,299
2,379
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
El Sakito
Yu Huang
7,805
1,078
0
754
7,177
2,953
0
3,578
3,599
34,115
0
L
Susano
9,251
1,842
0
270
12,270
4,828
0
7,860
4,410
0
23,705
W
4,629
562
0
2,381
12,086
11,750
84
4,800
7,004
19,658
0
L
Bacchus
Pauly Sensei
Bacchus
3,510
117
180
1,175
10,434
12,397
0
4,856
5,578
12,754
0
W
Xbalanque
cbcavalier437
Xbalanque
9,216
2,631
0
215
7,226
2,319
1,445
1,467
5,688
0
32,460
W
Zhong Kui
maximum air3
Zhong Kui
11,588
1,073
0
5,879
10,196
7,230
909
4,488
5,458
40,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
28,034
107
Minions Killed
152
0
Camps Cleared
0
632,989
Distance Traveled
635,460
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,386
699
54
5
0
200,281
0
L
Susano
8,971
748
27
2
0
215,988
0
W
Ymir
9,255
771
30
3
0
203,225
3
L
Bacchus
7,663
639
26
2
0
216,720
0
W
Xbalanque
8,982
749
51
4
0
225,422
0
W
Zhong Kui
9,797
816
71
6
0
206,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role