Player Matchup

Achilles
Achilles
Fasted9
Achilles
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 35L
1,416 Elo+
Party 2
Jing Wei
Jing Wei
Ferocelion
Jing Wei
Level 16
God Stats
0W - 2L
1,272 SR
Queue Stats
8W - 12L
1,204 Elo+
Party 2
King Arthur
King Arthur
FrenchyFries
King Arthur
Level 20
God Stats
0W - 2L
1,250 SR
Queue Stats
6W - 10L
1,476 Elo+
Party 2
Ratatoskr
Ratatoskr
QwertyTurtle
Ratatoskr
Level 14
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Scylla
Scylla
bacon8er3
Scylla
Level 17
God Stats
1W - 1L
1,847 SR
Queue Stats
11W - 17L
1,460 Elo+
Party 2
Team Averages
Level 23
1,444 SR
1,352 Elo+

VS

Team Averages
Level 54
1,467 SR
1,430 Elo+
Awilix
Awilix
 
Awilix
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BOBBYDIAPERS
Kukulkan
Level 64
God Stats
3W - 0L
1,736 SR
Queue Stats
112W - 138L
1,419 Elo+
Party 1
Ao Kuang
Ao Kuang
Caders
Ao Kuang
Level 28
God Stats
7W - 9L
1,496 SR
Queue Stats
65W - 99L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
WireNut88
Aphrodite
Level 68
God Stats
1W - 5L
1,120 SR
Queue Stats
116W - 140L
1,371 Elo+
Party 1
Pele
Pele
uberfromhell666
Pele
Level 69
God Stats
27W - 34L
1,481 SR
Queue Stats
132W - 166L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fasted9
Achilles
10
2 / 8 / 0
6,947
386
8,662
18,358
15,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Ferocelion
Jing Wei
13
1 / 8 / 0
7,853
436
8,797
19,935
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
FrenchyFries
King Arthur
14
2 / 5 / 0
8,506
473
8,158
16,539
13,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
QwertyTurtle
Ratatoskr
11
2 / 6 / 1
7,337
408
4,439
13,833
4,932
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
bacon8er3
Scylla
13
1 / 7 / 3
7,961
442
11,737
14,384
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
7 / 2 / 7
9,976
554
10,618
15,236
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
BOBBYDIAPERS
Kukulkan
14
4 / 4 / 8
9,026
501
10,404
10,012
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Caders
Ao Kuang
18
9 / 2 / 4
11,460
637
15,072
19,234
13,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
WireNut88
Aphrodite
14
7 / 0 / 15
10,439
580
11,367
19,228
19,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 0 / 13
9,458
525
14,249
10,983
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
8
Kills
34
34
Deaths
8
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
7
5.25
W
Kukulkan
BOBBYDIAPERS
Kukulkan
4
4
8
2
W
Ao Kuang
Caders
Ao Kuang
9
2
4
5.5
L
Achilles
Fasted9
Achilles
2
8
0
0.25
L
Jing Wei
Ferocelion
Jing Wei
1
8
0
0.13
L
King Arthur
FrenchyFries
King Arthur
2
5
0
0.4
L
Ratatoskr
QwertyTurtle
Ratatoskr
2
6
1
0.42
W
Aphrodite
WireNut88
Aphrodite
7
0
15
14.5
L
Scylla
bacon8er3
Scylla
1
7
3
0.36
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,793
Damage
61,710
83,049
Taken
74,693
46,722
Mitigated
49,240
8,925
Healing
36,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,618
3,052
0
5,064
15,236
6,809
293
3,106
12,130
0
80,776
W
Kukulkan
BOBBYDIAPERS
Kukulkan
10,404
773
0
136
10,012
4,537
120
2,875
7,137
48,950
177
W
Ao Kuang
Caders
Ao Kuang
15,072
3,806
180
12,833
19,234
13,880
800
2,840
16,394
102,540
0
L
Achilles
Fasted9
Achilles
8,662
2,003
0
943
18,358
15,186
0
7,957
10,358
0
21,302
L
Jing Wei
Ferocelion
Jing Wei
8,797
5,749
0
6,416
19,935
7,529
0
7,534
12,349
0
57,653
L
King Arthur
FrenchyFries
King Arthur
8,158
2,030
0
653
16,539
13,603
0
10,679
5,816
0
55,157
L
Ratatoskr
QwertyTurtle
Ratatoskr
4,439
1,645
0
413
13,833
4,932
0
3,480
10,353
0
42,908
W
Aphrodite
WireNut88
Aphrodite
11,367
1,447
6,137
11,295
19,228
19,061
562
1,918
17,310
42,919
0
L
Scylla
bacon8er3
Scylla
11,737
207
0
500
14,384
5,472
0
7,026
7,330
53,443
0
W
14,249
3,521
0
1,042
10,983
4,953
475
1,313
9,670
0
64,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
50,359
321
Minions Killed
442
0
Camps Cleared
0
1,743,137
Distance Traveled
1,912,270
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,976
554
89
5
0
384,906
0
W
Kukulkan
9,026
501
80
4
0
371,626
0
W
Ao Kuang
11,460
637
126
7
0
352,614
0
L
Achilles
6,947
386
27
2
0
356,819
3
L
Jing Wei
7,853
436
84
5
0
322,342
0
L
King Arthur
8,506
473
85
5
0
344,723
0
L
Ratatoskr
7,337
408
53
3
0
398,263
0
W
Aphrodite
10,439
580
55
3
0
390,572
0
L
Scylla
7,961
442
72
4
0
320,990
1
W
Pele
9,458
525
92
5
0
412,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role