Player Matchup

Pele
Pele
C0ca de Al1tr0
Pele
Level 103
God Stats
38W - 30L
1,581 SR
Queue Stats
337W - 329L
1,534 Elo+
Party 3
Cernunnos
Cernunnos
Dio_Muda_Muda5
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 100L
1,527 Elo+
Party 1
Merlin
Merlin
Falcon7347
Merlin
Level 127
God Stats
12W - 12L
1,675 SR
Queue Stats
139W - 114L
1,601 Elo+
Party 1
Surtr
Surtr
KindBunny407132
Surtr
Level 129
God Stats
18W - 16L
1,414 SR
Queue Stats
100W - 87L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Ragnarx0321
Jormungandr
Level 88
God Stats
11W - 9L
1,744 SR
Queue Stats
333W - 316L
1,542 Elo+
Party 3
Team Averages
Level 111
1,583 SR
1,526 Elo+

VS

Team Averages
Level 115
1,427 SR
1,597 Elo+
Ullr
Ullr
BEASTMODE4787
Ullr
Level 124
God Stats
0W - 4L
1,109 SR
Queue Stats
52W - 54L
1,504 Elo+
Solo
Atlas
Atlas
GetsugaUnbridled
Atlas
Level 104
God Stats
5W - 6L
1,709 SR
Queue Stats
104W - 100L
1,716 Elo+
Party 4
Surtr
Surtr
GuardianNotor
Surtr
Level 108
God Stats
12W - 8L
1,656 SR
Queue Stats
35W - 22L
1,636 Elo+
Party 4
Pele
Pele
ZenAstraea
Pele
Level 120
God Stats
0W - 2L
1,161 SR
Queue Stats
130W - 114L
1,573 Elo+
Party 2
Discordia
Discordia
arcanis1108
Discordia
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,917
592
5,855
7,206
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
Dio_Muda_Muda5
Cernunnos
9
0 / 0 / 1
5,371
537
2,877
5,793
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Falcon7347
Merlin
11
3 / 0 / 3
6,968
697
5,011
4,439
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 0 / 1
5,481
548
5,161
9,826
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Ragnarx0321
Jormungandr
11
1 / 0 / 0
5,841
584
4,890
6,737
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,591
459
2,964
5,105
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,702
470
5,944
9,995
5,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,498
450
3,401
7,998
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 1 / 0
4,783
478
2,579
6,235
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
arcanis1108
Discordia
10
0 / 4 / 0
4,941
494
1,844
7,110
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
0
4
4
W
Cernunnos
Dio_Muda_Muda5
Cernunnos
0
0
1
0.5
W
Merlin
Falcon7347
Merlin
3
0
3
4.5
L
0
2
0
0
L
0
1
0
0
W
2
0
1
2.5
W
Jormungandr
Ragnarx0321
Jormungandr
1
0
0
1
L
0
1
0
0
L
Discordia
arcanis1108
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
16,732
34,001
Taken
36,443
15,950
Mitigated
15,972
12,753
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,964
1,103
0
1,277
5,105
1,508
0
0
5,105
0
28,757
W
5,855
1,647
0
1,181
7,206
2,436
0
1,446
5,725
0
44,311
W
Cernunnos
Dio_Muda_Muda5
Cernunnos
2,877
1,518
0
2,934
5,793
2,038
1,098
1,292
4,501
0
35,350
W
Merlin
Falcon7347
Merlin
5,011
237
0
1,149
4,439
1,610
0
1,704
2,735
51,931
0
L
5,944
2,939
1,476
2,659
9,995
5,854
0
1,435
8,431
18,548
0
L
3,401
917
0
3,555
7,998
4,680
0
4,273
3,108
1,148
23,348
W
5,161
1,887
245
4,289
9,826
6,109
56
3,346
6,480
482
22,577
W
Jormungandr
Ragnarx0321
Jormungandr
4,890
1,398
0
2,955
6,737
3,757
0
224
6,041
42,870
0
L
2,579
398
0
2,846
6,235
1,687
0
591
5,628
0
30,682
L
Discordia
arcanis1108
Discordia
1,844
39
0
1,580
7,110
2,243
0
2,880
4,047
34,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,578
Gold Earned
23,515
330
Minions Killed
213
0
Camps Cleared
0
1,013,718
Distance Traveled
1,013,220
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,591
459
53
5
0
172,907
0
W
Pele
5,917
592
73
7
0
251,049
0
W
Cernunnos
5,371
537
55
6
0
166,089
0
W
Merlin
6,968
697
104
10
0
191,038
3
L
Atlas
4,702
470
11
1
0
201,985
2
L
Surtr
4,498
450
31
3
0
204,771
0
W
Surtr
5,481
548
24
2
0
210,299
4
W
Jormungandr
5,841
584
74
7
0
195,243
2
L
Pele
4,783
478
56
6
0
241,883
0
L
Discordia
4,941
494
62
6
0
191,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role