Player Matchup

Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
PrettyBoy95
Ao Kuang
Level 152
God Stats
1W - 5L
1,830 SR
Queue Stats
39W - 42L
1,706 Elo+
Solo
Thanatos
Thanatos
SmokeyUniTard
Thanatos
Level 83
God Stats
17W - 12L
1,724 SR
Queue Stats
46W - 40L
1,474 Elo+
Party 2
Geb
Geb
natertator14
Geb
Level 91
God Stats
17W - 12L
1,619 SR
Queue Stats
593W - 528L
1,504 Elo+
Solo
Ishtar
Ishtar
ruegs5241
Ishtar
Level 84
God Stats
0W - 1L
1,287 SR
Queue Stats
44W - 38L
1,571 Elo+
Party 2
Team Averages
Level 99
1,592 SR
1,551 Elo+

VS

Team Averages
Level 124
1,562 SR
1,487 Elo+
Ne Zha
Ne Zha
DEADKILLERHEAT
Ne Zha
Level 106
God Stats
14W - 19L
1,391 SR
Queue Stats
118W - 105L
1,452 Elo+
Party 1
Merlin
Merlin
Leaninmyfanta2
Merlin
Level 133
God Stats
6W - 4L
1,502 SR
Queue Stats
111W - 102L
1,537 Elo+
Party 1
Horus
Horus
UtmostFlame
Horus
Level 132
God Stats
7W - 4L
1,761 SR
Queue Stats
196W - 191L
1,484 Elo+
Solo
Shiva
Shiva
XxSage5GODxX
Shiva
Level 118
God Stats
51W - 38L
1,673 SR
Queue Stats
757W - 706L
1,469 Elo+
Solo
Olorun
Olorun
thetreehunter4
Olorun
Level 129
God Stats
399W - 361L
1,483 SR
Queue Stats
400W - 362L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 4 / 1
6,308
451
5,035
9,017
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
PrettyBoy95
Ao Kuang
14
4 / 1 / 0
8,599
614
8,857
15,288
9,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SmokeyUniTard
Thanatos
11
4 / 5 / 1
7,365
526
8,879
14,322
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 0
6,700
479
4,031
11,671
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
ruegs5241
Ishtar
12
0 / 1 / 0
6,543
467
5,426
7,739
2,962
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,040
574
8,799
12,584
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 5
7,723
552
8,998
7,430
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 2
6,570
469
7,513
11,992
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 1 / 1
7,347
525
10,331
11,908
8,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 2
7,241
517
4,725
7,051
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
9
Kills
12
12
Deaths
10
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
1
0.13
W
5
3
1
1.83
W
2
1
5
4.5
L
Ao Kuang
PrettyBoy95
Ao Kuang
4
1
0
4
L
Thanatos
SmokeyUniTard
Thanatos
4
5
1
0.9
W
0
5
2
0.2
W
4
1
1
4.5
L
1
1
0
1
L
Ishtar
ruegs5241
Ishtar
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,228
Damage
40,366
58,037
Taken
50,965
29,765
Mitigated
26,288
22,542
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,035
946
0
764
9,017
3,211
0
4,057
4,960
45,897
0
W
8,799
4,795
0
2,874
12,584
4,568
0
2,545
10,039
0
54,938
W
8,998
223
0
2,095
7,430
2,670
288
3,140
4,290
53,787
0
L
Ao Kuang
PrettyBoy95
Ao Kuang
8,857
2,544
0
10,448
15,288
9,034
139
0
14,520
65,582
0
L
Thanatos
SmokeyUniTard
Thanatos
8,879
3,053
0
7,198
14,322
5,390
0
3,068
11,207
0
41,232
W
7,513
3,376
112
3,011
11,992
7,110
0
7,922
4,070
0
34,538
W
10,331
1,570
1,403
4,542
11,908
8,416
0
3,714
8,194
1,038
28,188
L
4,031
503
418
2,481
11,671
9,168
0
4,429
7,242
21,065
0
L
Ishtar
ruegs5241
Ishtar
5,426
2,958
0
1,233
7,739
2,962
0
2,714
5,025
0
56,053
W
4,725
2,408
409
4,742
7,051
3,524
833
602
6,449
56,654
4,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
36,921
355
Minions Killed
345
0
Camps Cleared
0
1,305,226
Distance Traveled
1,329,120
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,308
451
64
5
0
262,196
0
W
Ne Zha
8,040
574
73
5
0
305,178
1
W
Merlin
7,723
552
76
5
0
259,520
3
L
Ao Kuang
8,599
614
121
9
0
233,486
0
L
Thanatos
7,365
526
52
4
0
295,467
0
W
Horus
6,570
469
60
4
0
244,825
3
W
Shiva
7,347
525
47
3
0
271,988
5
L
Geb
6,700
479
21
2
0
272,474
2
L
Ishtar
6,543
467
97
7
0
241,603
2
W
Olorun
7,241
517
89
6
0
247,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role