Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
J4K321
Thanatos
Level 66
God Stats
9W - 7L
1,574 SR
Queue Stats
38W - 29L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
John_P_Edwards
Baron Samedi
Level 158
God Stats
6W - 3L
1,492 SR
Queue Stats
297W - 299L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
SuGG Medic
Kumbhakarna
Level 66
God Stats
3W - 5L
1,396 SR
Queue Stats
117W - 86L
1,575 Elo+
Solo
Ishtar
Ishtar
x LeVy
Ishtar
Level 152
God Stats
3W - 6L
1,376 SR
Queue Stats
28W - 36L
1,390 Elo+
Party 1
Team Averages
Level 116
1,468 SR
1,499 Elo+

VS

Team Averages
Level 69
1,472 SR
1,353 Elo+
Cthulhu
Cthulhu
GetGlock
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 58L
1,183 Elo+
Party 2
Jormungandr
Jormungandr
Mienotaurus
Jormungandr
Level 65
God Stats
0W - 1L
1,275 SR
Queue Stats
5W - 11L
1,329 Elo+
Party 2
Baron Samedi
Baron Samedi
PalaZhins
Baron Samedi
Level 64
God Stats
20W - 18L
1,500 SR
Queue Stats
322W - 311L
1,462 Elo+
Solo
Thanatos
Thanatos
Soreny2011
Thanatos
Level 125
God Stats
5W - 6L
1,346 SR
Queue Stats
94W - 93L
1,505 Elo+
Party 2
Hercules
Hercules
Varrill
Hercules
Level 83
God Stats
2W - 1L
1,737 SR
Queue Stats
46W - 70L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 1 / 8
8,294
829
8,998
10,845
6,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Thanatos
J4K321
Thanatos
14
5 / 0 / 5
7,843
784
7,587
5,091
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
John_P_Edwards
Baron Samedi
15
3 / 0 / 11
8,473
847
12,888
4,493
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
SuGG Medic
Kumbhakarna
14
0 / 0 / 4
7,823
782
3,952
7,659
4,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
x LeVy
Ishtar
14
2 / 0 / 8
7,515
752
5,469
9,245
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GetGlock
Cthulhu
13
0 / 1 / 0
6,537
654
1,923
6,163
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Mienotaurus
Jormungandr
12
0 / 5 / 0
6,468
647
7,493
11,752
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
PalaZhins
Baron Samedi
13
0 / 3 / 1
6,580
658
6,021
7,464
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Soreny2011
Thanatos
14
1 / 4 / 0
7,346
735
5,806
9,569
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Varrill
Hercules
12
0 / 3 / 0
6,483
648
2,289
10,274
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
16
Kills
1
1
Deaths
16
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
8
10
L
Cthulhu
GetGlock
Cthulhu
0
1
0
0
W
Thanatos
J4K321
Thanatos
5
0
5
7.5
W
Baron Samedi
John_P_Edwards
Baron Samedi
3
0
11
8.5
L
Jormungandr
Mienotaurus
Jormungandr
0
5
0
0
L
Baron Samedi
PalaZhins
Baron Samedi
0
3
1
0.17
L
Thanatos
Soreny2011
Thanatos
1
4
0
0.25
W
Kumbhakarna
SuGG Medic
Kumbhakarna
0
0
4
2
L
Hercules
Varrill
Hercules
0
3
0
0
W
Ishtar
x LeVy
Ishtar
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,894
Damage
23,532
37,333
Taken
45,222
19,940
Mitigated
32,631
21,241
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,998
913
0
2,878
10,845
6,857
540
4,805
5,916
373
26,191
L
Cthulhu
GetGlock
Cthulhu
1,923
64
0
368
6,163
6,501
0
2,708
3,455
10,589
0
W
Thanatos
J4K321
Thanatos
7,587
1,672
0
5,703
5,091
2,448
0
1,721
3,370
0
22,584
W
Baron Samedi
John_P_Edwards
Baron Samedi
12,888
949
3,153
2,688
4,493
2,357
482
3,395
1,049
43,016
0
L
Jormungandr
Mienotaurus
Jormungandr
7,493
1,538
253
594
11,752
6,505
0
4,520
7,232
20,947
46
L
Baron Samedi
PalaZhins
Baron Samedi
6,021
213
864
2,510
7,464
3,601
0
2,889
4,575
17,284
0
L
Thanatos
Soreny2011
Thanatos
5,806
1,596
0
5,522
9,569
4,663
0
2,986
6,583
0
26,031
W
Kumbhakarna
SuGG Medic
Kumbhakarna
3,952
287
1,554
3,339
7,659
4,656
209
1,517
5,514
15,723
0
L
Hercules
Varrill
Hercules
2,289
174
0
2,632
10,274
11,361
0
4,110
6,164
0
14,627
W
Ishtar
x LeVy
Ishtar
5,469
3,182
0
1,926
9,245
3,622
1,586
3,352
5,803
0
18,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
33,414
221
Minions Killed
149
0
Camps Cleared
0
1,030,477
Distance Traveled
951,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,294
829
44
4
0
223,814
0
L
Cthulhu
6,537
654
17
2
0
188,232
0
W
Thanatos
7,843
784
28
3
0
213,860
0
W
Baron Samedi
8,473
847
76
8
0
194,847
0
L
Jormungandr
6,468
647
27
3
0
159,776
0
L
Baron Samedi
6,580
658
28
3
0
175,204
0
L
Thanatos
7,346
735
47
5
0
214,113
0
W
Kumbhakarna
7,823
782
39
4
0
190,530
0
L
Hercules
6,483
648
30
3
0
214,336
0
W
Ishtar
7,515
752
34
3
0
207,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role