Player Matchup

Ishtar
Ishtar
CarlosMellark
Ishtar
Level 157
God Stats
8W - 9L
1,449 SR
Queue Stats
281W - 282L
1,476 Elo+
Party 1
Olorun
Olorun
GuiLimaBarreto
Olorun
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
981 Elo+
Party 1
Tiamat
Tiamat
Sosamaru
Tiamat
Level 8
God Stats
8W - 9L
1,500 SR
Queue Stats
34W - 41L
1,184 Elo+
Party 2
Da Ji
Da Ji
WillowII
Da Ji
Level 43
God Stats
1W - 2L
1,285 SR
Queue Stats
583W - 549L
1,404 Elo+
Party 2
Chang'e
Chang'e
dovakinis
Chang'e
Level 115
God Stats
31W - 27L
1,588 SR
Queue Stats
182W - 188L
1,400 Elo+
Party 1
Team Averages
Level 67
1,464 SR
1,289 Elo+

VS

Team Averages
Level 27
1,483 SR
1,299 Elo+
Poseidon
Poseidon
ButtHurtBabyBoy
Poseidon
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,239 Elo+
Party 3
Surtr
Surtr
Drew Cingano
Surtr
Level 35
God Stats
3W - 6L
1,267 SR
Queue Stats
14W - 23L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
LemmeHolda20
Tsukuyomi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 3
Fenrir
Fenrir
MoeLester2
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 37L
1,239 Elo+
Party 3
Bacchus
Bacchus
Thedirtgator
Bacchus
Level 30
God Stats
2W - 4L
1,646 SR
Queue Stats
68W - 59L
1,239 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
9,929
584
11,777
17,707
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 6 / 4
7,409
436
3,116
12,746
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Sosamaru
Tiamat
11
2 / 5 / 1
7,346
432
2,745
9,906
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
WillowII
Da Ji
15
3 / 3 / 2
9,352
550
5,800
12,812
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
dovakinis
Chang'e
14
3 / 6 / 3
8,860
521
14,405
14,021
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
4 / 6 / 1
9,337
549
9,622
12,594
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
6,599
388
3,160
9,437
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
LemmeHolda20
Tsukuyomi
16
7 / 3 / 3
10,526
619
10,396
13,381
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
MoeLester2
Fenrir
15
9 / 3 / 4
9,565
563
13,008
11,725
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Thedirtgator
Bacchus
14
4 / 1 / 7
9,545
561
9,926
14,122
10,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
14
Kills
25
25
Deaths
16
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
6
1
0.75
L
6
5
3
1.5
W
1
3
1
0.5
L
0
6
4
0.33
W
Tsukuyomi
LemmeHolda20
Tsukuyomi
7
3
3
2.83
W
Fenrir
MoeLester2
Fenrir
9
3
4
3.67
L
Tiamat
Sosamaru
Tiamat
2
5
1
0.5
W
Bacchus
Thedirtgator
Bacchus
4
1
7
7.5
L
Da Ji
WillowII
Da Ji
3
3
2
1.33
L
Chang'e
dovakinis
Chang'e
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,843
Damage
46,112
67,192
Taken
61,259
25,971
Mitigated
30,294
19,549
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
9,622
2,224
0
1,834
12,594
4,657
345
3,994
8,600
69,555
0
L
11,777
6,800
0
7,220
17,707
7,332
907
6,774
10,933
0
76,133
W
3,160
1,590
0
2,391
9,437
4,403
256
2,642
6,503
230
16,236
L
3,116
1,932
169
2,552
12,746
4,439
230
5,169
7,577
33,896
0
W
Tsukuyomi
LemmeHolda20
Tsukuyomi
10,396
2,253
0
1,588
13,381
5,795
328
3,456
9,889
0
81,293
W
Fenrir
MoeLester2
Fenrir
13,008
3,047
0
2,306
11,725
5,305
0
3,274
8,411
0
56,447
L
Tiamat
Sosamaru
Tiamat
2,745
856
0
3,324
9,906
3,807
100
98
9,808
21,347
0
W
Bacchus
Thedirtgator
Bacchus
9,926
1,314
2,343
2,912
14,122
10,134
352
6,532
7,590
39,339
0
L
Da Ji
WillowII
Da Ji
5,800
1,739
0
388
12,812
5,394
460
46
12,766
0
85,202
L
Chang'e
dovakinis
Chang'e
14,405
1,018
1,542
4,354
14,021
4,999
448
8,090
5,931
51,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
45,572
397
Minions Killed
376
0
Camps Cleared
0
1,466,130
Distance Traveled
1,593,203
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,337
549
123
7
0
283,498
0
L
Ishtar
9,929
584
115
7
0
289,083
7
W
Surtr
6,599
388
17
1
0
237,456
0
L
Olorun
7,409
436
48
3
0
244,899
0
W
Tsukuyomi
10,526
619
128
8
0
352,248
0
W
Fenrir
9,565
563
68
4
0
375,845
0
L
Tiamat
7,346
432
34
2
0
289,952
0
W
Bacchus
9,545
561
40
2
0
344,156
0
L
Da Ji
9,352
550
124
7
0
345,760
0
L
Chang'e
8,860
521
76
4
0
296,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role