Player Matchup

Merlin
Merlin
Corybearxx
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,510 Elo+
Solo
Artio
Artio
Dr Debilucho
Artio
Level 106
God Stats
0W - 1L
1,277 SR
Queue Stats
30W - 52L
1,389 Elo+
Party 2
Agni
Agni
XAngel_is_a_qt
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,352 Elo+
Solo
Mercury
Mercury
druidboy22
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Sobek
Sobek
iGreen XV
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,300 Elo+
Party 2
Team Averages
Level 35
1,455 SR
1,410 Elo+

VS

Team Averages
Level 23
1,500 SR
1,325 Elo+
Hun Batz
Hun Batz
AndreaMinakata
Hun Batz
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 52L
1,331 Elo+
Party 1
Heimdallr
Heimdallr
FlesVega_2020
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,289 Elo+
Solo
Fenrir
Fenrir
GloccNine
Fenrir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 41L
1,296 Elo+
Solo
Ishtar
Ishtar
QuasoAndrea
Ishtar
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,244 Elo+
Party 1
Izanami
Izanami
ttv_veggieee90
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 129L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Corybearxx
Merlin
13
0 / 6 / 4
7,479
680
4,910
8,787
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 4 / 6
9,267
842
16,239
22,767
35,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 2
6,673
607
2,566
2,265
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
druidboy22
Mercury
8
0 / 5 / 5
6,386
581
2,013
5,629
1,856
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
iGreen XV
Sobek
17
2 / 3 / 7
7,911
719
7,153
16,047
23,782
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
3 / 3 / 7
9,440
858
6,933
9,374
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
FlesVega_2020
Heimdallr
15
3 / 6 / 9
9,762
887
6,678
10,903
5,277
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
GloccNine
Fenrir
15
1 / 3 / 8
8,885
808
4,791
11,336
12,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
20
8 / 2 / 9
11,463
1,042
20,905
14,127
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 8
9,266
842
9,305
11,454
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
13
Kills
19
19
Deaths
17
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
3
7
2.17
L
Merlin
Corybearxx
Merlin
0
6
4
0.33
L
9
4
6
3
W
Heimdallr
FlesVega_2020
Heimdallr
3
6
9
1.25
W
Fenrir
GloccNine
Fenrir
1
3
8
1.67
W
Ishtar
8
2
9
6.25
L
2
1
2
3
L
Mercury
druidboy22
Mercury
0
5
5
0.5
L
Sobek
iGreen XV
Sobek
2
3
7
1.83
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
48,612
55,495
Taken
57,194
65,550
Mitigated
35,800
14,773
Healing
18,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,933
1,521
177
479
9,374
4,478
1,270
6,010
3,103
0
12,798
L
Merlin
Corybearxx
Merlin
4,910
807
134
430
8,787
3,459
0
0
8,787
12,755
0
L
16,239
1,412
2,380
8,528
22,767
35,713
0
0
22,767
24,762
2,663
W
Heimdallr
FlesVega_2020
Heimdallr
6,678
3,214
0
1,094
10,903
5,277
553
4,492
6,190
0
16,746
W
Fenrir
GloccNine
Fenrir
4,791
1,132
618
1,242
11,336
12,984
272
3,326
7,730
0
8,734
W
Ishtar
20,905
14,175
2,003
7,459
14,127
7,649
4,272
6,576
7,236
0
51,898
L
2,566
0
215
207
2,265
740
0
0
2,265
6,389
0
L
Mercury
druidboy22
Mercury
2,013
993
200
0
5,629
1,856
0
0
5,629
0
3,980
L
Sobek
iGreen XV
Sobek
7,153
925
243
2,436
16,047
23,782
0
0
16,047
12,974
913
W
9,305
7,118
1,603
3,491
11,454
5,412
1,267
5,498
5,643
0
26,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
48,816
55
Minions Killed
128
0
Camps Cleared
0
704,106
Distance Traveled
1,067,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,440
858
9
1
0
199,830
0
L
Merlin
7,479
680
17
2
0
97,732
0
L
Artio
9,267
842
15
1
0
203,468
0
W
Heimdallr
9,762
887
28
3
0
209,891
0
W
Fenrir
8,885
808
5
0
0
261,774
0
W
Ishtar
11,463
1,042
57
5
0
182,189
0
L
Agni
6,673
607
8
1
0
48,794
0
L
Mercury
6,386
581
3
0
0
113,126
0
L
Sobek
7,911
719
12
1
0
240,986
0
W
Izanami
9,266
842
29
3
0
213,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role