Player Matchup

Xbalanque
Xbalanque
TheRealReefer
Xbalanque
Level 59
God Stats
4W - 3L
1,384 SR
Queue Stats
16W - 16L
1,426 Elo+
Party 2
Set
Set
TraviexDimez
Set
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,284 Elo+
Party 2
Bacchus
Bacchus
XxKami_TenchixX
Bacchus
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
128W - 146L
1,434 Elo+
Solo
Team Averages
Level 58
1,461 SR
1,381 Elo+

VS

Team Averages
Level 81
1,423 SR
1,407 Elo+
Thanatos
Thanatos
Anotherdumbguy
Thanatos
Level 65
God Stats
1W - 0L
1,161 SR
Queue Stats
46W - 60L
1,289 Elo+
Party 1
Merlin
Merlin
Gert4L
Merlin
Level 63
God Stats
2W - 2L
1,360 SR
Queue Stats
93W - 113L
1,362 Elo+
Party 1
Surtr
Surtr
w1nndweaver
Surtr
Level 116
God Stats
26W - 12L
1,748 SR
Queue Stats
65W - 53L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
TheRealReefer
Xbalanque
13
1 / 2 / 0
7,084
644
3,970
7,747
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
6,558
596
4,292
9,824
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 1
7,686
699
6,859
12,483
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 2 / 5
7,977
725
6,768
7,280
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Merlin
Gert4L
Merlin
14
5 / 0 / 3
8,595
781
10,286
3,762
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 8
7,373
670
7,312
10,536
7,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
8
8
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
2
5
2.75
W
Merlin
Gert4L
Merlin
5
0
3
6.5
L
Xbalanque
TheRealReefer
Xbalanque
1
2
0
0.5
L
0
4
0
0
L
1
2
1
0.75
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,121
Damage
24,366
30,054
Taken
21,578
17,303
Mitigated
11,700
7,313
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,768
2,346
0
3,308
7,280
2,787
614
2,549
4,604
0
17,214
W
Merlin
Gert4L
Merlin
10,286
754
0
340
3,762
1,432
0
1,015
2,663
32,761
0
L
Xbalanque
TheRealReefer
Xbalanque
3,970
633
0
935
7,747
2,579
0
1,709
5,932
0
24,865
L
4,292
1,658
0
1,060
9,824
5,642
0
3,765
5,723
0
23,310
L
6,859
349
167
5,151
12,483
9,082
0
4,546
7,540
18,951
0
W
7,312
1,684
0
2,963
10,536
7,481
548
3,380
6,875
883
25,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,328
Gold Earned
23,945
131
Minions Killed
114
0
Camps Cleared
0
626,505
Distance Traveled
648,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,977
725
25
2
0
221,513
0
W
Merlin
8,595
781
55
5
0
203,264
0
L
Xbalanque
7,084
644
64
6
0
197,163
0
L
Set
6,558
596
32
3
0
224,620
0
L
Bacchus
7,686
699
35
3
0
204,722
0
W
Surtr
7,373
670
34
3
0
223,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role