Player Matchup

Loki
Loki
GILOSAN
Loki
Level 219
God Stats
2W - 5L
1,780 SR
Queue Stats
110W - 115L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Kitsune RgL
Nu Wa
Level 139
God Stats
15W - 14L
1,585 SR
Queue Stats
178W - 169L
1,439 Elo+
Solo
Odin
Odin
RoofWallPillow
Odin
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 176L
1,396 Elo+
Solo
Izanami
Izanami
harryshouse
Izanami
Level 89
God Stats
4W - 3L
1,555 SR
Queue Stats
40W - 49L
1,412 Elo+
Party 2
Pele
Pele
sweaty05
Pele
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 67L
1,408 Elo+
Party 2
Team Averages
Level 140
1,584 SR
1,421 Elo+

VS

Team Averages
Level 91
1,531 SR
1,408 Elo+
Yemoja
Yemoja
HellzBellzxoxo
Yemoja
Level 109
God Stats
53W - 42L
1,599 SR
Queue Stats
377W - 366L
1,373 Elo+
Solo
Shiva
Shiva
Schploink
Shiva
Level 58
God Stats
8W - 2L
1,611 SR
Queue Stats
56W - 52L
1,441 Elo+
Solo
Danzaburou
Danzaburou
holp26
Danzaburou
Level 100
God Stats
6W - 6L
1,447 SR
Queue Stats
126W - 110L
1,392 Elo+
Party 1
Ra
Ra
kevboss12
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,367 Elo+
Party 1
Da Ji
Da Ji
the_beast_shell
Da Ji
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 63L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GILOSAN
Loki
7
0 / 3 / 1
4,500
563
3,125
8,523
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
5,626
703
2,430
2,979
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
4,440
555
2,460
6,081
4,330
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
harryshouse
Izanami
6
0 / 2 / 0
3,779
472
2,497
6,155
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Pele
2
0 / 0 / 0
3,331
416
0
965
197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,094
637
2,824
6,269
3,436
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
Schploink
Shiva
9
0 / 0 / 0
5,355
669
2,244
5,477
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
holp26
Danzaburou
8
2 / 0 / 2
5,131
641
6,037
5,686
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,088
636
1,057
3,030
993
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 2 / 0
5,411
676
2,766
7,101
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
GILOSAN
Loki
0
3
1
0.17
W
0
0
3
1.5
L
1
0
0
1
L
0
1
1
0.5
W
Shiva
Schploink
Shiva
0
0
0
0
L
Izanami
harryshouse
Izanami
0
2
0
0
W
Danzaburou
holp26
Danzaburou
2
0
2
3
W
0
0
0
0
L
Pele
0
0
0
0
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,512
Damage
14,928
24,703
Taken
27,563
10,906
Mitigated
11,395
8,720
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
GILOSAN
Loki
3,125
429
0
2,411
8,523
3,519
0
1,908
6,615
0
17,102
W
2,824
788
1,784
1,517
6,269
3,436
200
127
6,126
16,559
0
L
2,430
556
0
1,109
2,979
1,012
0
1,057
1,922
37,505
0
L
2,460
471
0
2,227
6,081
4,330
0
0
6,081
0
20,515
W
Shiva
Schploink
Shiva
2,244
522
0
750
5,477
2,670
244
149
5,312
0
32,768
L
Izanami
harryshouse
Izanami
2,497
1,315
0
2,692
6,155
1,848
0
916
5,239
0
18,513
W
Danzaburou
holp26
Danzaburou
6,037
2,361
0
2,783
5,686
1,777
907
153
5,517
0
38,161
W
1,057
111
0
1,260
3,030
993
0
1,714
1,134
36,657
0
L
Pele
0
0
0
281
965
197
0
0
965
0
3,345
W
2,766
577
0
520
7,101
2,519
0
57
7,044
0
29,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,676
Gold Earned
26,079
169
Minions Killed
252
0
Camps Cleared
0
628,458
Distance Traveled
834,940
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,500
563
24
3
0
167,010
0
W
Yemoja
5,094
637
23
3
0
139,938
0
L
Nu Wa
5,626
703
79
10
0
160,196
2
L
Odin
4,440
555
28
4
0
158,467
0
W
Shiva
5,355
669
62
8
0
188,601
1
L
Izanami
3,779
472
30
4
0
116,542
0
W
Danzaburou
5,131
641
56
7
0
161,316
0
W
Ra
5,088
636
57
7
0
182,541
0
L
Pele
3,331
416
8
1
0
26,243
0
W
Da Ji
5,411
676
54
7
0
162,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role