Player Matchup

Amaterasu
Amaterasu
FIRESPIDER2246
Amaterasu
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,666 Elo+
Party 3
Mercury
Mercury
Joker HOF
Mercury
Level 114
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 9L
1,286 Elo+
Party 3
Shiva
Shiva
Ocelot123
Shiva
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 81L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
SUBARASH11
Nu Wa
Level 144
God Stats
2W - 7L
1,231 SR
Queue Stats
143W - 119L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Tadaruto
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 112
1,407 SR
1,508 Elo+

VS

Team Averages
Level 87
1,494 SR
1,495 Elo+
Jormungandr
Jormungandr
Faucheuse2000
Jormungandr
Level 105
God Stats
4W - 4L
1,677 SR
Queue Stats
68W - 60L
1,440 Elo+
Party 2
Surtr
Surtr
JaunePise
Surtr
Level 16
God Stats
5W - 4L
1,489 SR
Queue Stats
27W - 19L
1,495 Elo+
Party 2
Agni
Agni
REVENGEo
Agni
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 153L
1,472 Elo+
Solo
Ravana
Ravana
andrewgunfire
Ravana
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 6L
1,616 Elo+
Solo
Jing Wei
Jing Wei
zbinks99
Jing Wei
Level 106
God Stats
26W - 26L
1,307 SR
Queue Stats
344W - 317L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FIRESPIDER2246
Amaterasu
7
0 / 2 / 0
4,151
415
2,278
6,605
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Joker HOF
Mercury
8
1 / 4 / 0
5,216
522
1,745
7,845
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Ocelot123
Shiva
9
0 / 1 / 0
5,247
525
3,450
8,306
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
10
0 / 3 / 1
5,805
581
2,357
4,375
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Tadaruto
Cthulhu
5
0 / 3 / 0
4,001
400
2,085
6,765
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Faucheuse2000
Jormungandr
8
0 / 0 / 6
5,194
519
5,754
5,018
3,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
JaunePise
Surtr
11
1 / 0 / 1
6,422
642
4,295
8,998
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Agni
10
1 / 0 / 3
5,820
582
3,238
4,362
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
8 / 1 / 1
6,856
686
5,762
4,609
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
zbinks99
Jing Wei
10
3 / 0 / 1
5,996
600
2,504
4,916
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
FIRESPIDER2246
Amaterasu
0
2
0
0
W
Jormungandr
Faucheuse2000
Jormungandr
0
0
6
3
W
Surtr
JaunePise
Surtr
1
0
1
1.5
L
Mercury
Joker HOF
Mercury
1
4
0
0.25
L
Shiva
Ocelot123
Shiva
0
1
0
0
W
Agni
1
0
3
2.5
L
Nu Wa
0
3
1
0.17
L
Cthulhu
Tadaruto
Cthulhu
0
3
0
0
W
8
1
1
8.5
W
Jing Wei
zbinks99
Jing Wei
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,915
Damage
21,553
33,896
Taken
27,903
12,902
Mitigated
14,694
7,647
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
FIRESPIDER2246
Amaterasu
2,278
1,243
0
2,765
6,605
2,612
0
2,215
4,390
0
16,823
W
Jormungandr
Faucheuse2000
Jormungandr
5,754
2,348
26
2,136
5,018
3,861
0
1,452
3,566
27,468
0
W
Surtr
JaunePise
Surtr
4,295
1,867
0
3,583
8,998
5,570
3
255
8,743
627
50,269
L
Mercury
Joker HOF
Mercury
1,745
660
0
625
7,845
2,227
0
1,285
6,560
0
31,927
L
Shiva
Ocelot123
Shiva
3,450
714
0
2,566
8,306
3,315
0
94
8,212
0
37,861
W
Agni
3,238
386
0
1,431
4,362
1,441
0
1,581
2,781
35,941
0
L
Nu Wa
2,357
377
0
497
4,375
1,370
0
1,667
2,708
40,606
0
L
Cthulhu
Tadaruto
Cthulhu
2,085
335
93
1,101
6,765
3,378
0
3,825
2,940
7,958
0
W
5,762
2,298
0
2,080
4,609
1,911
705
660
3,949
0
35,136
W
Jing Wei
zbinks99
Jing Wei
2,504
2,111
0
3,289
4,916
1,911
0
884
4,032
0
39,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,420
Gold Earned
30,288
240
Minions Killed
311
0
Camps Cleared
0
961,400
Distance Traveled
959,498
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,151
415
28
3
0
203,041
2
W
Jormungandr
5,194
519
41
4
0
172,048
0
W
Surtr
6,422
642
93
9
0
213,184
0
L
Mercury
5,216
522
54
5
0
242,321
2
L
Shiva
5,247
525
76
8
0
173,402
3
W
Agni
5,820
582
66
7
0
183,626
0
L
Nu Wa
5,805
581
78
8
0
206,867
2
L
Cthulhu
4,001
400
4
0
0
135,769
0
W
Ravana
6,856
686
51
5
0
218,470
0
W
Jing Wei
5,996
600
60
6
0
172,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role