Player Matchup

Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MercFunk
Bastet
Level 159
God Stats
2W - 3L
1,237 SR
Queue Stats
288W - 262L
1,567 Elo+
Solo
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 126
God Stats
161W - 160L
1,641 SR
Queue Stats
547W - 511L
1,527 Elo+
Party 2
Sol
Sol
WaGGoN BuRRneR
Sol
Level 127
God Stats
21W - 15L
1,698 SR
Queue Stats
456W - 430L
1,532 Elo+
Party 2
Yu Huang
Yu Huang
zL Mcguigs
Yu Huang
Level 109
God Stats
2W - 2L
1,655 SR
Queue Stats
226W - 205L
1,512 Elo+
Party 2
Team Averages
Level 130
1,546 SR
1,528 Elo+

VS

Team Averages
Level 65
1,457 SR
1,545 Elo+
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GOMD_Venom
Baron Samedi
Level 53
God Stats
2W - 3L
1,284 SR
Queue Stats
23W - 30L
1,380 Elo+
Party 3
King Arthur
King Arthur
Jilrise
King Arthur
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,617 Elo+
Party 1
Ares
Ares
Mr Gudetama
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 1
Kali
Kali
cwizzleee_
Kali
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 3 / 1
6,198
477
7,111
15,297
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
MercFunk
Bastet
11
2 / 2 / 0
6,406
493
7,900
12,000
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
SiiX0TvvO
Sylvanus
11
1 / 3 / 2
6,505
500
3,122
10,821
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 1 / 0
6,566
505
4,603
7,124
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yu Huang
zL Mcguigs
Yu Huang
12
1 / 1 / 1
7,079
545
5,711
6,803
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 1 / 1
8,354
643
11,002
10,373
4,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
GOMD_Venom
Baron Samedi
12
1 / 1 / 4
7,092
546
7,493
7,959
3,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Jilrise
King Arthur
12
1 / 2 / 2
7,042
542
7,919
10,412
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 3
7,409
570
6,312
13,775
11,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 2
7,030
541
3,797
10,394
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
10
10
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
1
0.5
W
Anubis
 
Anubis
4
1
1
4.5
W
Baron Samedi
GOMD_Venom
Baron Samedi
1
1
4
3
W
King Arthur
Jilrise
King Arthur
1
2
2
1
L
Bastet
MercFunk
Bastet
2
2
0
1
W
1
0
3
2.5
L
Sylvanus
SiiX0TvvO
Sylvanus
1
3
2
0.67
L
1
1
0
1
W
3
2
2
2
L
Yu Huang
zL Mcguigs
Yu Huang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,447
Damage
36,523
52,045
Taken
52,913
27,059
Mitigated
29,874
16,955
Healing
26,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,111
2,393
0
6,471
15,297
9,749
0
9,008
6,289
139
40,586
W
Anubis
 
Anubis
11,002
953
0
8,439
10,373
4,921
228
94
9,801
80,222
0
W
Baron Samedi
GOMD_Venom
Baron Samedi
7,493
555
624
4,985
7,959
3,356
39
3,224
4,663
46,089
0
W
King Arthur
Jilrise
King Arthur
7,919
793
0
2,866
10,412
5,667
0
4,362
6,005
0
50,310
L
Bastet
MercFunk
Bastet
7,900
2,066
0
1,372
12,000
4,131
0
5,027
6,973
0
42,282
W
6,312
600
1,790
3,656
13,775
11,117
0
3,770
9,802
38,912
0
L
Sylvanus
SiiX0TvvO
Sylvanus
3,122
811
857
3,342
10,821
8,060
194
5,123
5,698
28,406
9,946
L
4,603
1,717
0
3,663
7,124
2,260
884
856
6,268
47,714
0
W
3,797
1,452
0
4,198
10,394
4,813
0
1,724
8,438
0
42,779
L
Yu Huang
zL Mcguigs
Yu Huang
5,711
925
0
1,250
6,803
2,859
0
4,793
2,010
50,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
36,927
363
Minions Killed
420
0
Camps Cleared
0
1,288,846
Distance Traveled
1,295,004
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,198
477
58
4
0
253,905
0
W
Anubis
8,354
643
147
11
0
212,676
0
W
Baron Samedi
7,092
546
77
6
0
237,044
0
W
King Arthur
7,042
542
81
6
0
280,736
2
L
Bastet
6,406
493
51
4
0
296,960
2
W
Ares
7,409
570
52
4
0
278,130
2
L
Sylvanus
6,505
500
66
5
0
258,072
4
L
Sol
6,566
505
79
6
0
248,497
4
W
Kali
7,030
541
63
5
0
286,418
0
L
Yu Huang
7,079
545
109
8
0
231,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role