Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ChaacShtingOnU
Erlang Shen
Level 149
God Stats
1W - 1L
1,738 SR
Queue Stats
94W - 90L
1,533 Elo+
Solo
King Arthur
King Arthur
I-am-potroast
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,334 Elo+
Party 2
Hachiman
Hachiman
Sphinx8005
Hachiman
Level 146
God Stats
3W - 6L
1,071 SR
Queue Stats
179W - 178L
1,432 Elo+
Solo
Xbalanque
Xbalanque
Tornalos543
Xbalanque
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,719 Elo+
Party 2
Team Averages
Level 84
1,462 SR
1,504 Elo+

VS

Team Averages
Level 90
1,577 SR
1,503 Elo+
Ares
Ares
Heres_Gadget
Ares
Level 80
God Stats
1W - 3L
1,097 SR
Queue Stats
92W - 99L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masayume_Chasin
Ah Muzen Cab
Level 104
God Stats
6W - 3L
1,500 SR
Queue Stats
313W - 306L
1,493 Elo+
Solo
Artio
Artio
OMG_DID_I_PRAY
Artio
Level 123
God Stats
3W - 2L
1,811 SR
Queue Stats
446W - 444L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
OrdinaryPunk
Gilgamesh
Level 28
God Stats
4W - 1L
1,545 SR
Queue Stats
44W - 68L
1,442 Elo+
Party 1
Sol
Sol
uhhhkief
Sol
Level 117
God Stats
4W - 1L
1,933 SR
Queue Stats
161W - 155L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 4 / 6
9,520
680
19,725
10,569
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
ChaacShtingOnU
Erlang Shen
16
4 / 3 / 7
10,239
731
13,571
31,597
26,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
I-am-potroast
King Arthur
13
1 / 10 / 3
8,210
586
2,580
19,064
12,097
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Sphinx8005
Hachiman
17
1 / 4 / 8
9,371
669
15,165
11,498
6,193
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Tornalos543
Xbalanque
17
3 / 6 / 3
9,665
690
14,699
14,220
7,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 20
11,219
801
12,894
20,140
30,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Masayume_Chasin
Ah Muzen Cab
19
2 / 1 / 23
10,912
779
22,710
15,007
9,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 3 / 20
10,319
737
8,942
18,500
20,929
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
OrdinaryPunk
Gilgamesh
16
7 / 3 / 14
10,472
748
12,754
20,771
25,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 1 / 12
12,385
885
23,521
19,879
11,224
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
116
10
Kills
27
27
Deaths
11
27
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
6
1
L
Erlang Shen
ChaacShtingOnU
Erlang Shen
4
3
7
2.5
W
4
3
20
4.67
L
King Arthur
I-am-potroast
King Arthur
1
10
3
0.25
W
Ah Muzen Cab
Masayume_Chasin
Ah Muzen Cab
2
1
23
13.5
W
3
3
20
4.33
W
Gilgamesh
OrdinaryPunk
Gilgamesh
7
3
14
4.67
L
Hachiman
Sphinx8005
Hachiman
1
4
8
1.25
L
Xbalanque
Tornalos543
Xbalanque
3
6
3
0.75
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,740
Damage
80,821
86,948
Taken
94,297
57,868
Mitigated
97,578
27,263
Healing
40,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
19,725
4,484
1,068
1,603
10,569
5,394
294
4,401
6,168
34,714
0
L
Erlang Shen
ChaacShtingOnU
Erlang Shen
13,571
3,168
1,507
16,052
31,597
26,823
0
17,887
13,710
0
24,383
W
12,894
743
2,532
3,350
20,140
30,247
946
4,939
15,201
20,856
0
L
King Arthur
I-am-potroast
King Arthur
2,580
456
32
1,738
19,064
12,097
129
9,911
9,153
0
8,397
W
Ah Muzen Cab
Masayume_Chasin
Ah Muzen Cab
22,710
8,999
1,138
7,018
15,007
9,197
3,586
3,487
11,520
0
61,064
W
8,942
697
3,007
6,330
18,500
20,929
1,029
3,773
14,727
25,704
0
W
Gilgamesh
OrdinaryPunk
Gilgamesh
12,754
1,368
2,260
1,371
20,771
25,981
175
3,196
17,575
0
18,856
L
Hachiman
Sphinx8005
Hachiman
15,165
9,543
64
1,955
11,498
6,193
687
5,139
6,359
0
29,190
L
Xbalanque
Tornalos543
Xbalanque
14,699
4,179
1,296
1,948
14,220
7,361
864
8,019
6,201
0
30,500
W
23,521
6,509
3,234
10,357
19,879
11,224
1,062
4,330
15,549
59,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
55,307
142
Minions Killed
202
0
Camps Cleared
0
1,192,322
Distance Traveled
1,312,911
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,520
680
39
3
0
216,718
0
L
Erlang Shen
10,239
731
12
1
0
296,803
0
W
Ares
11,219
801
15
1
0
234,073
0
L
King Arthur
8,210
586
11
1
0
213,671
1
W
Ah Muzen Cab
10,912
779
73
5
0
256,393
0
W
Artio
10,319
737
23
2
0
288,964
0
W
Gilgamesh
10,472
748
11
1
0
260,248
0
L
Hachiman
9,371
669
26
2
0
240,906
0
L
Xbalanque
9,665
690
54
4
0
224,224
0
W
Sol
12,385
885
80
6
0
273,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role