Player Matchup

Artio
Artio
Mørdecai
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 53L
1,650 Elo+
Party 1
King Arthur
King Arthur
Noodlemancerrrr
King Arthur
Level 88
God Stats
7W - 5L
1,621 SR
Queue Stats
48W - 41L
1,581 Elo+
Party 3
Ishtar
Ishtar
PineappleBob
Ishtar
Level 120
God Stats
6W - 5L
1,941 SR
Queue Stats
72W - 63L
1,582 Elo+
Party 3
Freya
Freya
Zimmonster
Freya
Level 106
God Stats
33W - 19L
1,656 SR
Queue Stats
52W - 44L
1,585 Elo+
Party 3
Kukulkan
Kukulkan
shakentuna
Kukulkan
Level 89
God Stats
5W - 0L
1,959 SR
Queue Stats
64W - 44L
1,592 Elo+
Party 1
Team Averages
Level 98
1,735 SR
1,598 Elo+

VS

Team Averages
Level 122
1,518 SR
1,504 Elo+
Baron Samedi
Baron Samedi
BigJobe
Baron Samedi
Level 118
God Stats
37W - 30L
1,445 SR
Queue Stats
203W - 176L
1,548 Elo+
Solo
Merlin
Merlin
Enigmatisty
Merlin
Level 142
God Stats
16W - 25L
1,455 SR
Queue Stats
114W - 113L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
Voltero69
Kumbhakarna
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 81L
1,484 Elo+
Party 2
Hachiman
Hachiman
naxo3012
Hachiman
Level 154
God Stats
6W - 7L
1,576 SR
Queue Stats
126W - 135L
1,515 Elo+
Party 2
Mulan
Mulan
reymarin19
Mulan
Level 147
God Stats
9W - 4L
1,613 SR
Queue Stats
72W - 68L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Mørdecai
Artio
13
3 / 3 / 8
7,279
809
6,225
14,291
12,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Noodlemancerrrr
King Arthur
11
0 / 2 / 9
6,291
699
5,337
10,170
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
13
1 / 0 / 9
6,887
765
7,252
6,858
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
15
9 / 3 / 5
8,748
972
12,681
8,395
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
shakentuna
Kukulkan
14
3 / 0 / 6
7,521
836
7,596
7,428
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigJobe
Baron Samedi
15
5 / 3 / 2
8,384
932
11,820
7,408
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
1 / 1 / 3
6,286
698
3,675
3,022
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Voltero69
Kumbhakarna
11
1 / 6 / 4
6,577
731
3,760
16,082
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
naxo3012
Hachiman
12
1 / 2 / 4
6,602
734
9,778
9,628
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
11
0 / 4 / 3
6,037
671
5,030
8,870
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
16
Kills
8
8
Deaths
16
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigJobe
Baron Samedi
5
3
2
2
L
Merlin
1
1
3
2.5
W
Artio
Mørdecai
Artio
3
3
8
2.33
W
King Arthur
Noodlemancerrrr
King Arthur
0
2
9
2.25
W
Ishtar
1
0
9
5.5
L
Kumbhakarna
Voltero69
Kumbhakarna
1
6
4
0.5
W
Freya
9
3
5
3.83
L
Hachiman
naxo3012
Hachiman
1
2
4
1.5
L
Mulan
0
4
3
0.38
W
Kukulkan
shakentuna
Kukulkan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
34,063
47,142
Taken
45,010
29,732
Mitigated
27,783
13,467
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigJobe
Baron Samedi
11,820
787
1,504
1,863
7,408
4,072
0
3,373
3,800
34,759
0
L
Merlin
3,675
214
0
812
3,022
1,035
0
1,375
1,514
12,896
0
W
Artio
Mørdecai
Artio
6,225
399
2,251
3,479
14,291
12,099
0
3,644
10,279
17,012
0
W
King Arthur
Noodlemancerrrr
King Arthur
5,337
157
0
440
10,170
7,239
9
4,125
5,688
0
11,389
W
Ishtar
7,252
4,507
0
1,829
6,858
3,044
220
2,627
4,161
0
24,284
L
Kumbhakarna
Voltero69
Kumbhakarna
3,760
576
0
620
16,082
12,949
0
8,190
7,247
10,603
0
W
Freya
12,681
3,941
0
3,498
8,395
3,970
0
4,967
3,240
30,879
0
L
Hachiman
naxo3012
Hachiman
9,778
5,692
0
4,123
9,628
3,903
0
6,650
2,707
0
24,549
L
Mulan
5,030
583
0
1,586
8,870
5,824
0
5,237
3,240
0
8,608
W
Kukulkan
shakentuna
Kukulkan
7,596
1,029
0
1,970
7,428
3,380
412
3,243
4,048
25,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
33,886
191
Minions Killed
153
0
Camps Cleared
0
1,022,675
Distance Traveled
771,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,384
932
66
7
0
164,165
0
L
Merlin
6,286
698
25
3
0
99,361
0
W
Artio
7,279
809
34
4
0
211,566
0
W
King Arthur
6,291
699
10
1
0
212,060
0
W
Ishtar
6,887
765
38
4
0
208,538
0
L
Kumbhakarna
6,577
731
11
1
0
184,760
0
W
Freya
8,748
972
58
6
0
182,405
0
L
Hachiman
6,602
734
34
4
0
167,258
0
L
Mulan
6,037
671
17
2
0
155,660
0
W
Kukulkan
7,521
836
51
6
0
208,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role