Player Matchup

Sobek
Sobek
ConicalLace13
Sobek
Level 41
God Stats
2W - 7L
1,510 SR
Queue Stats
168W - 208L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
SOLDAD0 RYAN
Ao Kuang
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
439W - 428L
1,428 Elo+
Party 1
Nike
Nike
YohSartoriTwitch
Nike
Level 43
God Stats
4W - 9L
1,484 SR
Queue Stats
6W - 20L
1,209 Elo+
Solo
Artemis
Artemis
rolling_rocks33
Artemis
Level 44
God Stats
86W - 92L
1,441 SR
Queue Stats
91W - 113L
1,345 Elo+
Solo
Olorun
Olorun
ySzivi
Olorun
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 296L
1,431 Elo+
Party 1
Team Averages
Level 58
1,530 SR
1,370 Elo+

VS

Team Averages
Level 65
1,417 SR
1,482 Elo+
Surtr
Surtr
Itz saturn5601
Surtr
Level 62
God Stats
1W - 1L
1,229 SR
Queue Stats
63W - 67L
1,417 Elo+
Solo
Fenrir
Fenrir
champ10n_hunt3r5
Fenrir
Level 86
God Stats
22W - 18L
1,625 SR
Queue Stats
60W - 60L
1,522 Elo+
Party 2
Thoth
Thoth
euphoric-owl5
Thoth
Level 68
God Stats
6W - 4L
1,516 SR
Queue Stats
27W - 16L
1,525 Elo+
Party 2
Loki
Loki
maddbbogg
Loki
Level 49
God Stats
7W - 6L
1,214 SR
Queue Stats
121W - 136L
1,452 Elo+
Solo
Martichoras
Martichoras
wildfire776
Martichoras
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 36L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,767
477
1,273
7,826
4,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
SOLDAD0 RYAN
Ao Kuang
8
2 / 4 / 1
5,323
532
6,490
9,211
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 0
4,755
476
3,644
8,850
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 4 / 1
4,699
470
2,745
7,158
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
ySzivi
Olorun
9
1 / 5 / 0
5,094
509
2,793
8,513
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,883
588
4,944
7,766
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
6 / 1 / 5
6,228
623
6,710
8,784
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 1
7,017
702
5,187
5,289
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
4 / 0 / 3
6,498
650
3,284
5,297
1,740
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
wildfire776
Martichoras
10
3 / 2 / 8
6,172
617
6,712
7,113
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
17
17
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
1
1
1.5
L
Ao Kuang
SOLDAD0 RYAN
Ao Kuang
2
4
1
0.63
L
1
1
0
1
W
6
1
5
8.5
W
3
2
1
1.75
W
Loki
4
0
3
5.5
L
1
4
1
0.38
W
Martichoras
wildfire776
Martichoras
3
2
8
3.5
L
Olorun
ySzivi
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
26,837
41,558
Taken
34,249
19,113
Mitigated
18,113
8,378
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,273
114
717
936
7,826
4,698
0
0
7,565
9,283
0
W
4,944
1,473
0
2,294
7,766
6,478
276
1,080
6,061
1,070
28,895
L
Ao Kuang
SOLDAD0 RYAN
Ao Kuang
6,490
1,865
0
1,253
9,211
2,968
0
221
8,746
32,630
0
L
3,644
631
0
2,231
8,850
6,687
0
522
7,620
0
25,630
W
6,710
2,203
92
4,579
8,784
5,177
101
1,991
6,793
0
21,024
W
5,187
264
0
0
5,289
1,999
630
3,239
2,050
47,840
0
W
Loki
3,284
1,482
0
750
5,297
1,740
0
750
4,512
0
32,273
L
2,745
1,381
0
1,409
7,158
1,996
0
0
7,015
0
19,778
W
Martichoras
wildfire776
Martichoras
6,712
2,773
0
2,359
7,113
2,719
287
3,496
3,617
0
33,241
L
Olorun
ySzivi
Olorun
2,793
1,013
93
1,739
8,513
2,764
0
4,630
3,467
29,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
31,798
179
Minions Killed
250
0
Camps Cleared
0
957,893
Distance Traveled
933,709
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,767
477
8
1
0
187,846
0
W
Surtr
5,883
588
35
4
0
180,148
0
L
Ao Kuang
5,323
532
53
5
0
200,750
0
L
Nike
4,755
476
37
4
0
202,175
0
W
Fenrir
6,228
623
29
3
0
196,539
0
W
Thoth
7,017
702
84
8
0
157,611
0
W
Loki
6,498
650
60
6
0
223,480
0
L
Artemis
4,699
470
35
4
0
179,625
0
W
Martichoras
6,172
617
42
4
0
175,931
6
L
Olorun
5,094
509
46
5
0
187,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role