Player Matchup

Sylvanus
Sylvanus
Alexis_inuzuka
Sylvanus
Level 126
God Stats
3W - 6L
1,701 SR
Queue Stats
112W - 103L
1,475 Elo+
Party 1
Horus
Horus
Chrisophoro
Horus
Level 136
God Stats
15W - 10L
1,547 SR
Queue Stats
323W - 328L
1,436 Elo+
Party 1
Vulcan
Vulcan
YahirMAC
Vulcan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 65L
1,521 Elo+
Party 1
Cupid
Cupid
phishgg
Cupid
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 1
Susano
Susano
vICasperlv
Susano
Level 80
God Stats
4W - 1L
1,700 SR
Queue Stats
82W - 48L
1,561 Elo+
Solo
Team Averages
Level 105
1,589 SR
1,455 Elo+

VS

Team Averages
Level 76
1,510 SR
1,498 Elo+
Hun Batz
Hun Batz
Autism_Is_MyName
Hun Batz
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
353W - 300L
1,462 Elo+
Party 2
Atlas
Atlas
BigCro125_
Atlas
Level 79
God Stats
20W - 14L
1,498 SR
Queue Stats
394W - 356L
1,497 Elo+
Party 2
Surtr
Surtr
LilCro941
Surtr
Level 84
God Stats
34W - 20L
1,650 SR
Queue Stats
480W - 438L
1,526 Elo+
Party 2
Hades
Hades
Snagglet666
Hades
Level 68
God Stats
9W - 19L
1,548 SR
Queue Stats
464W - 423L
1,512 Elo+
Party 2
Bakasura
Bakasura
jwivan28
Bakasura
Level 64
God Stats
4W - 6L
1,352 SR
Queue Stats
145W - 140L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 2 / 21
12,181
508
11,349
30,028
35,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 2 / 14
13,133
547
22,148
31,322
39,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
YahirMAC
Vulcan
19
11 / 5 / 13
13,331
555
27,261
21,238
12,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cupid
phishgg
Cupid
19
7 / 2 / 9
12,073
503
16,325
20,365
10,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
vICasperlv
Susano
19
12 / 0 / 15
13,549
565
28,292
23,917
14,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 1
9,757
407
10,325
26,676
16,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
15
1 / 4 / 5
9,913
413
15,550
26,290
24,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Surtr
LilCro941
Surtr
17
4 / 9 / 2
10,807
450
23,806
36,015
19,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 14 / 3
9,589
400
18,654
27,760
14,220
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
jwivan28
Bakasura
18
3 / 4 / 1
11,638
485
12,528
22,291
12,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
23
40
Kills
11
11
Deaths
40
72
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
2
21
6.25
L
1
9
1
0.17
L
Atlas
1
4
5
0.88
W
8
2
14
7.5
L
Surtr
LilCro941
Surtr
4
9
2
0.56
L
2
14
3
0.25
W
Vulcan
YahirMAC
Vulcan
11
5
13
3.5
L
Bakasura
jwivan28
Bakasura
3
4
1
0.88
W
Cupid
phishgg
Cupid
7
2
9
5.75
W
Susano
vICasperlv
Susano
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,375
Damage
80,863
126,870
Taken
139,032
112,222
Mitigated
87,353
62,001
Healing
30,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,349
3,816
10,252
13,390
30,028
35,376
1,169
9,041
20,568
31,787
0
L
10,325
994
0
250
26,676
16,727
652
6,299
20,377
0
74,902
L
Atlas
15,550
5,187
0
8,296
26,290
24,272
725
7,545
18,745
65,152
0
W
22,148
7,362
4,511
11,471
31,322
39,768
1,963
6,742
23,941
0
98,317
L
Surtr
LilCro941
Surtr
23,806
12,393
0
13,437
36,015
19,916
766
9,225
26,790
919
100,895
L
18,654
1,496
62
4,391
27,760
14,220
30
11,611
16,149
65,951
0
W
Vulcan
YahirMAC
Vulcan
27,261
10,896
256
4,611
21,238
12,312
1,700
9,738
11,272
115,209
0
L
Bakasura
jwivan28
Bakasura
12,528
7,128
0
4,132
22,291
12,218
0
4,783
17,508
0
83,373
W
Cupid
phishgg
Cupid
16,325
9,889
1,330
9,417
20,365
10,297
4,571
7,129
13,153
0
69,849
W
Susano
vICasperlv
Susano
28,292
6,675
0
6,763
23,917
14,469
2,641
7,566
16,241
0
118,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,267
Gold Earned
51,704
538
Minions Killed
538
0
Camps Cleared
0
2,339,801
Distance Traveled
2,176,567
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,181
508
38
2
0
437,343
6
L
Hun Batz
9,757
407
87
4
0
439,423
0
L
Atlas
9,913
413
77
3
0
417,923
10
W
Horus
13,133
547
133
6
0
480,875
3
L
Surtr
10,807
450
118
5
0
391,756
0
L
Hades
9,589
400
106
4
0
381,915
0
W
Vulcan
13,331
555
139
6
0
468,695
1
L
Bakasura
11,638
485
150
6
0
545,550
1
W
Cupid
12,073
503
102
4
0
428,478
0
W
Susano
13,549
565
126
5
0
524,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role