Player Matchup

Hera
Hera
ABitMediocre
Hera
Level 158
God Stats
2W - 2L
1,715 SR
Queue Stats
302W - 293L
1,610 Elo+
Solo
Olorun
Olorun
AmputationMagic
Olorun
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Amytiramisu
Jing Wei
Level 157
God Stats
1W - 5L
1,176 SR
Queue Stats
203W - 178L
1,481 Elo+
Party 3
Odin
Odin
coderedkodiak
Odin
Level 106
God Stats
1W - 3L
1,478 SR
Queue Stats
38W - 82L
1,290 Elo+
Party 2
Achilles
Achilles
djboutikiller
Achilles
Level 122
God Stats
1W - 1L
1,277 SR
Queue Stats
31W - 42L
1,383 Elo+
Party 3
Team Averages
Level 131
1,429 SR
1,453 Elo+

VS

Team Averages
Level 114
1,500 SR
1,525 Elo+
Baron Samedi
Baron Samedi
BreakingBadger1
Baron Samedi
Level 110
God Stats
2W - 1L
1,732 SR
Queue Stats
134W - 151L
1,598 Elo+
Solo
Arachne
Arachne
Eversey
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 61L
1,617 Elo+
Party 1
Anubis
Anubis
GroxHimmel
Anubis
Level 128
God Stats
1W - 1L
1,268 SR
Queue Stats
391W - 382L
1,601 Elo+
Solo
Hachiman
Hachiman
Lupites
Hachiman
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 49L
1,611 Elo+
Party 1
Achilles
Achilles
kioticblazer
Achilles
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
10,293
735
20,314
15,237
8,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 7 / 2
10,041
717
12,228
17,153
8,502
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
Amytiramisu
Jing Wei
16
0 / 5 / 6
8,912
637
11,468
16,855
8,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 9
8,850
632
5,085
19,783
22,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
djboutikiller
Achilles
17
3 / 3 / 7
9,669
691
12,034
19,689
28,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BreakingBadger1
Baron Samedi
19
11 / 3 / 12
11,864
847
19,690
18,436
11,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Eversey
Arachne
17
3 / 2 / 13
10,324
737
5,155
15,167
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
GroxHimmel
Anubis
18
6 / 4 / 13
11,119
794
20,570
16,405
9,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Lupites
Hachiman
18
5 / 1 / 18
10,995
785
22,089
11,289
5,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
kioticblazer
Achilles
18
3 / 3 / 16
10,515
751
12,997
18,216
28,740
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
12
Kills
28
28
Deaths
13
30
Assists
72
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
L
4
7
2
0.71
L
Jing Wei
Amytiramisu
Jing Wei
0
5
6
0.6
W
Baron Samedi
BreakingBadger1
Baron Samedi
11
3
12
5.67
W
Arachne
Eversey
Arachne
3
2
13
4.75
W
Anubis
GroxHimmel
Anubis
6
4
13
3.13
W
Hachiman
Lupites
Hachiman
5
1
18
14
L
0
6
9
0.75
L
Achilles
djboutikiller
Achilles
3
3
7
2.17
W
Achilles
kioticblazer
Achilles
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,129
Damage
80,501
88,717
Taken
79,513
76,944
Mitigated
69,318
26,600
Healing
41,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,314
3,142
0
2,383
15,237
8,756
441
4,954
9,873
31,218
0
L
12,228
4,839
1,680
3,786
17,153
8,502
768
9,854
6,814
27,717
0
L
Jing Wei
Amytiramisu
Jing Wei
11,468
8,176
390
5,373
16,855
8,548
0
7,130
9,377
0
39,392
W
Baron Samedi
BreakingBadger1
Baron Samedi
19,690
1,875
8,174
7,252
18,436
11,222
2,090
7,056
10,810
41,396
0
W
Arachne
Eversey
Arachne
5,155
3,809
3,011
4,196
15,167
13,850
456
4,543
9,901
0
9,788
W
Anubis
GroxHimmel
Anubis
20,570
1,153
791
6,266
16,405
9,687
2,718
7,964
7,810
39,825
0
W
Hachiman
Lupites
Hachiman
22,089
12,407
3,278
3,896
11,289
5,819
2,502
4,120
6,959
0
46,766
L
5,085
621
1,002
1,460
19,783
22,545
184
10,682
8,675
0
11,325
L
Achilles
djboutikiller
Achilles
12,034
2,296
2,326
8,200
19,689
28,593
112
7,640
11,378
0
17,645
W
Achilles
kioticblazer
Achilles
12,997
1,686
1,482
2,946
18,216
28,740
189
7,962
9,668
0
18,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,765
Gold Earned
54,817
178
Minions Killed
156
0
Camps Cleared
0
1,205,978
Distance Traveled
1,330,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,293
735
42
3
0
227,558
0
L
Olorun
10,041
717
40
3
0
197,787
0
L
Jing Wei
8,912
637
67
5
0
242,733
0
W
Baron Samedi
11,864
847
51
4
0
253,695
0
W
Arachne
10,324
737
7
1
0
305,815
0
W
Anubis
11,119
794
45
3
0
215,909
0
W
Hachiman
10,995
785
46
3
0
261,119
0
L
Odin
8,850
632
13
1
0
249,425
0
L
Achilles
9,669
691
16
1
0
288,475
0
W
Achilles
10,515
751
7
1
0
293,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role