Player Matchup

Chernobog
Chernobog
HighTDyldozer
Chernobog
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 185L
1,496 Elo+
Party 1
Geb
Geb
LOLWTFSBBQLMFAO
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,258 Elo+
Party 1
Fenrir
Fenrir
Purplekuno
Fenrir
Level 59
God Stats
12W - 8L
1,728 SR
Queue Stats
94W - 79L
1,483 Elo+
Party 3
Achilles
Achilles
Runesvape
Achilles
Level 68
God Stats
9W - 15L
1,406 SR
Queue Stats
103W - 94L
1,464 Elo+
Party 3
Merlin
Merlin
bastions here
Merlin
Level 8
God Stats
16W - 16L
1,500 SR
Queue Stats
154W - 146L
1,500 Elo+
Party 3
Team Averages
Level 46
1,527 SR
1,440 Elo+

VS

Team Averages
Level 55
1,572 SR
1,382 Elo+
Ymir
Ymir
DiamondStorm0624
Ymir
Level 11
God Stats
1W - 4L
1,397 SR
Queue Stats
1W - 4L
1,151 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Dude1016
Morgan Le Fay
Level 107
God Stats
2W - 1L
1,707 SR
Queue Stats
44W - 40L
1,447 Elo+
Party 4
Chiron
Chiron
JohnnyKins
Chiron
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 223L
1,483 Elo+
Party 2
Hercules
Hercules
Yeetboi4488
Hercules
Level 47
God Stats
24W - 34L
1,459 SR
Queue Stats
138W - 154L
1,419 Elo+
Party 2
Arachne
Arachne
gremlinsGizmo
Arachne
Level 64
God Stats
17W - 3L
1,795 SR
Queue Stats
29W - 25L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HighTDyldozer
Chernobog
13
2 / 3 / 3
7,356
490
7,787
12,698
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 5
6,946
463
3,978
11,137
7,319
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Purplekuno
Fenrir
14
5 / 5 / 3
8,779
585
10,692
14,555
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Runesvape
Achilles
13
2 / 4 / 1
7,552
503
8,425
17,160
13,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 14 / 2
6,845
456
3,828
15,385
5,376
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,850
523
2,177
11,287
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Dude1016
Morgan Le Fay
16
16 / 3 / 3
11,093
740
20,909
10,810
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
JohnnyKins
Chiron
13
2 / 2 / 3
7,869
525
9,189
9,257
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Yeetboi4488
Hercules
15
1 / 0 / 3
8,986
599
4,935
10,557
15,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
16
9 / 4 / 3
9,747
650
14,068
17,761
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
28
28
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Morgan Le Fay
Dude1016
Morgan Le Fay
16
3
3
5.83
L
Chernobog
HighTDyldozer
Chernobog
2
3
3
1.17
W
Chiron
JohnnyKins
Chiron
2
2
3
1.75
L
0
2
5
1.25
L
Fenrir
Purplekuno
Fenrir
5
5
3
1.3
L
Achilles
Runesvape
Achilles
2
4
1
0.63
W
Hercules
Yeetboi4488
Hercules
1
0
3
2.5
L
1
14
2
0.14
W
Arachne
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
51,278
70,935
Taken
59,672
37,779
Mitigated
41,659
12,817
Healing
22,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,177
245
0
2,755
11,287
9,270
767
1,666
9,621
24,972
0
W
Morgan Le Fay
Dude1016
Morgan Le Fay
20,909
2,299
0
1,313
10,810
4,679
2,897
3,122
7,688
77,563
0
L
Chernobog
HighTDyldozer
Chernobog
7,787
4,857
0
4,672
12,698
5,033
0
1,422
11,207
0
49,788
W
Chiron
JohnnyKins
Chiron
9,189
2,539
1,025
2,386
9,257
3,503
2,537
1,127
8,089
0
60,162
L
3,978
482
0
2,459
11,137
7,319
0
3,097
7,938
18,487
0
L
Fenrir
Purplekuno
Fenrir
10,692
1,764
0
4,320
14,555
6,715
0
2,238
12,237
0
53,462
L
Achilles
Runesvape
Achilles
8,425
2,423
0
1,040
17,160
13,336
0
5,147
11,067
0
47,452
W
Hercules
Yeetboi4488
Hercules
4,935
1,511
0
6,453
10,557
15,043
518
0
10,557
1,273
57,294
L
3,828
769
0
326
15,385
5,376
0
10,989
3,948
30,648
0
W
Arachne
14,068
9,607
0
8,477
17,761
9,164
180
1,891
15,870
0
71,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
45,545
319
Minions Killed
438
0
Camps Cleared
0
1,333,715
Distance Traveled
1,445,062
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,850
523
28
2
0
291,259
0
W
Morgan Le Fay
11,093
740
114
8
0
277,656
0
L
Chernobog
7,356
490
89
6
0
248,011
0
W
Chiron
7,869
525
100
7
0
263,000
0
L
Geb
6,946
463
28
2
0
260,410
3
L
Fenrir
8,779
585
72
5
0
309,586
0
L
Achilles
7,552
503
74
5
0
276,586
0
W
Hercules
8,986
599
97
6
0
288,195
2
L
Merlin
6,845
456
56
4
0
239,122
0
W
Arachne
9,747
650
99
7
0
324,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role