Player Matchup

He Bo
He Bo
Floww16
He Bo
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 31L
1,502 Elo+
Solo
Jing Wei
Jing Wei
SM_mrmayhem
Jing Wei
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 109L
1,496 Elo+
Party 1
Thor
Thor
Slashentity
Thor
Level 66
God Stats
3W - 1L
1,906 SR
Queue Stats
53W - 72L
1,403 Elo+
Party 1
Hercules
Hercules
jessebutler
Hercules
Level 136
God Stats
11W - 2L
1,517 SR
Queue Stats
88W - 93L
1,447 Elo+
Solo
Fafnir
Fafnir
killed---Bot
Fafnir
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 103L
1,386 Elo+
Party 1
Team Averages
Level 76
1,585 SR
1,447 Elo+

VS

Team Averages
Level 112
1,395 SR
1,515 Elo+
Da Ji
Da Ji
BlackShaman1127
Da Ji
Level 108
God Stats
0W - 2L
1,646 SR
Queue Stats
4W - 4L
1,717 Elo+
Solo
Surtr
Surtr
Hubert_Mcsalt
Surtr
Level 113
God Stats
107W - 81L
1,567 SR
Queue Stats
160W - 167L
1,440 Elo+
Solo
Anhur
Anhur
archibaldpeanut
Anhur
Level 97
God Stats
2W - 2L
1,332 SR
Queue Stats
195W - 200L
1,509 Elo+
Solo
He Bo
He Bo
jakal_mars668
He Bo
Level 116
God Stats
0W - 1L
1,127 SR
Queue Stats
163W - 178L
1,370 Elo+
Solo
Nox
Nox
riahbhee
Nox
Level 127
God Stats
10W - 15L
1,301 SR
Queue Stats
133W - 121L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Floww16
He Bo
10
3 / 4 / 3
6,351
577
7,202
6,722
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SM_mrmayhem
Jing Wei
11
0 / 1 / 0
6,265
570
3,699
6,440
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 4
5,421
493
2,755
8,423
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
jessebutler
Hercules
11
5 / 1 / 0
7,267
661
4,824
10,203
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
7
0 / 1 / 3
5,373
488
1,787
8,533
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 3 / 2
6,676
607
8,976
10,102
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
4,557
414
2,881
5,624
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 1
5,672
516
3,408
6,624
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 3
5,362
487
2,604
7,895
2,402
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 3
5,530
503
5,151
6,150
2,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
8
Kills
9
9
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
W
He Bo
Floww16
He Bo
3
4
3
1.13
L
0
3
0
0
W
Jing Wei
SM_mrmayhem
Jing Wei
0
1
0
0
W
0
2
4
1
L
0
0
1
0.5
L
0
4
3
0.38
W
Hercules
jessebutler
Hercules
5
1
0
5
W
Fafnir
0
1
3
1.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,267
Damage
23,020
40,321
Taken
36,395
19,241
Mitigated
13,461
14,238
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,976
1,925
280
2,319
10,102
3,840
0
2,501
7,465
0
25,187
W
He Bo
Floww16
He Bo
7,202
131
0
1,500
6,722
2,032
0
2,090
4,632
39,460
0
L
2,881
1,802
0
1,762
5,624
2,339
0
0
5,624
170
18,295
W
Jing Wei
SM_mrmayhem
Jing Wei
3,699
2,938
0
4,432
6,440
1,878
0
1,114
5,326
0
48,558
W
2,755
388
0
1,200
8,423
2,818
0
1,789
6,634
0
21,409
L
3,408
2,127
0
3,953
6,624
2,229
0
88
6,536
0
37,297
L
2,604
168
0
2,034
7,895
2,402
0
2,919
4,765
31,130
0
W
Hercules
jessebutler
Hercules
4,824
1,244
0
4,746
10,203
5,102
1,153
1,156
9,047
0
44,089
W
Fafnir
1,787
498
0
2,360
8,533
7,411
0
1,651
6,882
9,791
0
L
5,151
542
69
1,996
6,150
2,651
320
3,054
3,016
28,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
27,797
280
Minions Killed
222
0
Camps Cleared
0
1,051,657
Distance Traveled
1,095,990
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,676
607
36
3
0
241,684
0
W
He Bo
6,351
577
74
7
0
222,458
0
L
Surtr
4,557
414
30
3
0
258,019
0
W
Jing Wei
6,265
570
82
7
0
208,910
0
W
Thor
5,421
493
29
3
0
223,899
0
L
Anhur
5,672
516
72
7
0
190,745
1
L
He Bo
5,362
487
51
5
0
208,385
5
W
Hercules
7,267
661
80
7
0
191,092
0
W
Fafnir
5,373
488
15
1
0
205,298
1
L
Nox
5,530
503
33
3
0
197,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role