Player Matchup

Ravana
Ravana
FeriousLion01
Ravana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,326 Elo+
Party 2
Merlin
Merlin
griffin104
Merlin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,267 Elo+
Party 2
Geb
Geb
shortleorio
Geb
Level 146
God Stats
1W - 1L
1,672 SR
Queue Stats
10W - 9L
1,409 Elo+
Party 2
Team Averages
Level 99
1,557 SR
1,334 Elo+

VS

Team Averages
Level 57
1,524 SR
1,231 Elo+
Hercules
Hercules
CJBLOOMER
Hercules
Level 104
God Stats
1W - 1L
1,804 SR
Queue Stats
63W - 40L
1,494 Elo+
Solo
Kukulkan
Kukulkan
FugginPooter
Kukulkan
Level 40
God Stats
5W - 13L
1,268 SR
Queue Stats
107W - 158L
1,114 Elo+
Party 1
Olorun
Olorun
THEstoner42069
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 131L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,581
758
7,396
5,448
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
griffin104
Merlin
14
6 / 3 / 5
8,241
824
10,390
6,034
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 9
8,688
869
5,439
10,330
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CJBLOOMER
Hercules
10
1 / 3 / 1
6,460
646
5,754
12,898
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
FugginPooter
Kukulkan
11
1 / 5 / 0
6,479
648
5,569
6,833
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 2
6,443
644
2,907
7,843
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
CJBLOOMER
Hercules
1
3
1
0.5
W
3
0
6
6
L
Kukulkan
FugginPooter
Kukulkan
1
5
0
0.2
L
0
4
2
0.25
W
Merlin
griffin104
Merlin
6
3
5
2.83
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
14,230
21,812
Taken
27,574
17,891
Mitigated
15,204
3,223
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CJBLOOMER
Hercules
5,754
978
0
4,715
12,898
9,478
0
5,684
7,176
0
12,895
W
7,396
2,119
0
316
5,448
2,916
879
2,631
2,618
0
21,042
L
Kukulkan
FugginPooter
Kukulkan
5,569
742
0
260
6,833
2,567
0
4,918
1,914
22,525
0
L
2,907
2,073
211
845
7,843
3,159
0
5,216
2,623
17,026
0
W
Merlin
griffin104
Merlin
10,390
469
0
694
6,034
2,577
447
1,508
4,298
39,416
0
W
5,439
835
0
2,213
10,330
12,398
0
4,379
5,837
16,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,510
Gold Earned
19,382
126
Minions Killed
89
0
Camps Cleared
0
573,456
Distance Traveled
502,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,460
646
12
1
0
178,698
0
W
Ravana
7,581
758
39
4
0
194,586
0
L
Kukulkan
6,479
648
43
4
0
172,195
0
L
Olorun
6,443
644
34
3
0
151,497
0
W
Merlin
8,241
824
68
7
0
167,888
0
W
Geb
8,688
869
19
2
0
210,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role