Player Matchup

Thanatos
Thanatos
EkkOnr9
Thanatos
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 11L
1,840 Elo+
Party 1
Ymir
Ymir
GumboEater69
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,664 Elo+
Party 1
The Morrigan
The Morrigan
ShadowMinxxx
The Morrigan
Level 89
God Stats
9W - 4L
1,874 SR
Queue Stats
143W - 117L
1,773 Elo+
Party 1
Anhur
Anhur
eltnamsiD
Anhur
Level 101
God Stats
9W - 10L
1,609 SR
Queue Stats
355W - 340L
1,618 Elo+
Party 1
Mulan
Mulan
ragemore725
Mulan
Level 25
God Stats
9W - 3L
1,688 SR
Queue Stats
114W - 93L
1,816 Elo+
Party 1
Team Averages
Level 58
1,634 SR
1,742 Elo+

VS

Team Averages
Level 52
1,421 SR
1,442 Elo+
Ao Kuang
Ao Kuang
DC IZ A STUD
Ao Kuang
Level 36
God Stats
16W - 14L
1,396 SR
Queue Stats
142W - 97L
1,459 Elo+
Party 2
Bacchus
Bacchus
PicoDaGuyo8699
Bacchus
Level 35
God Stats
4W - 6L
1,309 SR
Queue Stats
14W - 14L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
Rogue Strength
Erlang Shen
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 85L
1,461 Elo+
Party 2
Hachiman
Hachiman
jacevedo51
Hachiman
Level 43
God Stats
0W - 2L
1,318 SR
Queue Stats
15W - 24L
1,332 Elo+
Solo
Nu Wa
Nu Wa
ll DAT DUDE ll
Nu Wa
Level 44
God Stats
57W - 34L
1,583 SR
Queue Stats
144W - 131L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EkkOnr9
Thanatos
13
4 / 0 / 5
8,320
640
6,750
5,984
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 3 / 3
7,729
595
5,211
13,842
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
ShadowMinxxx
The Morrigan
14
2 / 0 / 5
8,654
666
6,689
5,023
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
eltnamsiD
Anhur
15
7 / 1 / 0
8,897
684
16,133
12,093
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 2
9,060
697
12,578
13,895
12,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DC IZ A STUD
Ao Kuang
9
1 / 6 / 0
5,697
438
3,905
13,510
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 1
5,828
448
5,070
14,304
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Rogue Strength
Erlang Shen
10
0 / 3 / 0
5,387
414
3,391
13,119
11,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
jacevedo51
Hachiman
8
0 / 7 / 2
4,932
379
4,299
12,441
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 1
6,262
482
4,544
10,785
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
22
Kills
4
4
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DC IZ A STUD
Ao Kuang
1
6
0
0.17
W
Thanatos
EkkOnr9
Thanatos
4
0
5
6.5
W
4
3
3
1.83
L
0
1
1
0.5
L
Erlang Shen
Rogue Strength
Erlang Shen
0
3
0
0
W
The Morrigan
ShadowMinxxx
The Morrigan
2
0
5
4.5
W
Anhur
eltnamsiD
Anhur
7
1
0
7
L
Hachiman
jacevedo51
Hachiman
0
7
2
0.14
L
3
5
1
0.7
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,361
Damage
21,209
50,837
Taken
64,159
33,921
Mitigated
32,578
30,810
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DC IZ A STUD
Ao Kuang
3,905
771
0
3,488
13,510
4,067
0
2,283
11,227
29,125
0
W
Thanatos
EkkOnr9
Thanatos
6,750
1,558
0
9,363
5,984
2,828
0
1,589
4,395
0
53,819
W
5,211
1,722
0
3,729
13,842
11,841
0
4,391
9,451
31,994
0
L
5,070
2,193
0
7,265
14,304
11,130
0
1,942
12,362
20,022
0
L
Erlang Shen
Rogue Strength
Erlang Shen
3,391
1,965
183
4,974
13,119
11,743
0
0
13,119
0
23,639
W
The Morrigan
ShadowMinxxx
The Morrigan
6,689
1,150
0
1,000
5,023
2,042
0
1,056
3,967
84,648
288
W
Anhur
eltnamsiD
Anhur
16,133
10,594
0
8,232
12,093
5,075
754
4,470
7,623
0
74,660
L
Hachiman
jacevedo51
Hachiman
4,299
2,480
0
1,703
12,441
2,457
0
1,391
11,050
0
23,174
L
4,544
1,660
0
2,281
10,785
3,181
0
5,996
4,789
45,438
0
W
12,578
3,288
0
8,486
13,895
12,135
170
2,309
11,586
0
75,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
28,106
473
Minions Killed
220
0
Camps Cleared
0
1,269,676
Distance Traveled
1,243,545
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,697
438
54
4
0
264,056
0
W
Thanatos
8,320
640
75
6
0
306,565
0
W
Ymir
7,729
595
34
3
0
249,307
0
L
Bacchus
5,828
448
23
2
0
255,170
3
L
Erlang Shen
5,387
414
32
2
0
246,104
4
W
The Morrigan
8,654
666
134
10
0
262,164
2
W
Anhur
8,897
684
126
10
0
219,085
0
L
Hachiman
4,932
379
35
3
0
231,482
0
L
Nu Wa
6,262
482
76
6
0
246,733
0
W
Mulan
9,060
697
104
8
0
232,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role