Player Matchup

Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
Emperor17
Thanatos
Silver III
Level 79
God Stats
2W - 4L
1,499 SR
Queue Stats
5W - 8L
1,407 MMR
Solo
Hou Yi
Hou Yi
Silver I
Shadows_of_inaD
Hou Yi
Silver I
Level 107
God Stats
2W - 6L
1,187 SR
Queue Stats
107W - 126L
1,399 MMR
Solo
Merlin
Merlin
Gold IV
diogonovais
Merlin
Gold IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 102L
1,406 MMR
Solo
Hercules
Hercules
Gold IV
urrosala
Hercules
Gold IV
Level 148
God Stats
0W - 1L
1,322 SR
Queue Stats
581W - 586L
1,401 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,401 SR
1,422 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,584 SR
1,402 MMR
Bakasura
Bakasura
Gold V
DaniParra2x2
Bakasura
Gold V
Level 146
God Stats
3W - 2L
1,769 SR
Queue Stats
356W - 359L
1,291 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
El Business8901
Kuzenbo
Bronze III
Level 88
God Stats
1W - 0L
1,834 SR
Queue Stats
6W - 12L
1,370 MMR
Solo
Janus
Janus
Silver I
NaifTheKnife
Janus
Silver I
Level 159
God Stats
44W - 41L
1,397 SR
Queue Stats
257W - 267L
1,390 MMR
Solo
Danzaburou
Danzaburou
Gold II
Pascuaal16
Danzaburou
Gold II
Level 126
God Stats
6W - 8L
1,358 SR
Queue Stats
198W - 193L
1,560 MMR
Party 1
Horus
Horus
Gold IV
SoFunnyMaK
Horus
Gold IV
Level 124
God Stats
159W - 153L
1,559 SR
Queue Stats
497W - 491L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 0
6,359
530
2,897
7,334
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Emperor17
Thanatos
8
0 / 3 / 1
5,156
430
2,381
7,895
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,717
476
6,878
9,736
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
0 / 0 / 0
6,164
514
4,899
3,585
1,519
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
urrosala
Hercules
12
1 / 2 / 0
6,422
535
6,561
12,956
12,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorAo KuangSusanoFenrir

VS

Bans
SolHadesMercuryThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaniParra2x2
Bakasura
12
4 / 0 / 0
6,949
579
3,701
6,897
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 0 / 2
5,557
463
4,002
8,793
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 1
7,170
598
2,054
5,047
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Pascuaal16
Danzaburou
11
0 / 0 / 1
6,713
559
3,705
8,901
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
12
2 / 1 / 2
7,524
627
8,827
11,042
7,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Bakasura
DaniParra2x2
Bakasura
4
0
0
4
W
0
0
2
1
L
Thanatos
Emperor17
Thanatos
0
3
1
0.17
W
1
0
1
1.5
W
Danzaburou
Pascuaal16
Danzaburou
0
0
1
0.5
L
0
2
0
0
W
Horus
2
1
2
3
L
Merlin
0
0
0
0
L
Hercules
urrosala
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
22,289
41,506
Taken
40,680
25,261
Mitigated
23,845
19,954
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,897
1,056
0
2,874
7,334
5,527
0
2,345
4,950
28,096
0
W
Bakasura
DaniParra2x2
Bakasura
3,701
2,804
0
2,625
6,897
2,661
0
353
6,508
0
38,328
W
4,002
2,193
0
2,310
8,793
8,616
0
4,583
4,210
12,354
0
L
Thanatos
Emperor17
Thanatos
2,381
687
0
5,048
7,895
2,600
0
444
7,365
0
26,710
W
2,054
150
0
1,456
5,047
1,906
0
2,236
2,811
69,784
0
W
Danzaburou
Pascuaal16
Danzaburou
3,705
2,112
0
4,779
8,901
3,551
112
624
8,277
0
52,685
L
6,878
3,651
0
5,138
9,736
3,552
0
1,158
8,228
0
47,077
W
Horus
8,827
3,525
107
5,817
11,042
7,111
0
0
10,329
0
61,545
L
Merlin
4,899
644
0
558
3,585
1,519
0
2,109
1,476
67,071
0
L
Hercules
urrosala
Hercules
6,561
1,981
0
6,336
12,956
12,063
0
0
12,059
0
45,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
33,913
374
Minions Killed
416
0
Camps Cleared
0
1,162,744
Distance Traveled
1,312,313
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,359
530
26
2
0
235,261
1
W
Bakasura
6,949
579
88
7
0
319,341
0
W
Kuzenbo
5,557
463
7
1
0
265,830
3
L
Thanatos
5,156
430
50
4
0
279,488
0
W
Janus
7,170
598
140
12
0
250,556
0
W
Danzaburou
6,713
559
90
8
0
226,939
4
L
Hou Yi
5,717
476
90
8
0
205,767
0
W
Horus
7,524
627
91
8
0
249,647
4
L
Merlin
6,164
514
126
11
0
225,700
4
L
Hercules
6,422
535
82
7
0
216,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role