Player Matchup

Izanami
Izanami
Kitty Monger
Izanami
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 53L
1,550 Elo+
Solo
Susano
Susano
Lays Within
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Hun Batz
Hun Batz
Malvelius
Hun Batz
Level 133
God Stats
2W - 4L
1,491 SR
Queue Stats
147W - 143L
1,473 Elo+
Solo
Danzaburou
Danzaburou
SaMeNeRvEsTi
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,525 Elo+
Solo
Persephone
Persephone
SackOfKumquats
Persephone
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 161L
1,612 Elo+
Solo
Team Averages
Level 106
1,498 SR
1,492 Elo+

VS

Team Averages
Level 99
1,431 SR
1,501 Elo+
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Lamminator
Charybdis
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 101L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
ManuelCamposCR
Kuzenbo
Level 97
God Stats
4W - 1L
1,321 SR
Queue Stats
310W - 320L
1,454 Elo+
Solo
Chaac
Chaac
RainyGz
Chaac
Level 86
God Stats
3W - 0L
1,332 SR
Queue Stats
87W - 77L
1,496 Elo+
Party 1
Kali
Kali
Tzechionz
Kali
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 169L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kitty Monger
Izanami
16
5 / 5 / 4
9,071
907
7,601
10,681
5,052
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
11
0 / 7 / 2
6,359
636
2,376
11,466
5,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Malvelius
Hun Batz
12
2 / 4 / 5
7,112
711
9,627
7,529
3,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SaMeNeRvEsTi
Danzaburou
11
0 / 6 / 7
6,972
697
7,581
11,366
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
SackOfKumquats
Persephone
13
3 / 5 / 3
7,749
775
10,313
11,425
4,184
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
13 / 2 / 11
10,507
1,051
17,559
10,714
4,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
Lamminator
Charybdis
15
7 / 3 / 10
9,189
919
8,240
9,942
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 16
8,219
822
4,757
11,043
17,609
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
RainyGz
Chaac
14
2 / 2 / 20
8,672
867
9,792
14,841
16,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
15
4 / 1 / 17
9,203
920
7,501
10,279
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
10
Kills
28
27
Deaths
10
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
2
11
9.25
L
Izanami
Kitty Monger
Izanami
5
5
4
1.4
W
Charybdis
Lamminator
Charybdis
7
3
10
4
L
Susano
0
7
2
0.14
L
Hun Batz
Malvelius
Hun Batz
2
4
5
1.13
W
2
2
16
5
W
Chaac
RainyGz
Chaac
2
2
20
6
L
Danzaburou
SaMeNeRvEsTi
Danzaburou
0
6
7
0.58
L
Persephone
SackOfKumquats
Persephone
3
5
3
0.9
W
Kali
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,498
Damage
47,849
52,467
Taken
56,819
22,624
Mitigated
49,544
8,280
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,559
1,676
2,301
3,434
10,714
4,113
1,542
1,810
8,904
33,709
0
L
Izanami
Kitty Monger
Izanami
7,601
3,448
87
1,549
10,681
5,052
85
4,018
6,663
0
23,310
W
Charybdis
Lamminator
Charybdis
8,240
2,407
668
2,112
9,942
4,437
2,476
1,106
8,836
0
25,652
L
Susano
2,376
504
345
738
11,466
5,657
0
5,183
6,283
0
3,613
L
Hun Batz
Malvelius
Hun Batz
9,627
655
292
431
7,529
3,182
0
3,178
4,351
0
17,368
W
4,757
1,067
1,477
1,654
11,043
17,609
625
1,109
9,934
8,802
0
W
Chaac
RainyGz
Chaac
9,792
266
1,690
4,635
14,841
16,939
434
4,267
10,574
0
21,069
L
Danzaburou
SaMeNeRvEsTi
Danzaburou
7,581
2,380
456
1,828
11,366
4,549
0
4,660
6,706
0
13,706
L
Persephone
SackOfKumquats
Persephone
10,313
922
396
2,158
11,425
4,184
0
5,274
6,146
20,316
0
W
Kali
7,501
2,456
501
4,796
10,279
6,446
1,808
2,021
8,258
0
11,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
45,790
96
Minions Killed
106
0
Camps Cleared
0
755,543
Distance Traveled
1,021,044
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,507
1,051
39
4
0
199,391
0
L
Izanami
9,071
907
49
5
0
143,109
0
W
Charybdis
9,189
919
23
2
0
167,800
0
L
Susano
6,359
636
5
1
0
140,238
0
L
Hun Batz
7,112
711
14
1
0
127,461
0
W
Kuzenbo
8,219
822
10
1
0
218,049
0
W
Chaac
8,672
867
26
3
0
219,288
0
L
Danzaburou
6,972
697
10
1
0
149,210
0
L
Persephone
7,749
775
18
2
0
195,525
0
W
Kali
9,203
920
8
1
0
216,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role