Player Matchup

Cerberus
Cerberus
Gold III
Kim Jong Poole
Cerberus
Gold III
Level 129
God Stats
18W - 11L
1,918 SR
Queue Stats
271W - 264L
1,652 MMR
Party 2
Thoth
Thoth
Gold V
juniorbroncos77
Thoth
Gold V
Level 153
God Stats
127W - 114L
1,544 SR
Queue Stats
633W - 559L
1,291 MMR
Party 2
Ne Zha
Ne Zha
Gold I
xWxHxYx
Ne Zha
Gold I
Level 147
God Stats
18W - 7L
1,746 SR
Queue Stats
46W - 39L
1,679 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,736 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,605 SR
1,544 MMR
Chernobog
Chernobog
Gold IV
KingSturg
Chernobog
Gold IV
Level 149
God Stats
5W - 8L
1,598 SR
Queue Stats
417W - 374L
1,371 MMR
Party 1
Raijin
Raijin
Platinum IV
Nashavelli
Raijin
Platinum IV
Level 155
God Stats
47W - 41L
1,717 SR
Queue Stats
410W - 375L
1,689 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
SirBlacky
Guan Yu
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 0 / 8
7,472
747
4,142
9,921
7,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 1 / 5
7,671
767
10,411
5,156
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
xWxHxYx
Ne Zha
13
5 / 2 / 4
7,883
788
11,357
8,518
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AchillesSurtrAo KuangBaron SamediAtlas

VS

Bans
Baba YagaHorusAgniAthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KingSturg
Chernobog
12
1 / 2 / 1
6,926
693
6,140
10,841
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Nashavelli
Raijin
12
2 / 2 / 0
7,357
736
8,356
8,286
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
SirBlacky
Guan Yu
9
0 / 5 / 2
6,169
617
2,110
9,363
5,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
3
3
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
0
8
4
L
Chernobog
KingSturg
Chernobog
1
2
1
0.75
L
Raijin
Nashavelli
Raijin
2
2
0
1
L
Guan Yu
SirBlacky
Guan Yu
0
5
2
0.2
W
4
1
5
6.5
W
Ne Zha
xWxHxYx
Ne Zha
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,910
Damage
16,606
23,595
Taken
28,490
14,861
Mitigated
12,119
6,910
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,142
176
1,731
3,570
9,921
7,710
328
4,171
5,520
14,442
0
L
Chernobog
KingSturg
Chernobog
6,140
3,577
0
2,611
10,841
3,488
451
6,839
4,002
0
22,133
L
Raijin
Nashavelli
Raijin
8,356
560
0
489
8,286
2,644
216
4,392
3,894
35,940
0
L
Guan Yu
SirBlacky
Guan Yu
2,110
142
662
1,200
9,363
5,987
72
3,333
6,030
0
5,773
W
10,411
107
0
500
5,156
2,048
861
1,309
3,795
35,724
0
W
Ne Zha
xWxHxYx
Ne Zha
11,357
3,060
0
1,109
8,518
5,103
168
2,819
5,611
0
29,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,026
Gold Earned
20,452
125
Minions Killed
116
0
Camps Cleared
0
603,592
Distance Traveled
494,835
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,472
747
22
2
0
209,170
2
L
Chernobog
6,926
693
36
4
0
182,278
0
L
Raijin
7,357
736
74
7
0
179,044
0
L
Guan Yu
6,169
617
6
1
0
133,513
0
W
Thoth
7,671
767
59
6
0
199,921
0
W
Ne Zha
7,883
788
44
4
0
194,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role