Player Matchup

Cupid
Cupid
HepherWolf
Cupid
Level 44
God Stats
2W - 5L
1,280 SR
Queue Stats
605W - 595L
1,407 Elo+
Party 2
Discordia
Discordia
Karbomb187
Discordia
Level 144
God Stats
9W - 5L
1,761 SR
Queue Stats
213W - 209L
1,411 Elo+
Party 1
Odin
Odin
Moosebit
Odin
Level 120
God Stats
3W - 2L
1,331 SR
Queue Stats
441W - 404L
1,426 Elo+
Party 2
Freya
Freya
SportsFreek28
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,318 Elo+
Party 2
Scylla
Scylla
mrr0cky805
Scylla
Level 107
God Stats
3W - 3L
1,422 SR
Queue Stats
158W - 150L
1,403 Elo+
Party 1
Team Averages
Level 89
1,459 SR
1,393 Elo+

VS

Team Averages
Level 112
1,554 SR
1,419 Elo+
Zhong Kui
Zhong Kui
Afroman2098
Zhong Kui
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
328W - 346L
1,447 Elo+
Party 3
Olorun
Olorun
Elonna75
Olorun
Level 63
God Stats
6W - 9L
1,240 SR
Queue Stats
442W - 477L
1,352 Elo+
Solo
Arachne
Arachne
Kellz1
Arachne
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 104L
1,480 Elo+
Solo
Ymir
Ymir
SydTheSquid1050
Ymir
Level 113
God Stats
5W - 5L
1,816 SR
Queue Stats
282W - 344L
1,431 Elo+
Party 3
Artio
Artio
rickometal
Artio
Level 127
God Stats
3W - 3L
1,715 SR
Queue Stats
243W - 261L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
6 / 3 / 16
10,966
914
14,655
12,071
5,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Karbomb187
Discordia
16
5 / 3 / 10
10,146
846
17,348
7,371
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
4 / 5 / 21
10,560
880
9,164
15,790
16,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 4 / 6
9,913
826
7,593
11,038
5,082
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
mrr0cky805
Scylla
18
7 / 4 / 9
10,803
900
14,962
9,614
4,159
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Afroman2098
Zhong Kui
16
4 / 5 / 5
9,561
797
13,655
12,656
8,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Elonna75
Olorun
17
1 / 5 / 9
9,165
764
8,908
13,192
5,912
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Kellz1
Arachne
18
11 / 7 / 1
10,782
899
15,558
15,349
8,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 9
8,511
709
2,339
14,752
15,660
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
13
1 / 6 / 7
8,196
683
2,836
15,979
15,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
49
27
Kills
18
19
Deaths
27
62
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Afroman2098
Zhong Kui
4
5
5
1.3
L
Olorun
Elonna75
Olorun
1
5
9
1.1
W
Cupid
6
3
16
4.67
W
Discordia
Karbomb187
Discordia
5
3
10
3.33
L
Arachne
Kellz1
Arachne
11
7
1
1.64
W
Odin
4
5
21
2.9
W
5
4
6
2
L
1
4
9
1.38
W
Scylla
mrr0cky805
Scylla
7
4
9
2.88
L
Artio
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,722
Damage
43,296
55,884
Taken
71,928
34,125
Mitigated
54,135
19,163
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Afroman2098
Zhong Kui
13,655
395
1,001
3,155
12,656
8,513
392
8,267
4,389
25,654
0
L
Olorun
Elonna75
Olorun
8,908
3,676
1,705
3,021
13,192
5,912
1,524
9,181
4,011
29,309
0
W
Cupid
14,655
8,598
3,585
5,001
12,071
5,407
3,694
5,986
6,085
0
31,519
W
Discordia
Karbomb187
Discordia
17,348
934
1,727
726
7,371
3,136
1,680
3,192
4,179
33,689
0
L
Arachne
Kellz1
Arachne
15,558
10,238
772
2,343
15,349
8,079
0
9,732
5,617
0
20,842
W
Odin
9,164
1,695
1,369
1,256
15,790
16,341
535
8,467
7,323
3,684
18,955
W
7,593
2,245
132
2,597
11,038
5,082
1,373
5,962
5,076
15,894
0
L
2,339
61
431
1,424
14,752
15,660
0
5,443
9,309
9,838
0
W
Scylla
mrr0cky805
Scylla
14,962
885
812
1,958
9,614
4,159
465
4,131
5,483
33,024
0
L
Artio
2,836
600
2,114
2,844
15,979
15,971
0
9,661
6,318
6,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,388
Gold Earned
46,215
152
Minions Killed
111
0
Camps Cleared
0
1,132,431
Distance Traveled
933,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,561
797
25
2
0
187,966
0
L
Olorun
9,165
764
56
5
0
170,830
0
W
Cupid
10,966
914
35
3
0
231,555
0
W
Discordia
10,146
846
36
3
0
216,670
0
L
Arachne
10,782
899
13
1
0
186,173
0
W
Odin
10,560
880
25
2
0
223,892
0
W
Freya
9,913
826
16
1
0
243,858
0
L
Ymir
8,511
709
13
1
0
199,423
0
W
Scylla
10,803
900
40
3
0
216,456
0
L
Artio
8,196
683
4
0
0
188,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role