Player Matchup

Yemoja
Yemoja
ArsenalCake
Yemoja
Level 28
God Stats
4W - 5L
1,754 SR
Queue Stats
453W - 433L
1,320 Elo+
Party 1
Ao Kuang
Ao Kuang
Baby Yega
Ao Kuang
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 37L
1,467 Elo+
Solo
Surtr
Surtr
EternalTransient
Surtr
Level 60
God Stats
62W - 31L
1,717 SR
Queue Stats
371W - 375L
1,444 Elo+
Party 1
Ishtar
Ishtar
InnocentThief952
Ishtar
Level 44
God Stats
21W - 29L
1,410 SR
Queue Stats
225W - 227L
1,413 Elo+
Party 1
Zeus
Zeus
genji_Uchiha666
Zeus
Level 38
God Stats
14W - 13L
1,549 SR
Queue Stats
50W - 59L
1,475 Elo+
Solo
Team Averages
Level 43
1,586 SR
1,424 Elo+

VS

Team Averages
Level 32
1,495 SR
1,440 Elo+
Jormungandr
Jormungandr
GT-RIVAS
Jormungandr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Gt_Imperiall
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
PewPew807
Nike
Level 47
God Stats
0W - 1L
1,315 SR
Queue Stats
29W - 48L
1,327 Elo+
Solo
Janus
Janus
small_man_20
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 146L
1,286 Elo+
Solo
Mercury
Mercury
zFerchsx-
Mercury
Level 69
God Stats
27W - 25L
1,658 SR
Queue Stats
581W - 520L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 0 / 5
6,303
525
3,529
7,502
4,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Baby Yega
Ao Kuang
12
5 / 1 / 2
7,555
630
6,306
7,637
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 1 / 1
6,976
581
5,963
9,221
5,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 0 / 2
6,283
524
4,848
5,190
2,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
5 / 1 / 1
7,579
632
6,511
5,028
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GT-RIVAS
Jormungandr
8
0 / 2 / 1
5,239
437
2,814
8,520
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Gt_Imperiall
Jing Wei
8
0 / 3 / 1
4,893
408
2,113
8,905
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
10
1 / 3 / 0
5,711
476
4,933
10,029
7,916
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 5 / 1
5,396
450
1,945
4,917
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
zFerchsx-
Mercury
11
2 / 3 / 0
6,438
537
5,888
9,841
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
5
2.5
W
Ao Kuang
Baby Yega
Ao Kuang
5
1
2
6
W
2
1
1
2.5
L
Jormungandr
GT-RIVAS
Jormungandr
0
2
1
0.25
L
Jing Wei
Gt_Imperiall
Jing Wei
0
3
1
0.17
W
3
0
2
4
L
Nike
1
3
0
0.33
W
5
1
1
5.5
L
0
5
1
0.1
L
Mercury
zFerchsx-
Mercury
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
17,693
34,578
Taken
42,212
16,617
Mitigated
22,767
12,968
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,529
1,170
1,891
2,986
7,502
4,515
175
1,599
5,903
18,354
0
W
Ao Kuang
Baby Yega
Ao Kuang
6,306
2,356
0
2,960
7,637
2,755
0
575
7,062
45,950
0
W
5,963
2,144
0
1,288
9,221
5,625
0
0
9,221
496
45,807
L
Jormungandr
GT-RIVAS
Jormungandr
2,814
581
0
1,050
8,520
6,417
0
3,194
5,326
16,095
0
L
Jing Wei
Gt_Imperiall
Jing Wei
2,113
1,946
0
2,918
8,905
3,112
0
3,782
5,123
0
25,264
W
4,848
2,878
410
2,478
5,190
2,051
659
1,000
4,190
0
39,669
L
Nike
4,933
522
0
3,063
10,029
7,916
0
1,499
8,530
0
30,956
W
6,511
182
0
955
5,028
1,671
722
1,585
3,443
47,020
0
L
1,945
478
0
218
4,917
1,628
0
3,815
1,102
28,220
0
L
Mercury
zFerchsx-
Mercury
5,888
2,876
0
555
9,841
3,694
0
4,331
5,510
0
48,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
27,677
306
Minions Killed
220
0
Camps Cleared
0
1,173,162
Distance Traveled
1,114,705
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,303
525
31
3
0
219,145
6
W
Ao Kuang
7,555
630
64
5
0
276,866
0
W
Surtr
6,976
581
69
6
0
238,398
0
L
Jormungandr
5,239
437
29
2
0
246,270
0
L
Jing Wei
4,893
408
30
3
0
219,302
0
W
Ishtar
6,283
524
58
5
0
209,323
0
L
Nike
5,711
476
44
4
0
240,913
0
W
Zeus
7,579
632
84
7
0
229,430
2
L
Janus
5,396
450
46
4
0
132,912
0
L
Mercury
6,438
537
71
6
0
275,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role