Player Matchup

Cupid
Cupid
ASTRO530
Cupid
Level 29
God Stats
3W - 2L
1,533 SR
Queue Stats
299W - 340L
1,350 Elo+
Party 1
Athena
Athena
BabyFaceSantos0
Athena
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 14L
1,598 Elo+
Solo
Atlas
Atlas
Drianome
Atlas
Level 59
God Stats
1W - 0L
1,824 SR
Queue Stats
40W - 29L
1,641 Elo+
Solo
Fenrir
Fenrir
Quezzo_yg4l
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tylonious
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 140L
1,406 Elo+
Party 1
Team Averages
Level 34
1,614 SR
1,491 Elo+

VS

Team Averages
Level 34
1,412 SR
1,465 Elo+
Baron Samedi
Baron Samedi
EvilKermit1
Baron Samedi
Level 22
God Stats
1W - 2L
1,261 SR
Queue Stats
32W - 49L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
LiquidDonie
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,602 Elo+
Solo
Kumbhakarna
Kumbhakarna
ReFuseNexus
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,277 Elo+
Solo
Lancelot
Lancelot
WarHawkTheTank
Lancelot
Level 27
God Stats
0W - 2L
1,300 SR
Queue Stats
5W - 4L
1,589 Elo+
Solo
Ganesha
Ganesha
lucas7805
Ganesha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ASTRO530
Cupid
18
5 / 4 / 14
10,970
844
15,950
12,893
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 4 / 21
11,382
876
13,045
31,995
30,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Drianome
Atlas
18
6 / 4 / 17
11,528
887
17,097
21,908
27,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
6 / 7 / 11
11,118
855
13,711
17,437
16,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
tylonious
Ah Muzen Cab
19
8 / 2 / 12
11,398
877
25,430
17,972
9,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvilKermit1
Baron Samedi
17
4 / 5 / 6
10,100
777
18,945
13,708
10,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
LiquidDonie
Zhong Kui
19
6 / 5 / 9
11,178
860
21,239
20,222
17,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
ReFuseNexus
Kumbhakarna
14
2 / 6 / 8
9,113
701
5,918
21,782
27,625
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
18
9 / 7 / 4
11,167
859
18,399
20,684
14,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
lucas7805
Ganesha
15
0 / 5 / 13
9,800
754
10,312
24,631
34,460
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
61
28
Kills
21
21
Deaths
28
75
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cupid
ASTRO530
Cupid
5
4
14
3
W
3
4
21
3.38
W
Atlas
Drianome
Atlas
6
4
17
3.63
L
Baron Samedi
EvilKermit1
Baron Samedi
4
5
6
1.4
L
Zhong Kui
LiquidDonie
Zhong Kui
6
5
9
2.1
W
Fenrir
6
7
11
1.64
L
Kumbhakarna
ReFuseNexus
Kumbhakarna
2
6
8
1
L
Lancelot
9
7
4
1.57
L
Ganesha
lucas7805
Ganesha
0
5
13
1.3
W
Ah Muzen Cab
tylonious
Ah Muzen Cab
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,233
Damage
74,813
102,205
Taken
101,027
89,286
Mitigated
105,250
47,371
Healing
27,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ASTRO530
Cupid
15,950
9,589
5,454
4,467
12,893
6,169
3,542
8,389
4,504
0
38,367
W
13,045
3,348
1,000
12,587
31,995
30,245
411
18,338
13,657
22,290
0
W
Atlas
Drianome
Atlas
17,097
5,648
1,285
5,498
21,908
27,615
439
11,073
10,835
31,960
0
L
Baron Samedi
EvilKermit1
Baron Samedi
18,945
1,548
6,892
2,464
13,708
10,602
270
6,216
7,406
27,742
0
L
Zhong Kui
LiquidDonie
Zhong Kui
21,239
1,710
1,039
5,882
20,222
17,794
1,117
5,571
14,310
37,842
0
W
Fenrir
13,711
3,525
1,890
4,346
17,437
16,011
12
8,576
8,861
0
18,456
L
Kumbhakarna
ReFuseNexus
Kumbhakarna
5,918
863
1,058
1,043
21,782
27,625
150
5,289
16,278
14,059
0
L
Lancelot
18,399
4,502
414
3,226
20,684
14,769
0
5,204
15,132
0
27,423
L
Ganesha
lucas7805
Ganesha
10,312
959
1,228
4,388
24,631
34,460
97
7,862
16,593
21,873
0
W
Ah Muzen Cab
tylonious
Ah Muzen Cab
25,430
16,648
1,210
9,634
17,972
9,246
3,624
10,038
7,934
0
46,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,396
Gold Earned
51,358
141
Minions Killed
142
0
Camps Cleared
0
1,233,335
Distance Traveled
1,151,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,970
844
49
4
0
256,781
0
W
Athena
11,382
876
19
1
0
253,231
0
W
Atlas
11,528
887
28
2
0
237,700
0
L
Baron Samedi
10,100
777
27
2
0
222,802
0
L
Zhong Kui
11,178
860
51
4
0
205,281
0
W
Fenrir
11,118
855
14
1
0
245,457
0
L
Kumbhakarna
9,113
701
23
2
0
238,178
0
L
Lancelot
11,167
859
31
2
0
249,469
0
L
Ganesha
9,800
754
10
1
0
235,774
0
W
Ah Muzen Cab
11,398
877
31
2
0
240,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role