Player Matchup

Erlang Shen
Erlang Shen
ChronicTryhard
Erlang Shen
Level 108
God Stats
26W - 33L
1,505 SR
Queue Stats
73W - 74L
1,411 Elo+
Party 2
Pele
Pele
Mean Stacks
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,499 Elo+
Party 1
Artio
Artio
OrcusRegis
Artio
Level 142
God Stats
7W - 7L
1,548 SR
Queue Stats
65W - 80L
1,453 Elo+
Party 1
Hel
Hel
PattyMcDubs44
Hel
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,457 Elo+
Party 2
Jing Wei
Jing Wei
ajjettplane
Jing Wei
Level 148
God Stats
3W - 4L
1,656 SR
Queue Stats
129W - 142L
1,482 Elo+
Party 1
Team Averages
Level 107
1,542 SR
1,460 Elo+

VS

Team Averages
Level 118
1,483 SR
1,502 Elo+
Ne Zha
Ne Zha
CVOID 199746
Ne Zha
Level 84
God Stats
8W - 7L
1,549 SR
Queue Stats
248W - 232L
1,524 Elo+
Solo
Martichoras
Martichoras
FATALTICtac9477
Martichoras
Level 107
God Stats
8W - 4L
1,611 SR
Queue Stats
251W - 248L
1,523 Elo+
Solo
Hades
Hades
FallenHero275
Hades
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,571 Elo+
Party 3
Tiamat
Tiamat
InnateBeast1841
Tiamat
Level 119
God Stats
8W - 11L
1,034 SR
Queue Stats
350W - 328L
1,484 Elo+
Solo
Bacchus
Bacchus
SilentDeathForU
Bacchus
Level 152
God Stats
7W - 3L
1,720 SR
Queue Stats
36W - 36L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChronicTryhard
Erlang Shen
8
2 / 4 / 2
5,091
463
4,879
11,933
7,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 0
5,764
524
3,618
8,229
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
10
0 / 2 / 1
5,402
491
3,948
9,684
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 0
5,516
501
4,571
7,806
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ajjettplane
Jing Wei
10
4 / 3 / 1
6,009
546
6,322
10,529
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
5 / 1 / 2
6,861
624
6,333
8,518
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
FATALTICtac9477
Martichoras
9
3 / 3 / 3
5,760
524
6,929
8,159
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 0
6,860
624
6,533
9,596
5,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 2
6,470
588
3,709
5,963
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 4
5,124
466
5,394
8,612
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
12
12
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
1
2
6
L
Erlang Shen
ChronicTryhard
Erlang Shen
2
4
2
0.75
W
Martichoras
FATALTICtac9477
Martichoras
3
3
3
1.5
W
2
1
0
2
W
1
0
2
2
L
2
0
0
2
L
Artio
0
2
1
0.25
L
0
3
0
0
W
1
3
4
1
L
Jing Wei
ajjettplane
Jing Wei
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,338
Damage
28,898
48,181
Taken
40,848
22,361
Mitigated
20,331
14,163
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,333
2,441
0
2,264
8,518
2,935
266
408
8,024
0
36,305
L
Erlang Shen
ChronicTryhard
Erlang Shen
4,879
2,655
0
2,467
11,933
7,425
0
2,493
9,440
0
17,528
W
Martichoras
FATALTICtac9477
Martichoras
6,929
2,553
254
2,680
8,159
3,263
255
0
8,159
0
30,896
W
6,533
1,351
53
7,035
9,596
5,089
0
3,103
5,648
50,626
0
W
3,709
653
0
2,330
5,963
3,830
0
3,686
1,886
42,575
0
L
3,618
1,592
0
1,456
8,229
2,717
0
1,778
6,451
0
42,221
L
Artio
3,948
84
137
4,184
9,684
5,672
0
5,131
4,553
36,350
0
L
4,571
590
46
1,894
7,806
2,629
0
3,333
4,473
38,099
0
W
5,394
423
0
139
8,612
5,214
120
0
8,612
19,851
0
L
Jing Wei
ajjettplane
Jing Wei
6,322
4,587
0
3,979
10,529
3,918
0
2,901
7,628
0
41,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
31,075
282
Minions Killed
310
0
Camps Cleared
0
1,055,341
Distance Traveled
1,015,887
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,861
624
59
5
0
244,675
3
L
Erlang Shen
5,091
463
22
2
0
211,237
0
W
Martichoras
5,760
524
44
4
0
183,763
0
W
Hades
6,860
624
97
9
0
157,733
0
W
Tiamat
6,470
588
82
7
0
212,187
0
L
Pele
5,764
524
64
6
0
262,988
0
L
Artio
5,402
491
58
5
0
195,380
0
L
Hel
5,516
501
67
6
0
192,882
0
W
Bacchus
5,124
466
28
3
0
217,529
2
L
Jing Wei
6,009
546
71
6
0
192,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role