Player Matchup

Jing Wei
Jing Wei
DizzyDwarf434
Jing Wei
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
L1-_-T-Y-R-A-N-T
Xing Tian
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
335W - 314L
1,579 Elo+
Solo
Guan Yu
Guan Yu
Qusilver
Guan Yu
Level 101
God Stats
2W - 0L
1,717 SR
Queue Stats
84W - 101L
1,437 Elo+
Party 1
Hou Yi
Hou Yi
Reusedsheep
Hou Yi
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
657W - 688L
1,480 Elo+
Solo
Ganesha
Ganesha
Suton
Ganesha
Level 106
God Stats
8W - 3L
1,809 SR
Queue Stats
119W - 126L
1,494 Elo+
Party 1
Team Averages
Level 82
1,605 SR
1,502 Elo+

VS

Team Averages
Level 75
1,492 SR
1,451 Elo+
Chang'e
Chang'e
 
Chang'e
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CBoone
Medusa
Level 66
God Stats
1W - 2L
1,461 SR
Queue Stats
64W - 71L
1,511 Elo+
Solo
Hachiman
Hachiman
Opalranger97
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,295 Elo+
Solo
Rama
Rama
cucho54
Rama
Level 111
God Stats
5W - 8L
1,500 SR
Queue Stats
616W - 659L
1,475 Elo+
Solo
Xbalanque
Xbalanque
stregone-_-2
Xbalanque
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 175L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DizzyDwarf434
Jing Wei
15
3 / 1 / 9
9,027
752
8,035
8,036
4,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
17
3 / 1 / 17
10,442
870
10,433
20,145
25,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Qusilver
Guan Yu
17
9 / 2 / 10
10,482
874
14,192
17,537
25,727
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
17
8 / 3 / 11
10,479
873
13,622
15,549
9,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Suton
Ganesha
16
0 / 1 / 20
9,901
825
11,060
18,305
22,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 2 / 2
9,882
824
16,420
11,228
7,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
CBoone
Medusa
13
0 / 5 / 4
7,368
614
14,141
12,817
5,339
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Opalranger97
Hachiman
12
0 / 7 / 5
7,356
613
5,481
13,783
6,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
cucho54
Rama
14
0 / 4 / 4
7,519
627
8,834
11,053
4,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
stregone-_-2
Xbalanque
14
2 / 5 / 4
8,169
681
18,717
12,633
4,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
23
Kills
8
8
Deaths
23
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
2
2
3.5
L
Medusa
CBoone
Medusa
0
5
4
0.4
W
Jing Wei
DizzyDwarf434
Jing Wei
3
1
9
7.5
W
Xing Tian
3
1
17
11.5
L
Hachiman
Opalranger97
Hachiman
0
7
5
0.36
W
Guan Yu
Qusilver
Guan Yu
9
2
10
7
W
Hou Yi
8
3
11
4.5
W
Ganesha
Suton
Ganesha
0
1
20
10
L
Rama
cucho54
Rama
0
4
4
0.5
L
Xbalanque
stregone-_-2
Xbalanque
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,342
Damage
63,593
79,572
Taken
61,514
86,933
Mitigated
28,324
40,088
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,420
1,645
7,373
5,495
11,228
7,976
0
5,630
5,598
28,841
0
L
Medusa
CBoone
Medusa
14,141
6,306
0
1,384
12,817
5,339
0
4,744
8,073
0
33,516
W
Jing Wei
DizzyDwarf434
Jing Wei
8,035
4,783
1,014
913
8,036
4,439
977
1,337
6,699
0
18,970
W
Xing Tian
10,433
877
2,805
3,228
20,145
25,439
479
5,063
15,082
21,402
0
L
Hachiman
Opalranger97
Hachiman
5,481
2,940
640
1,271
13,783
6,063
0
4,596
9,187
0
9,592
W
Guan Yu
Qusilver
Guan Yu
14,192
231
13,727
6,102
17,537
25,727
578
4,223
13,314
127
28,259
W
Hou Yi
13,622
7,739
1,948
3,918
15,549
9,318
3,338
2,006
13,543
0
29,300
W
Ganesha
Suton
Ganesha
11,060
402
2,560
3,873
18,305
22,010
231
3,791
14,514
21,143
0
L
Rama
cucho54
Rama
8,834
7,192
755
1,647
11,053
4,236
0
3,874
7,179
0
15,321
L
Xbalanque
stregone-_-2
Xbalanque
18,717
5,274
472
1,303
12,633
4,710
0
2,776
9,857
0
27,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
40,294
137
Minions Killed
111
0
Camps Cleared
0
1,212,833
Distance Traveled
1,009,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,882
824
27
2
0
214,607
0
L
Medusa
7,368
614
18
2
0
216,254
0
W
Jing Wei
9,027
752
38
3
0
253,032
0
W
Xing Tian
10,442
870
27
2
0
250,291
0
L
Hachiman
7,356
613
9
1
0
209,646
0
W
Guan Yu
10,482
874
34
3
0
245,304
0
W
Hou Yi
10,479
873
38
3
0
209,901
0
W
Ganesha
9,901
825
0
0
0
254,305
0
L
Rama
7,519
627
20
2
0
170,284
0
L
Xbalanque
8,169
681
37
3
0
198,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role